TransitPhoto (2)
//////////////////////////////////////////////////////////////////////////////
[AS3.0] TransitPhotoクラスだ! (3)
http://www.project-nya.jp/modules/weblog/details.php?blog_id=1027
//////////////////////////////////////////////////////////////////////////////
トランジションの種類
fade : フェード(アルファ変化)
brightness : 明度変化
block [1] : ブロック(左上から右下へ)
block [2] : ブロック(左下から右上へ)
block [3] : ブロック(右上から左下へ)
block [4] : ブロック(右下から左上へ)
blind [x] : ブラインド(左から右へ)
blind [y] : ブラインド(上から下へ)
circle : 円(左上から右下へ)
tile : タイル(渦巻き状)
noise : ピクセルディゾルブ
perlin noise : 破けるような燃えるような変化
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/p6w0
*/
////////////////////////////////////////////////////////////////////////////////
// [AS3.0] TransitPhotoクラスだ! (3)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1027
////////////////////////////////////////////////////////////////////////////////
/*
トランジションの種類
fade : フェード(アルファ変化)
brightness : 明度変化
block [1] : ブロック(左上から右下へ)
block [2] : ブロック(左下から右上へ)
block [3] : ブロック(右上から左下へ)
block [4] : ブロック(右下から左上へ)
blind [x] : ブラインド(左から右へ)
blind [y] : ブラインド(上から下へ)
circle : 円(左上から右下へ)
tile : タイル(渦巻き状)
noise : ピクセルディゾルブ
perlin noise : 破けるような燃えるような変化
*/
package {
import flash.display.Sprite;
import flash.geom.Rectangle;
[SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private static var basePath:String = "http://www.project-nya.jp/images/flash/";
private var transit:TransitPhoto;
private var photoList:Array;
private var itemList:Array;
private var photo:Label;
private var txt:Label;
public function Main() {
Wonderfl.capture_delay(4);
init();
}
private function init():void {
createTitle();
transit = new TransitPhoto();
addChild(transit);
transit.x = 72;
transit.y = 122;
photoList = new Array();
photoList.push(basePath + "transitPhoto_photo1.jpg");
photoList.push(basePath + "transitPhoto_photo2.jpg");
photoList.push(basePath + "transitPhoto_photo3.jpg");
photoList.push(basePath + "transitPhoto_photo4.jpg");
transit.dataProvider = photoList;
//
var fade:Fade = new Fade();
var brightness:Brightness = new Brightness();
var block1:Block = new Block("++", 40, 40, 8, 6);
block1.transitName = "block [1]";
var block2:Block = new Block("+-", 40, 40, 8, 6);
block2.transitName = "block [2]";
var block3:Block = new Block("-+", 40, 40, 8, 6);
block3.transitName = "block [3]";
var block4:Block = new Block("--", 40, 40, 8, 6);
block4.transitName = "block [4]";
var blindX:Blind = new Blind("x", 20, 240, 16, 1);
blindX.transitName = "blind [x]";
var blindY:Blind = new Blind("y", 320, 20, 1, 12);
blindY.transitName = "blind [y]";
var circle:Circle = new Circle("++", 30, 40, 40, 8, 6);
circle.transitName = "circle";
//
var rect:Rectangle = new Rectangle(0, 0, 320, 240);
var tile:BitmapTile = new BitmapTile(rect, 20);
var thresholdTile:TransitThreshold = new TransitThreshold(tile);
thresholdTile.transitName = "tile";
var noise:Noise = new Noise(rect, 0);
var thresholdNoise:TransitThreshold = new TransitThreshold(noise);
thresholdNoise.transitName = "noise";
var perlinNoise:PerlinNoise = new PerlinNoise(rect, 40, 4, 0);
var thresholdPerlinNoise:TransitThreshold = new TransitThreshold(perlinNoise);
thresholdPerlinNoise.transitName = "perlin noise";
//
var transitList:Array = new Array();
transitList.push(fade);
transitList.push(brightness);
transitList.push(block1);
transitList.push(block2);
transitList.push(block3);
transitList.push(block4);
transitList.push(blindX);
transitList.push(blindY);
transitList.push(circle);
transitList.push(thresholdTile);
transitList.push(thresholdNoise);
transitList.push(thresholdPerlinNoise);
transitList = ArrayUtils.shuffle(transitList);
//
transit.label(photo, txt);
transit.transitType(transitList);
}
private function createTitle():void {
var title:Label = new Label(150);
addChild(title);
title.x = 255;
title.y = 98;
title.textColor = 0x333333;
title.text = "[AS3.0] TransitPhoto";
var order:Label = new Label(120);
addChild(order);
order.x = 75;
order.y = 368;
