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Dead Code Preservation :: Archived AS3 works from wonderfl.net

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by esukei 27 Jun 2011
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/**
 * Copyright esukei ( http://wonderfl.net/user/esukei )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/qPTM
 */

package {
    import flash.display.Sprite;
    import flash.display.Bitmap;
    import flash.display.BitmapData;
    public class FlashTest extends Sprite {
        
        private var bmp:Bitmap;
        private var bmpData:BitmapData;
        
        private var px:Number;
        private var py:Number;
        private var pz:Number;
        
        public function FlashTest() {
            // write as3 code here..
            
            
            bmpData = new BitmapData(465,465);
            
            bmp = new Bitmap(bmpData);
            
            addChild(bmp);
            
            for(px=0;px<10;px++)
            {
                for(py=0;py<10;py++)
                {
                    for(pz=0;pz<10;pz++)
                    {
                        bmpData.setPixel((px+(5-px)*pz/10)*40,(py+(5-py)*pz/10)*40, 255 * pz / 10 << 16 | 255 * pz / 10 << 8 | 255 * pz / 10);
                    }
                }
            }
            
            
            
        }
    }
}