BurnPict
//////////////////////////////////////////////////////////////////////////////
[AS3.0] Flareクラスに挑戦! (2)
http://www.project-nya.jp/modules/weblog/details.php?blog_id=1128
[AS3.0] FileLoaderクラスに挑戦!
http://www.project-nya.jp/modules/weblog/details.php?blog_id=1207
[AS3.0] PNGSaverクラスに挑戦!
http://www.project-nya.jp/modules/weblog/details.php?blog_id=1208
//////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ppAR
*/
////////////////////////////////////////////////////////////////////////////////
// BurnPict
//
// [AS3.0] Flareクラスに挑戦! (2)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1128
// [AS3.0] FileLoaderクラスに挑戦!
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1207
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.Rectangle;
import flash.events.Event;
import flash.events.MouseEvent;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var loader:FileLoader;
private var loadBtn:Btn;
private var container:Sprite;
private var bitmap:Bitmap;
private var flare:FlareMap;
private var detection:DetectPixels;
private static var cx:uint = 232;
private static var cy:uint = 300;
private static var fw:uint = 420;
private static var fh:uint = 465;
private static var bw:uint = 400;
private static var bh:uint = 400;
private var area:Rectangle;
public function Main() {
Wonderfl.capture_delay(8);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
container = new Sprite();
addChild(container);
container.x = 32;
container.y = 30;
var bitmapData:BitmapData = new BitmapData(bw, bh, true, 0xFF000000);
bitmap = new Bitmap(bitmapData);
container.addChild(bitmap);
var rect:Rectangle = new Rectangle(0, 0, fw, fh);
flare = new FlareMap(rect);
addChild(flare);
flare.x = cx;
flare.y = fh;
loader = new FileLoader();
loader.addEventListener(Event.INIT, initialize, false, 0, true);
loader.addEventListener(Event.CANCEL, cancel, false, 0, true);
loadBtn = new Btn();
addChild(loadBtn);
loadBtn.x = 232;
loadBtn.y = 450;
loadBtn.init({label: "load", type: 2});
loadBtn.addEventListener(MouseEvent.CLICK, load, false, 0, true);
}
private function cancel(evt:Event):void {
flare.start();
}
private function load(evt:MouseEvent):void {
flare.stop();
loader.load();
}
private function initialize(evt:Event):void {
bitmap.bitmapData = evt.target.bitmapData;
bitmap.scaleX = bitmap.scaleY = 1;
var bw:Number = 400/bitmap.width;
var bh:Number = 400/bitmap.height;
var scale:Number = Math.min(bw, bh);
bitmap.scaleX = bitmap.scaleY = scale;
bitmap.x = uint(400 - bitmap.width)/2;
bitmap.y = uint(400 - bitmap.height)/2;
detection = new DetectPixels(4);
area = new Rectangle(0, 0, 400, 400);
detection.search(container, area, 0xFF999999);
flare.map = detection.pixels();
flare.offset = {x: 10, y: 30};
flare.setup(6, 6, 60);
flare.start();
}
}
}
import flash.display.Sprite;
import flash.display.Shape;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.events.Event;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.filters.BlurFilter;
import flash.display.BlendMode;
//import sketchbook.colors.ColorUtil;
class FlareMap extends Sprite {
private var rect:Rectangle;
private var fire:Rectangle;
private var flare:BitmapData;
private var bitmapData:BitmapData;
private var bitmap:Bitmap;
private var rPalette:Array;
private var gPalette:Array;
private var bPalette:Array;
private static var point:Point = new Point(0, 0);
private var speed:Point = new Point(0, -6);
private var unit:uint = 8;
private var segments:uint = 8;
private var blur:BlurFilter;
private var mapList:Array;
public var offset:Object = {x: 0, y: 0};
private var faded:uint = 0;
public static const COMPLETE:String = Event.COMPLETE;
public function FlareMap(r:Rectangle) {
rect = r;
initialize();
draw();
}
public function setup(s:uint = 6, u:uint = 8, seg:uint = 8):void {
speed.y = - s;
unit = u;
segments = seg;
}
public function set map(list:Array):void {
mapList = list;
}
private function initialize():void {
rPalette = new Array();
gPalette = new Array();
bPalette = new Array();
for (var n:uint = 0; n < 256; n++) {
var luminance:uint = (n < 128) ? n*2 : 0;
//var rgb:Object = ColorUtil.HLS2RGB(n*360/256, luminance, 100);
var rgb:Object = HLS2RGB(n*360/256, luminance, 100);
var color:uint = rgb.r << 16 | rgb.g << 8 | rgb.b;
rPalette[n] = color;
gPalette[n] = 0;
bPalette[n] = 0;
}
blur = new BlurFilter(2, 8, 3);
blendMode = BlendMode.ADD;
}
private function draw():void {
fire = new Rectangle(0, 0, rect.width, rect.height + 10);
flare = new BitmapData(fire.width, fire.height, false, 0xFF000000);
bitmapData = new BitmapData(rect.width, rect.height, false, 0xFF000000);
bitmap = new Bitmap(bitmapData);
addChild(bitmap);
bitmap.x = - rect.width*0.5;
bitmap.y = - rect.height;
}
public function start():void {