order.textColor = 0x333333;
order.text = "photo";
var type:Label = new Label(120);
addChild(type);
type.x = 175;
type.y = 368;
type.textColor = 0x333333;
type.text = "transit";
photo = new Label(60);
addChild(photo);
photo.x = 125;
photo.y = 368;
photo.textColor = 0x000000;
txt = new Label(80);
addChild(txt);
txt.x = 230;
txt.y = 368;
txt.textColor = 0x000000;
}
}
}
//////////////////////////////////////////////////
// TransitPhotoクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.events.Event;
import flash.utils.Timer;
import flash.events.TimerEvent;
class TransitPhoto extends Sprite {
private var loaderList:Array;
private var photoList:Array;
private var max:uint;
private var transitList:Array;
private var transitID:uint = 0;
private var hideID:uint = 0;
private var showID:uint = 0;
private var timer:Timer;
public var interval:uint = 2;
private var transit:*;
public static const COMPLETE:String = "transitComplete";
private var photo:Label;
private var txt:Label;
public function TransitPhoto() {
}
public function set dataProvider(list:Array):void {
photoList = list;
max = photoList.length;
initialize();
}
public function transitType(list:Array):void {
reset();
transitList = list;
exchangeTransit();
load(showID);
}
private function initialize():void {
loaderList = new Array();
for (var n:uint = 0; n < max; n++) {
var loader:PhotoLoader = new PhotoLoader();
loaderList.push(loader);
loader.addEventListener(PhotoLoader.INIT, loadInit, false, 0, true);
}
}
private function reset():void {
if (transit) {
transit.reset();
transit.removeEventListener(TransitPhoto.COMPLETE, setInterval);
}
if (timer) {
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, transitPhoto);
timer.stop();
}
transitID = 0;
var hide:PhotoLoader = loaderList[hideID];
var show:PhotoLoader = loaderList[showID];
if (contains(hide)) removeChild(hide);
if (contains(show)) removeChild(show);
hideID = 0;
showID = 0;
}
private function load(id:uint):void {
var loader:PhotoLoader = loaderList[id];
var filePath:String = photoList[id];
loader.load(filePath, true);
}
private function loadInit(evt:Event):void {
var hide:PhotoLoader = loaderList[hideID];
var show:PhotoLoader = loaderList[showID];
if (hide) addChild(hide);
addChild(show);
transitEffect();
}
private function transitEffect():void {
var show:PhotoLoader = loaderList[showID];
transit.effect(show);
transit.addEventListener(TransitPhoto.COMPLETE, setInterval, false, 0, true);
}
private function setInterval(evt:Event):void {
transit.removeEventListener(TransitPhoto.COMPLETE, setInterval);
timer = new Timer(1000*interval, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, transitPhoto, false, 0, true);
timer.start();
}
private function transitPhoto(evt:TimerEvent):void {
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, transitPhoto);
var hide:PhotoLoader = loaderList[hideID];
if (hideID != showID) removeChild(hide);
hideID = showID;
showID ++;
if (showID >= max) showID = 0;
exchangeTransit();
load(showID);
}
private function exchangeTransit():void {
var id:uint = transitID%transitList.length;
transit = transitList[id];
photo.text = "[" + (hideID+1) + "-" + (showID+1) + "] ";
txt.text = transit.transitName;
transitID ++;
}
public function label(p:Label, t:Label):void {
photo = p;
txt = t;
}
}
//////////////////////////////////////////////////
// PhotoLoaderクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.net.URLRequest;
import flash.display.Bitmap;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
import flash.system.LoaderContext;
class PhotoLoader extends Sprite {
private var loader:Loader;
private var info:LoaderInfo;
public var content:*;
private var smoothing:Boolean;
public static const IO_ERROR:String = IOErrorEvent.IO_ERROR;
public static const HTTP_STATUS:String = HTTPStatusEvent.HTTP_STATUS;
public static const SECURITY_ERROR:String = SecurityErrorEvent.SECURITY_ERROR;
public static const INIT:String = Event.INIT;
