facebookのアイコン画像ロード→BitmapData.draw
level0用。
package
{
import flash.display.*;
import flash.events.Event;
import flash.net.URLRequest;
import flash.system.LoaderContext;
[SWF(width=465,height=465,backgroundColor=0x000000,frameRate=60)]
public class ASTest extends Sprite
{
private var _loader:Loader;
private var _context:LoaderContext;
public function ASTest()
{
this.addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(evt:Event = null):void
{
_loader = new Loader();
_context = new LoaderContext(true);
var req:URLRequest = new URLRequest('http://graph.facebook.com/undo0530/picture');
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComp);
_loader.load(req, _context);
addChild(_loader);
}
private function onComp(evt:Event):void
{
var bmd:BitmapData = new BitmapData(_loader.width, _loader.height);
bmd.draw(_loader);
var bmp:Bitmap = new Bitmap(bmd);
addChild(bmp);
bmp.x = _loader.width;
}
}
}