ダイヤルインターフェースのテスト
使い方:
Wheel.value → 角度に対応した値。デフォルトでは0~100。Wheel.maxで変更可能。
Wheel.turn → 回転数。1周毎に1pt変化
Wheel.max → valueの最大値。デフォルトでは100。
Wheel.size → ホイールの表示サイズ。
/**
* Copyright tepe ( http://wonderfl.net/user/tepe )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/pZJy
*/
package {
import flash.text.TextField;
import flash.display.Sprite;
import flash.events.*;
public class FlashTest extends Sprite {
public var text1:TextField;
public var wheel:Wheel = new Wheel();
public function FlashTest() {
// write as3 code here..
var s:Sprite = new Sprite();
s.graphics.beginFill(0x00ff00);
s.graphics.drawRect(0,0,300,300);
s.graphics.endFill();
addChild(s);
s.addChild(wheel);
text1 = new TextField();
s.addChild(text1);
text1.x = 240;
text1.y = 150;
text1.text = "0";
//ダイヤル設定
wheel.x = 220; wheel.y = 220;// 表示位置
//wheel.scaleX = 2;
//addChild(wheel);
wheel.max = 100;
//wheel.enabled = false;
wheel.addEventListener(CompoEvent.CHANGE, change);
//wheel.addEventListener(Event.ENTER_FRAME,change);
}
private function change(evt:CompoEvent):void {
text1.text = String(wheel.turn);
text1.appendText(" "+String(wheel.value));
}
}
}
import flash.display.Sprite;
import flash.display.Shape;
import flash.filters.DropShadowFilter;
import flash.geom.ColorTransform;
import flash.events.Event;
import flash.events.MouseEvent;
//ホイールインターフェース
class Wheel extends Sprite {
private var base:Sprite;
private var thumb:Sprite;
private var point:Shape;
private var hit:Shape;
private var zeroPos:Shape;
//カラー設定
public var bColor:uint = 0xFFFFFF;//ホイールの色
private var cColor:uint = 0x999999;//つまみの色
private var sColor:uint = 0x000000;//影の色
private var pColor:uint = 0x666666;//つまみの色(ロールオーバー時)
private var offColor:uint = 0xCCCCCC;//つまみの色(操作不可)
private var cColorTrans:ColorTransform;
private var pColorTrans:ColorTransform;
private var offColorTrans:ColorTransform;
//プロパティ
private var zero:Number = 0;
private var angle:Number = 0;//つまみの角度
private var shade:DropShadowFilter;//影
private var initValue:Number = 0;//値
public var value:Number = 0;
public var turn:int = 0;//回転数
private var _enabled:Boolean = true;
public var size:uint = 30;//描画サイズ
public var max:Number = 100;//最大値
public var dec:Boolean = false;//小数点以下を求める場合はtrue
//コンストラクタ
public function Wheel() {
shade = new DropShadowFilter(1, 90, sColor, 0.4, 4, 4, 2, 3, false, false);
cColorTrans = new ColorTransform();
cColorTrans.color = cColor;
pColorTrans = new ColorTransform();
pColorTrans.color = pColor;
offColorTrans = new ColorTransform();
offColorTrans.color = offColor;
base = new Sprite();
thumb = new Sprite();
point = new Shape();
hit = new Shape();
addChild(base);
base.addChild(thumb);
thumb.addChild(point);//ホイールのつまみ部分
thumb.addChild(hit);
addChild(thumb);
draw();
}
//描画
private function draw():void {
//位置関係
base.x = thumb.x = 0;
base.y = thumb.y = 0;
createDonut(base, size+size/3, size-size/3);//ホイール描画
base.filters = [shade];
point.x = size;
createCircle(point, size/6, bColor, 1);//つまみの描画
hit.x = size;
createCircle(hit, size/3, bColor, 0);//操作エリア
reset();
_up();
enabled = true;
thumb.mouseChildren = false;//子に対してマウスイベント無効
}
//イベント:ロールオーバー
private function rollOver(evt:MouseEvent):void {
_over();
}
//イベント:ロールアウト
private function rollOut(evt:MouseEvent):void {
_up();
}
//イベント:マウスダウン
private function press(evt:MouseEvent):void {
_down();
thumb.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, releaseOutside, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_MOVE, change, false, 0, true);
stage.addEventListener(Event.MOUSE_LEAVE, leave, false, 0, true);