public static const COMPLETE:String = Event.COMPLETE;
public function PhotoLoader() {
loader = new Loader();
info = loader.contentLoaderInfo;
}
public function load(file:String, s:Boolean = false):void {
smoothing = s;
info.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
info.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
info.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
info.addEventListener(Event.INIT, initialize, false, 0, true);
info.addEventListener(Event.COMPLETE, complete, false, 0, true);
try {
loader.load(new URLRequest(file), new LoaderContext(true));
} catch (err:Error) {
trace(err.message);
}
}
public function unload():void {
loader.unload();
}
private function ioerror(evt:IOErrorEvent):void {
loader.unload();
dispatchEvent(new Event(PhotoLoader.IO_ERROR));
}
private function httpstatus(evt:HTTPStatusEvent):void {
dispatchEvent(new Event(PhotoLoader.HTTP_STATUS));
}
private function securityerror(evt:SecurityErrorEvent):void {
dispatchEvent(new Event(PhotoLoader.SECURITY_ERROR));
}
private function initialize(evt:Event):void {
if (smoothing) {
content = Bitmap(info.content);
content.smoothing = true;
} else {
content = info.content;
}
dispatchEvent(new Event(PhotoLoader.INIT));
}
private function complete(evt:Event):void {
info.removeEventListener(IOErrorEvent.IO_ERROR, ioerror);
info.removeEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus);
info.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror);
info.removeEventListener(Event.INIT, initialize);
info.removeEventListener(Event.COMPLETE, complete);
addChild(loader);
dispatchEvent(new Event(PhotoLoader.COMPLETE));
}
public function centerize():void {
content.x = -uint(content.width*0.5);
content.y = -uint(content.height*0.5);
}
}
//////////////////////////////////////////////////
// transitionsクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.events.Event;
class Fade extends Sprite {
public static var className:String = "Fade";
public var transitName:String = "fade";
private var loader:PhotoLoader;
private static var speed:Number = 0.05;
public static const COMPLETE:String = "complete";
public function Fade() {
}
public function effect(target:PhotoLoader):void {
loader = target;
loader.alpha = 0;
addEventListener(Event.ENTER_FRAME, transit, false, 0, true);
}
private function transit(evt:Event):void {
loader.alpha += speed;
if (loader.alpha >= 1) {
loader.alpha = 1;
removeEventListener(Event.ENTER_FRAME, transit);
dispatchEvent(new Event(TransitPhoto.COMPLETE));
}
}
public function reset():void {
if (loader) {
loader.alpha = 1;
}
}
}
import flash.display.Sprite;
import flash.events.Event;
class Brightness extends Sprite {
public static var className:String = "Brightness";
public var transitName:String = "brightness";
private var loader:PhotoLoader;
private var _brightOffset:Number = 0;
private static var speed:Number = 5;
public static const COMPLETE:String = "complete";
public function Brightness() {
}
public function effect(target:PhotoLoader):void {
loader = target;
brightOffset = 100;
addEventListener(Event.ENTER_FRAME, transit, false, 0, true);
}
private function transit(evt:Event):void {
brightOffset -= speed;
if (brightOffset <= 0) {
brightOffset = 0;
removeEventListener(Event.ENTER_FRAME, transit);
dispatchEvent(new Event(TransitPhoto.COMPLETE));
}
}
public function get brightOffset():Number {
return _brightOffset;
}
public function set brightOffset(param:Number):void {
_brightOffset = param;
ColorManager.brightOffset(loader, _brightOffset);
}
public function reset():void {
if (loader) {
brightOffset = 0;
}
}
}
import flash.display.Sprite;
import flash.events.Event;
class Block extends Sprite {
public static var className:String = "Block";
public var transitName:String = "block";
private var loader:PhotoLoader;
private var type:String;
private var mWidth:uint;
private var mHeight:uint;
private var cols:uint;
private var rows:uint;
private var blocks:Sprite;
