forked from: forked from: Sound fall
sound by AlainMikuni
@author jc at bk-zen.com
/**
* Copyright bkzen ( http://wonderfl.net/user/bkzen )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/qKly
*/
// forked from yonatan's forked from: Sound fall
// forked from bkzen's Sound fall
package
{
import flash.text.TextField;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundLoaderContext;
import flash.media.SoundMixer;
import flash.media.SoundTransform;
import flash.net.URLRequest;
import flash.utils.ByteArray;
import flash.utils.getTimer;
import frocessing.color.ColorHSV;
/**
* sound by AlainMikuni
* @author jc at bk-zen.com
*/
[SWF (backgroundColor = "0x000000", frameRate = "60", width = "512", height = "512")]
public class Test8 extends Sprite
{
private var sound: Sound;
private var bmd: BitmapData;
private var bytes: ByteArray = new ByteArray();
private var color: ColorHSV = new ColorHSV();
public function Test8()
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e: Event = null): void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
//
addChild(new Bitmap(bmd = new BitmapData(stage.stageWidth, stage.stageHeight, false, 0), "auto", true));
initSound();
}
private function initSound():void
{
//var url: String = "http://www.archive.org/download/J.S.BachDoubleViolinConcerto/Ii.LargoMaNonTroppo.mp3";
var url: String = "http://www.archive.org/download/JoeBrentBachCelloSuiteNo.1inG-1.Prelude/1.Prelude.mp3";
//var url: String = "http://www.archive.org/download/CelloSuiteNo.3starker-mercury/Bach-CelloSuiteNo.3starker-mercury.mp3";
sound = new Sound();
sound.addEventListener(Event.COMPLETE, onCompLoadSound);
sound.load(new URLRequest(url), new SoundLoaderContext(10, true));
}
private function onCompLoadSound(e: Event): void
{
sound.removeEventListener(Event.COMPLETE, onCompLoadSound);
var channel: SoundChannel = sound.play(0, 10, new SoundTransform(0.5));
addEventListener(Event.ENTER_FRAME, loop);
}
private function loop(e: Event): void
{
var i: int, n: Number, t: Number = getTimer() / 200;
bytes.length = 0;
try { SoundMixer.computeSpectrum(bytes, true); } catch (e:Error){}
if (bytes.length == 0)
return;
bmd.lock();
var log2:Number = Math.log(2);
bytes.position = 0;
var oct:Array = [];
for(i=0; i<12; i++) oct[i]=0;
for(i=0; i<256; i++) {
n = bytes.readFloat();
var x:Number = Math.log(i)/log2;
var offset:int = oct.length * (x - int(x));
oct[offset] += n*n; // *x ??
}
var maxi:int = 0;
var maxv:Number = -1;
for(i=0; i<oct.length; i++) {
if(maxv<oct[i]) {
maxv = oct[i];
maxi = i;
}
}
var ii:int;
for(i=0, ii=240; i<ii; i++) {
n = int(i/(ii/oct.length));
color.v = Math.sqrt(oct[n]);
bmd.setPixel(i, 0, color.value);
if(n==maxi && color.v > 0.33) bmd.setPixel(i, 0, 0xffffff);
}
bmd.scroll(0, 1);
bmd.unlock();
}
}
}