addEventListener(Event.ENTER_FRAME, apply, false, 0, true);
}
public function stop():void {
removeEventListener(Event.ENTER_FRAME, apply);
}
private function apply(evt:Event):void {
if (!mapList) return;
flare.lock();
bitmapData.lock();
for (var n:uint = 0; n < segments; n++) {
var id:uint = Math.random()*mapList.length;
var px:int = mapList[id].x + offset.x;
var py:int = mapList[id].y + offset.y;
var range:Rectangle = new Rectangle(px, py, unit, 2)
flare.fillRect(range, 0xFFFFFF);
}
flare.applyFilter(flare, fire, speed, blur);
bitmapData.paletteMap(flare, rect, point, rPalette, gPalette, bPalette);
flare.unlock();
bitmapData.unlock();
}
private function clear(evt:Event):void {
faded ++;
flare.lock();
bitmapData.lock();
flare.applyFilter(flare, fire, speed, blur);
bitmapData.paletteMap(flare, rect, point, rPalette, gPalette, bPalette);
if (faded > 20) {
bitmapData.fillRect(rect, 0x000000);
removeEventListener(Event.ENTER_FRAME, clear);
dispatchEvent(new Event(FlareMap.COMPLETE));
}
flare.unlock();
bitmapData.unlock();
}
private function createEggMask(target:Shape):void {
var w:Number = rect.width;
var h:Number = rect.height*1.5;
target.graphics.beginFill(0xFFFFFF);
target.graphics.moveTo(-w*0.5, -h*0.2);
target.graphics.curveTo(-w*0.4, -h, 0, -h);
target.graphics.curveTo(w*0.4, -h, w*0.5, -h*0.2);
target.graphics.curveTo(w*0.5, 0, 0, 0);
target.graphics.curveTo(-w*0.5, 0, -w*0.5, -h*0.2);
target.graphics.endFill();
}
private function HLS2RGB(h:Number, l:Number, s:Number):Object{
var max:Number;
var min:Number;
h = (h < 0)? h % 360+360 : (h>=360)? h%360: h;
l = (l < 0)? 0 : (l > 100)? 100 : l;
s = (s < 0)? 0 : (s > 100)? 100 : s;
l *= 0.01;
s *= 0.01;
if (s == 0) {
var val:Number = l*255;
return {r:val, g:val, b:val};
}
if (l < 0.5) {
max = l*(1 + s)*255;
} else {
max = (l*(1 - s) + s)*255;
}
min = (2*l)*255 - max;
return _hMinMax2RGB(h, min, max);
}
private function _hMinMax2RGB(h:Number, min:Number, max:Number):Object{
var r:Number;
var g:Number;
var b:Number;
var area:Number = Math.floor(h/60);
switch(area){
case 0:
r = max;
g = min + h * (max - min)/60;
b = min;
break;
case 1:
r = max - (h - 60)*(max - min)/60;
g = max;
b = min;
break;
case 2:
r = min ;
g = max;
b = min + (h - 120)*(max - min)/60;
break;
case 3:
r = min;
g = max - (h - 180)*(max - min)/60;
b =max;
break;
case 4:
r = min + (h - 240)*(max - min)/60;
g = min;
b = max;
break;
case 5:
r = max;
g = min;
b = max - (h - 300)*(max - min)/60;
break;
case 6:
r = max;
g = min + h*(max - min)/60;
b = min;
break;
}
r = Math.min(255, Math.max(0, Math.round(r)));
g = Math.min(255, Math.max(0, Math.round(g)));
b = Math.min(255, Math.max(0, Math.round(b)));
return {r:r, g:g, b:b};
}
}
import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.display.IBitmapDrawable;
class DetectPixels {
private var bd:IBitmapDrawable;
private var rect:Rectangle;
private var map:BitmapData;
private var mapList:Array;
private var accuracy:uint;
private var threshold:uint = 0x80FFFFFF;
public function DetectPixels(a:uint = 1) {
accuracy = a;
}
public function search(t:IBitmapDrawable, r:Rectangle, th:uint = 0x80FFFFFF):void {
bd = t;
rect = r;
threshold = th;
var w:uint = rect.width/accuracy;
var h:uint = rect.height/accuracy;
if (w > 0 && h > 0) detect(w, h);
}
private function detect(w:uint, h:uint):void {
map = new BitmapData(w, h, true, 0x00000000);
var matrix:Matrix = new Matrix();
matrix.translate(-rect.x, -rect.y);
matrix.scale(1/accuracy, 1/accuracy);
map.lock();
map.draw(bd, matrix);
map.unlock();
mapList = new Array();
for (var x:uint = 0; x < w; x++) {
for (var y:uint = 0; y < h; y++) {
var color:uint = map.getPixel32(x, y);
if (color >= threshold) {
var px:int = x*accuracy + rect.x;
var py:int = y*accuracy + rect.y;
var point:Point = new Point(px, py);
mapList.push(point);
}
}
}
}
public function pixels():Array {
return mapList;
}
}
//////////////////////////////////////////////////
// FileLoaderクラス
//////////////////////////////////////////////////
import flash.events.EventDispatcher;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.display.Loader;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.events.DataEvent;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
class FileLoader extends EventDispatcher {
private var file:FileReference;
private static var typeFilter:Array;
public var data:*;
private var loader:Loader;
public var bitmapData:BitmapData;
public function FileLoader() {
init();
}
private function init():void {
file = new FileReference();
file.addEventListener(Event.SELECT, select, false, 0, true);
file.addEventListener(Event.CANCEL, cancel, false, 0, true);
file.addEventListener(Event.OPEN, open, false, 0, true);
file.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