private var blockList:Array;
private var completed:uint = 0;
public static const COMPLETE:String = "complete";
public function Block(t:String, w:uint, h:uint, c:uint, r:uint) {
type = t;
mWidth = w;
mHeight = h;
cols = c;
rows = r;
init();
}
private function init():void {
if (!blocks) {
blocks = new Sprite();
blockList = new Array();
createBlocks();
}
}
public function effect(target:PhotoLoader):void {
loader = target;
loader.addChild(blocks);
loader.mask = blocks;
transit()
}
private function transit():void {
for (var n:uint = 0; n < rows*cols; n++) {
var block:BlockMask = blockList[n];
block.effect();
block.addEventListener(Block.COMPLETE, complete, false, 0, true);
}
}
private function complete(evt:Event):void {
evt.target.removeEventListener(Block.COMPLETE, complete);
completed ++;
if (completed >= rows*cols) {
reset();
dispatchEvent(new Event(TransitPhoto.COMPLETE));
}
}
private function createBlocks():void {
for (var r:uint = 0; r < rows; r++) {
for (var c:uint = 0; c < cols; c++) {
var xPos:uint;
var yPos:uint;
switch (type) {
case "++" :
xPos = mWidth/2 + mWidth*(c%cols);
yPos = mHeight/2 + mHeight*r;
break;
case "+-" :
xPos = mWidth/2 + mWidth*(c%cols);
yPos = mHeight/2 + mHeight*(rows - r - 1);
break;
case "-+" :
xPos = mWidth/2 + mWidth*((cols - c - 1)%cols);
yPos = mHeight/2 + mHeight*r;
break;
case "--" :
xPos = mWidth/2 + mWidth*((cols - c - 1)%cols);
yPos = mHeight/2 + mHeight*(rows - r - 1);
break;
}
var block:BlockMask = new BlockMask(mWidth, mHeight);
blockList.push(block);
block.x = xPos;
block.y = yPos;
block.generation = r + c;
blocks.addChild(block);
}
}
}
public function reset():void {
if (loader) {
if (loader.contains(blocks)) {
loader.removeChild(blocks);
loader.mask = null;
}
}
close();
}
private function close():void {
for (var n:uint = 0; n < rows*cols; n++) {
var block:BlockMask = blockList[n];
block.close();
block.removeEventListener(Block.COMPLETE, complete);
}
completed = 0;
}
}
import flash.display.Sprite;
import flash.events.Event;
import flash.utils.Timer;
import flash.events.TimerEvent;
class BlockMask extends Sprite {
public var generation:uint;
private var mWidth:uint;
private var mHeight:uint;
private var _scale:Number = 1;
private var timer:Timer;
private static var deceleration:Number = 0.4;
public static const COMPLETE:String = "complete";
public function BlockMask(w:uint, h:uint) {
mWidth = w;
mHeight = h;
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(-mWidth/2, -mHeight/2, mWidth, mHeight);
graphics.endFill();
}
public function effect():void {
scale = 0;
var offset:uint = 300*(generation + 1);
timer = new Timer(offset, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, open, false, 0, true);
timer.start();
}
private function open(evt:TimerEvent):void {
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, open);
addEventListener(Event.ENTER_FRAME, transit, false, 0, true);
}
private function transit(evt:Event):void {
scale += (1- scale)*deceleration;
if (Math.abs(1 - scale) < 0.005) {
scale = 1;
removeEventListener(Event.ENTER_FRAME, transit);
dispatchEvent(new Event(BlockMask.COMPLETE));
}
}
public function get scale():Number {
return _scale;
}
public function set scale(param:Number):void {
_scale = param;
scaleX = scaleY = _scale;
}
public function close():void {
scale = 0;
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, open);
timer.stop();
removeEventListener(Event.ENTER_FRAME, transit);
}
}
import flash.display.Sprite;
import flash.events.Event;
class Blind extends Sprite {
public static var className:String = "Blind";
public var transitName:String = "blind";
private var loader:PhotoLoader;
private var type:String;
private var mWidth:uint;
private var mHeight:uint;
private var cols:uint;
private var rows:uint;
private var blinds:Sprite;
private var blindList:Array;
private var completed:uint = 0;
public static const COMPLETE:String = "complete";
public function Blind(t:String, w:uint, h:uint, c:uint, r:uint) {
