mochi
ポインタ位置についてくる
/**
* Copyright Scmiz ( http://wonderfl.net/user/Scmiz )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/qKwq
*/
package {
import flash.display.Graphics;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Point;
public class FlashTest extends Sprite {
private var _array:/*Point*/Array;
public function FlashTest() {
_array = new Array();
for (var index:uint = 0; index < 25; ++index) {
_array.push(new Point(232, 232));
}
this.addEventListener(Event.ENTER_FRAME, proc);
}
private function update():void {
for (var index:uint = 0; index < _array.length; ++index) {
var intpRate:Number = 0.9 - (index * 0.03);
_array[index].x = (mouseX * intpRate) + (_array[index].x * (1.0 - intpRate));
_array[index].y = (mouseY * intpRate) + (_array[index].y * (1.0 - intpRate));
}
}
private function draw():void {
var g:Graphics = this.graphics;
g.clear();
g.beginFill(0x000000);
g.drawRect(0, 0, 465, 465);
g.endFill();
for (var index:uint = 0; index < _array.length; ++index) {
g.beginFill(0xffffff, 0.2);
g.drawCircle(_array[index].x, _array[index].y, 50 + (index * 4));
g.endFill();
}
}
private function proc(e:Event):void {
update();
draw();
}
}
}