file.addEventListener(Event.COMPLETE, complete, false, 0, true);
file.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
file.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
file.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
var fileFilter:FileFilter = new FileFilter("画像ファイル", "*.jpg;*.gif;*.png");
typeFilter = [fileFilter];
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT, initialize, false, 0, true);
}
public function load():void {
file.browse(typeFilter);
}
private function select(evt:Event):void {
file.load();
dispatchEvent(evt);
}
private function cancel(evt:Event):void {
dispatchEvent(evt);
}
private function open(evt:Event):void {
dispatchEvent(evt);
}
private function progress(evt:ProgressEvent):void {
dispatchEvent(evt);
}
private function complete(evt:Event):void {
data = evt.target.data;
loader.loadBytes(data);
dispatchEvent(evt);
}
private function ioerror(evt:IOErrorEvent):void {
dispatchEvent(evt);
}
private function httpstatus(evt:HTTPStatusEvent):void {
dispatchEvent(evt);
}
private function securityerror(evt:SecurityErrorEvent):void {
dispatchEvent(evt);
}
private function initialize(evt:Event):void {
bitmapData = null;
var bitmap:Bitmap = Bitmap(evt.target.content);
bitmapData = bitmap.bitmapData;
dispatchEvent(evt);
}
}
//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Shape;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
class Btn extends Sprite {
public var id:uint;
private var shade:Shape;
private var bottom:Shape;
private var light:Shape;
private var base:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "_ゴシック";
private var _width:uint = 60;
private static var _height:uint = 20;
private static var corner:uint = 5;
private var type:uint = 1;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private static var upColor:uint = 0x666666;
private static var overColor:uint = 0x333333;
private static var offColor:uint = 0x999999;
private static var gColor:uint = 0x0099FF;
private var blueGlow:GlowFilter;
private var shadeGlow:GlowFilter;
private var _clicked:Boolean = false;
private var _enabled:Boolean = true;
public function Btn() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
if (option.type != undefined) type = option.type;
draw();
}
private function draw():void {
switch (type) {
case 1 :
bColor = 0xFFFFFF;
sColor = 0x000000;
upColor = 0x666666;
overColor = 0x333333;
offColor = 0x999999;
break;
case 2 :
bColor = 0x000000;
sColor = 0xFFFFFF;
upColor = 0x666666;
overColor = 0x999999;
offColor = 0x333333;
break;
}
blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
shade = new Shape();
bottom = new Shape();
light = new Shape();
base = new Shape();
txt = new TextField();
addChild(shade);
addChild(bottom);
addChild(light);
addChild(base);
addChild(txt);
createBase(shade, _width, _height, corner, sColor);
shade.filters = [shadeGlow];
createBase(bottom, _width, _height, corner, sColor, 0.3);
createBase(light, _width, _height, corner, gColor);
light.filters = [blueGlow];
createBase(base, _width, _height, corner, bColor);
txt.x = -_width*0.5;
txt.y = -_height*0.5;
txt.width = _width;
txt.height = _height - 1;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 12;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.text = label;
enabled = true;
mouseChildren = false;
}
private function rollOver(evt:MouseEvent):void {
_over();
}
private function rollOut(evt:MouseEvent):void {
_up();
}
private function press(evt:MouseEvent):void {
_down();
}
private function release(evt:MouseEvent):void {
_up();
}
private function click(evt:MouseEvent):void {
}
private function _up():void {
txt.y = -_height*0.5;
txt.textColor = upColor;
base.y = -1;
light.visible = false;
light.y = -1;
}
private function _over():void {
txt.y = -_height*0.5;
txt.textColor = overColor;
base.y = -1;
light.visible = true;
light.y = -1;
}
private function _down():void {
txt.y = -_height*0.5 + 1;
txt.textColor = overColor;
base.y = 0;
light.visible = true;
light.y = 0;
}
private function _off():void {
txt.y = -_height*0.5 + 1;
txt.textColor = offColor;
base.y = 0;
light.visible = false;
light.y = 0;
}
public function get clicked():Boolean {
return _clicked;
}
public function set clicked(param:Boolean):void {
_clicked = param;
enabled = !_clicked;
if (_clicked) {
_down();
} else {
_up();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
addEventListener(MouseEvent.CLICK, click, false, 0, true);
} else {
_off();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
removeEventListener(MouseEvent.MOUSE_DOWN, press);
removeEventListener(MouseEvent.MOUSE_UP, release);
removeEventListener(MouseEvent.CLICK, click);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
target.graphics.endFill();
}
}