}
//イベント:マウスアップ
private function release(evt:MouseEvent):void {
_up();
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
dispatchEvent(e);
thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
stage.removeEventListener(MouseEvent.MOUSE_UP, releaseOutside);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, change);
stage.removeEventListener(Event.MOUSE_LEAVE, leave);
}
//エリア外でボタンリリース
private function releaseOutside(evt:MouseEvent):void {
_up();
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
dispatchEvent(e);
thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
stage.removeEventListener(MouseEvent.MOUSE_UP, releaseOutside);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, change);
stage.removeEventListener(Event.MOUSE_LEAVE, leave);
}
private function leave(evt:Event):void {
_up();
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
dispatchEvent(e);
thumb.removeEventListener(MouseEvent.MOUSE_UP, release);//リリースイベント解除
stage.removeEventListener(MouseEvent.MOUSE_UP, releaseOutside);//エリア外リリースイベント解除
stage.removeEventListener(MouseEvent.MOUSE_MOVE, change);//カーソル移動イベント解除
stage.removeEventListener(Event.MOUSE_LEAVE, leave);//エリア外移動イベント解除
}
private function _up():void {
point.transform.colorTransform = cColorTrans;
}
private function _over():void {
point.transform.colorTransform = pColorTrans;
}
private function _down():void {
point.transform.colorTransform = pColorTrans;
}
private function _off():void {
point.transform.colorTransform = offColorTrans;
}
//ダイヤル操作
private function change(evt:MouseEvent):void {
_down();
thumb.rotation = Math.atan2(base.mouseY, base.mouseX)/Math.PI*180;
evt.updateAfterEvent();//画面更新
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.CHANGE, value);
dispatchEvent(e);//イベント発生
}
//ダイヤルの角度から値を決定
private function checkValue():void {
var prev:Number = value;
value = (((thumb.rotation+450-angle)%360)/360)*max;
//回転数
if(prev < max/2){
if(max - max/3 < value)turn--;
}
else{
if(value < max/3)turn++;
}
if(dec == false)value = Math.round(value);//小数点以下の扱い
}
//操作受付の状態 true:可 false:不可
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
if (!_enabled) _off();
thumb.buttonMode = _enabled;
thumb.mouseEnabled = _enabled;
thumb.useHandCursor = _enabled;
if (_enabled) {//操作可
thumb.addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
thumb.addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
thumb.addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
} else {//操作不可
thumb.removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
thumb.removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
thumb.removeEventListener(MouseEvent.MOUSE_DOWN, press);
}
}
//状態更新
public function reset():void {
value = initValue;
thumb.rotation = value - 90 + zero;
}
//描画1
private function createCircle(target:Shape, r:uint, color:uint, alpha:Number):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawCircle(0, 0, r);
target.graphics.endFill();
}
//描画2
private function createDonut(target:Sprite, outer:uint, inner:uint):void {
target.graphics.beginFill(bColor);
target.graphics.drawCircle(0, 0, outer);//外縁
target.graphics.drawCircle(0, 0, inner);//内縁
target.graphics.endFill();
}
}
//イベント
import flash.events.Event;
class CompoEvent extends Event {
public static const SELECT:String = "select";
public static const CHANGE:String = "change";
public var value:*;
public function CompoEvent(type:String, value:*) {
super(type);
this.value = value;
}
public override function clone():Event {
return new CompoEvent(type, value);
}
}