type = t;
mWidth = w;
mHeight = h;
cols = c;
rows = r;
init();
}
private function init():void {
if (!blinds) {
blinds = new Sprite();
blindList = new Array();
createBlinds();
}
}
public function effect(target:PhotoLoader):void {
loader = target;
loader.addChild(blinds);
loader.mask = blinds;
transit()
}
private function transit():void {
for (var n:uint = 0; n < rows*cols; n++) {
var blind:BlindMask = blindList[n];
blind.effect();
blind.addEventListener(Blind.COMPLETE, complete, false, 0, true);
}
}
private function complete(evt:Event):void {
evt.target.removeEventListener(Blind.COMPLETE, complete);
completed ++;
if (completed >= rows*cols) {
reset();
dispatchEvent(new Event(TransitPhoto.COMPLETE));
}
}
private function createBlinds():void {
for (var r:uint = 0; r < rows; r++) {
for (var c:uint = 0; c < cols; c++) {
var xPos:uint = mWidth/2 + mWidth*(c%cols);
var yPos:uint = mHeight/2 + mHeight*r;
var blind:BlindMask = new BlindMask(type, mWidth, mHeight);
blindList.push(blind);
blind.x = xPos;
blind.y = yPos;
blind.generation = r + c;
blinds.addChild(blind);
}
}
}
public function reset():void {
if (loader) {
if (loader.contains(blinds)) {
loader.removeChild(blinds);
loader.mask = null;
}
}
close();
}
private function close():void {
for (var n:uint = 0; n < rows*cols; n++) {
var blind:BlindMask = blindList[n];
blind.close();
blind.removeEventListener(Blind.COMPLETE, complete);
}
completed = 0;
}
}
import flash.display.Sprite;
import flash.events.Event;
import flash.utils.Timer;
import flash.events.TimerEvent;
class BlindMask extends Sprite {
public var generation:uint;
private var type:String;
private var mWidth:uint;
private var mHeight:uint;
private var _scale:Number = 1;
private var timer:Timer;
private static var deceleration:Number = 0.4;
public static const COMPLETE:String = "complete";
public function BlindMask(t:String, w:uint, h:uint) {
type = t;
mWidth = w;
mHeight = h;
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(-mWidth/2, -mHeight/2, mWidth, mHeight);
graphics.endFill();
}
public function effect():void {
scale = 0;
var offset:uint = 300*(generation + 1);
timer = new Timer(offset, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, open, false, 0, true);
timer.start();
}
private function open(evt:TimerEvent):void {
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, open);
addEventListener(Event.ENTER_FRAME, transit, false, 0, true);
}
private function transit(evt:Event):void {
scale += (1- scale)*deceleration;
if (Math.abs(1 - scale) < 0.005) {
scale = 1;
removeEventListener(Event.ENTER_FRAME, transit);
dispatchEvent(new Event(BlindMask.COMPLETE));
}
}
public function close():void {
scale = 0;
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, open);
timer.stop();
removeEventListener(Event.ENTER_FRAME, transit);
}
public function get scale():Number {
return _scale;
}
public function set scale(param:Number):void {
_scale = param;
switch (type) {
case "x" :
scaleX = _scale;
break;
case "y" :
scaleY = _scale;
break;
}
}
}
import flash.display.Sprite;
import flash.events.Event;
class Circle extends Sprite {
public static var className:String = "Circle";
public var transitName:String = "circle";
private var loader:PhotoLoader;
private var type:String;
private var radius:uint;
private var mWidth:uint;
private var mHeight:uint;
private var cols:uint;
private var rows:uint;
private var circles:Sprite;
private var circleList:Array;
private var completed:uint = 0;
public static const COMPLETE:String = "complete";
public function Circle(t:String, rd:uint, w:uint, h:uint, c:uint, r:uint) {
type = t;
radius = rd;
mWidth = w;
mHeight = h;
cols = c;
rows = r;
init();
}
private function init():void {
if (!circles) {
circles = new Sprite();
circleList = new Array();
createCircles();
}
}
public function effect(target:PhotoLoader):void {
loader = target;
loader.addChild(circles);
loader.mask = circles;
transit()
}
private function transit():void {
for (var n:uint = 0; n < rows*cols; n++) {
var circle:CircleMask = circleList[n];
circle.effect();
circle.addEventListener(Circle.COMPLETE, complete, false, 0, true);
}
}
private function complete(evt:Event):void {
evt.target.removeEventListener(Circle.COMPLETE, complete);
completed ++;
if (completed >= rows*cols) {
reset();
dispatchEvent(new Event(TransitPhoto.COMPLETE));
}
}
private function createCircles():void {
for (var r:uint = 0; r < rows; r++) {
for (var c:uint = 0; c < cols; c++) {
var xPos:uint;
var yPos:uint;
switch (type) {
case "++" :
xPos = mWidth/2 + mWidth*(c%cols);
yPos = mHeight/2 + mHeight*r;
break;
case "+-" :
xPos = mWidth/2 + mWidth*(c%cols);
yPos = mHeight/2 + mHeight*(rows - r - 1);
break;
case "-+" :
xPos = mWidth/2 + mWidth*((cols - c - 1)%cols);
yPos = mHeight/2 + mHeight*r;
break;
case "--" :
xPos = mWidth/2 + mWidth*((cols - c - 1)%cols);
yPos = mHeight/2 + mHeight*(rows - r - 1);
break;
}
var circle:CircleMask = new CircleMask(radius);
circleList.push(circle);
circle.x = xPos;
circle.y = yPos;
circle.generation = r + c;
circles.addChild(circle);
}
}
}
public function reset():void {
if (loader) {
if (loader.contains(circles)) {
loader.removeChild(circles);
loader.mask = null;
}
}
close();
}
private function close():void {
for (var n:uint = 0; n < rows*cols; n++) {
var circle:CircleMask = circleList[n];
circle.close();
circle.removeEventListener(Circle.COMPLETE, complete);
}
completed = 0;
}
}
import flash.display.Sprite;
import flash.events.Event;
import flash.utils.Timer;
import flash.events.TimerEvent;
class CircleMask extends Sprite {
public var generation:uint;
private var radius:uint;
private var _scale:Number = 1;
private var timer:Timer;
private static var speed:Number = 0.05;
public static const COMPLETE:String = "complete";
public function CircleMask(r:uint) {
radius = r;
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
public function effect():void {
scale = 0;
var offset:uint = 300*(generation + 1);
timer = new Timer(offset, 1);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, open, false, 0, true);
timer.start();
}
private function open(evt:TimerEvent):void {
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, open);
addEventListener(Event.ENTER_FRAME, transit, false, 0, true);
}
private function transit(evt:Event):void {
scale += speed;
if (scale >= 1) {
scale = 1;
removeEventListener(Event.ENTER_FRAME, transit);
dispatchEvent(new Event(CircleMask.COMPLETE));
}
}
public function get scale():Number {
return _scale;
}
public function set scale(param:Number):void {
_scale = param;
scaleX = scaleY = _scale;
}
public function close():void {
scale = 0;
timer.removeEventListener(TimerEvent.TIMER_COMPLETE, open);
timer.stop();
removeEventListener(Event.ENTER_FRAME, transit);
}
}
import flash.display.Sprite;
import flash.events.Event;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.Rectangle;
class TransitThreshold extends Sprite {
public static var className:String = "TransitThreshold";
public var transitName:String = "threshold";
private var loader:PhotoLoader;
private var rect:Rectangle;
private var source:BitmapData;
private var threshold:Threshold;
private var bitmap:Bitmap;
//private static var operation:String = Threshold.OPERATION_HIGH;
private static var operation:String = ">=";
private var _threshold:uint = 0x000000;
private static var speed:uint = 0x020202;
private static var color:uint = 0x00000000;
private static var _mask:uint = 0x00FFFFFF;
public static const COMPLETE:String = "complete";
public function TransitThreshold(bd:BitmapData) {
source = bd;
rect = new Rectangle(0, 0, bd.width, bd.height);
init();
}
private function init():void {
var bitmapData:BitmapData = new BitmapData(rect.width, rect.height, false);
bitmap = new Bitmap(bitmapData);
threshold = new Threshold(source);
bitmap.bitmapData = threshold;
}
public function effect(target:PhotoLoader):void {
loader = target;
loader.cacheAsBitmap = true;
bitmap.cacheAsBitmap = true;
loader.mask = bitmap;
if (!loader.contains(bitmap)) loader.addChild(bitmap);
//bitmap.x = loader.parent.x;
//bitmap.y = loader.parent.y;
_threshold = 0x000000;
threshold.reset(0x00000000);
addEventListener(Event.ENTER_FRAME, transit, false, 0, true);
}
private function transit(evt:Event):void {
_threshold += speed;
threshold.apply(operation, _threshold, color, _mask);
if (_threshold > 0xFFFFFF) {
_threshold = 0xFFFFFF;
removeEventListener(Event.ENTER_FRAME, transit);
dispatchEvent(new Event(TransitPhoto.COMPLETE));
reset();
}
}
public function reset():void {
if (loader) {
if (loader.contains(bitmap)) {
loader.removeChild(bitmap);
loader.mask = null;
}
}
}
}
import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;
class Threshold extends BitmapData {
private var source:BitmapData;
private static var point:Point = new Point();
private var operation:String;
private var _threshold:uint;
private var color:uint;
private var mask:uint;
public static const OPERATION_LOW:String = "<=";
public static const OPERATION_HIGH:String = ">=";
public function Threshold(bd:BitmapData, o:String = OPERATION_LOW, t:uint = 0x000000, c:uint = 0x00000000, m:uint = 0xFFFFFFFF) {
super(bd.rect.width, bd.rect.height, true, 0xFFFFFFFF);
source = bd;
apply(o, t, c, m);
}
public function apply(o:String, t:uint, c:uint, m:uint):void {
operation = o;
_threshold = t;
color = c;
mask = m;
lock();
reset();
threshold(source, rect, point, operation, _threshold, color, mask, false);
unlock();
}
public function reset(fill:uint = 0xFFFFFFFF):void {
fillRect(rect, fill);
}
}
import flash.display.BitmapData;
import flash.display.Shape;
import flash.geom.Rectangle;
import frocessing.color.ColorHSV;
class BitmapTile extends BitmapData {
private var _rect:Rectangle;
private var unit:uint;
public function BitmapTile(r:Rectangle, u:uint) {
_rect = r;
unit = u;
super(_rect.width, _rect.height, false);
init();
}
private function init():void {
var shape:Shape = new Shape();
var cols:uint = _rect.width/unit;
var rows:uint = _rect.height/unit;
var px:uint = 0;
var py:uint = 0;
var direction:uint = 0;
var round:uint = 1;
var hsv:ColorHSV = new ColorHSV(0, 0, 0);
var c:Number = 1/(cols*rows - 1);
for (var n:uint = 0; n < cols*rows; n++) {
hsv.v = c*n;
var color:uint = hsv.value;
shape.graphics.beginFill(color);
shape.graphics.drawRect(unit*px, unit*py, unit, unit);
shape.graphics.endFill();
switch (direction) {
case 0 :
px ++;
if (px > cols - round - 1) {
direction = 1;
}
break;
case 1 :
py ++;
if (py > rows - round - 1) {
direction = 2;
}
break;
case 2 :
px --;
if (px < round) {
direction = 3;
}
break;
case 3 :
py --;
if (py < round + 1) {
direction = 0;
round ++;
}
break;
}
}
draw(shape);
}
}
import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.ColorTransform;
class Noise extends BitmapData {
private var source:BitmapData;
private var seed:uint;
private static var low:uint = 0;
private static var high:uint = 255;
private var color:ColorTransform;
private var multiplier:Object = {r: 1, g: 1, b: 1};
private var offset:Object = {r: 0x00, g: 0x00, b: 0x00};
public function Noise(rect:Rectangle, s:uint = 1) {
super(rect.width, rect.height, false, 0xFF000000);
source = new BitmapData(rect.width, rect.height, false, 0xFF000000);
create(s);
}
public function create(s:uint):void {
seed = s;
if (seed == 0) seed = Math.floor(Math.random()*1000);
lock();
source.noise(seed, low, high, 0, true);
draw(source);
unlock();
}
public function colorize(m:Object, o:Object):void {
multiplier = m;
offset = o;
color = new ColorTransform(multiplier.r, multiplier.g, multiplier.b, 1, offset.r, offset.g, offset.b, 0);
lock();
draw(source, null, color);
unlock();
}
}
import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.geom.ColorTransform;
class PerlinNoise extends BitmapData {
private var source:BitmapData;
private var base:uint;
private var octaves:uint;
private var seed:uint;
private static var point:Point = new Point();
private var offsets:Array = [point, point];
private var color:ColorTransform;
private var multiplier:Object = {r: 1, g: 1, b: 1};
private var offset:Object = {r: 0x00, g: 0x00, b: 0x00};
public function PerlinNoise(rect:Rectangle, b:uint = 20, o:uint = 2, s:uint = 1) {
super(rect.width, rect.height, false, 0xFF000000);
source = new BitmapData(rect.width, rect.height, false, 0xFF000000);
create(b, o, s);
}
public function create(b:uint, o:uint, s:uint):void {
base = b;
octaves = o;
seed = s;
if (seed == 0) seed = Math.floor(Math.random()*1000);
lock();
source.perlinNoise(base, base, octaves, seed, false, true, 0, true, offsets);
draw(source);
unlock();
}
public function colorize(m:Object, o:Object):void {
multiplier = m;
offset = o;
color = new ColorTransform(multiplier.r, multiplier.g, multiplier.b, 1, offset.r, offset.g, offset.b, 0);
lock();
draw(source, null, color);
unlock();
}
}
//////////////////////////////////////////////////
// ColorManagerクラス
//////////////////////////////////////////////////
import flash.display.DisplayObject;
import flash.geom.ColorTransform;
import flash.filters.ColorMatrixFilter;
class ColorManager {
private static var rs:Number = 0.3086;
private static var gs:Number = 0.6094;
private static var bs:Number = 0.0820;
public function ColorManager() {
}
public static function brightOffset(target:DisplayObject, param:Number):void {
target.transform.colorTransform = getBrightOffset(param);
}
private static function getBrightOffset(param:Number):ColorTransform {
var percent:Number = 1;
var offset:Number = param*2.55;
var colorTrans:ColorTransform = new ColorTransform(0, 0, 0, 1, 0, 0, 0, 0);
colorTrans.redMultiplier = percent;
colorTrans.greenMultiplier = percent;
colorTrans.blueMultiplier = percent;
colorTrans.redOffset = offset;
colorTrans.greenOffset = offset;
colorTrans.blueOffset = offset;
colorTrans.alphaMultiplier = 1;
colorTrans.alphaOffset = 0;
return colorTrans;
}
public static function saturation(target:DisplayObject, param:Number):void {
target.filters = [getSaturation(param)];
}
private static function getSaturation(param:Number):ColorMatrixFilter {
var colorMatrix:ColorMatrixFilter = new ColorMatrixFilter();
var p:Number = param*0.01;
var r:Number = (1 - p)*rs;
var g:Number = (1 - p)*gs;
var b:Number = (1 - p)*bs;
var matrix:Array = [r + p, g, b, 0, 0, r, g + p, b, 0, 0, r, g, b + p, 0, 0, 0, 0, 0, 1, 0];
colorMatrix.matrix = matrix;
return colorMatrix;
}
}
//////////////////////////////////////////////////
// ArrayUtilsクラス
//////////////////////////////////////////////////
class ArrayUtils {
public function ArrayUtils() {
}
public static function shuffle(list:Array):Array {
var n:uint = list.length;
var sList:Array = list.concat();
while (n--) {
var i:uint = uint(Math.random()*(n+1));
var t:Object = sList[n];
sList[n] = sList[i];
sList[i] = t;
}
return sList;
}
}
//////////////////////////////////////////////////
// Labelクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.text.TextFieldAutoSize;
import flash.text.AntiAliasType;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
class Label extends Sprite {
private var txt:TextField;
private static var fontType:String = "_ゴシック";
private var _width:uint;
private static var _height:uint = 20;
public static const LEFT:String = TextFormatAlign.LEFT;
public static const CENTER:String = TextFormatAlign.CENTER;
public static const RIGHT:String = TextFormatAlign.RIGHT;
public function Label(w:uint, align:String = LEFT) {
_width = w;
draw(align);
}
private function draw(align:String):void {
txt = new TextField();
addChild(txt);
txt.width = _width;
txt.height = _height - 1;
txt.autoSize = align;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 12;
tf.align = align;
txt.defaultTextFormat = tf;
textColor = 0x000000;
}
public function set text(param:String):void {
txt.text = param;
}
public function set textColor(param:uint):void {
txt.textColor = param;
}
}