Just wanted to see them move faster, also changed vector to bitmap drawing and added little effect. Works a lot smoother now and looks better :)
P.S Also made particles to fly out with opposite speed as object that spawns them :)
P.S.S Added HSL color so that we have a repeatable bright color cycle.
/**
* Copyright wonderwhyer ( http://wonderfl.net/user/wonderwhyer )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/oIjm
*/
// forked from kawamura's Gravity Clock
package {
import flash.display.MovieClip;
[SWF(width = "465", height = "465", backgroundColor = "0x000000", frameRate = "30")]
public class FlashTest extends MovieClip {
public function FlashTest() {
var space:Space=new Space();
addChild(space);
var tools:Tools=new Tools();
addChild(tools);
}
}
}
import flash.filters.BlurFilter;
import net.hires.debug.Stats;
import com.bit101.components.*;
class Tools extends MovieClip{
public static var num:Number=50;
public static var label_planets:Label;
private var hslider:HSlider;
private var label_hslider:Label
public function Tools(){
addChild( new Stats() );
label_planets=new Label(this,80,0);
label_planets.text="planets : 0"
hslider=new HSlider(this,80,20,hslider_change)
hslider.minimum=1;
hslider.maximum=1000;
hslider.value=num;
addChild(hslider);
label_hslider = new Label(this,80,30);
label_hslider.text =String("Interval :: "+ num + " ms");
}
private function hslider_change(evt:Event):void{
num=evt.currentTarget.value ;
label_hslider.text = String("Interval :: "+ num + " ms");
}
}
import flash.display.*;
import flash.display.*;
import flash.events.Event;
import flash.utils.*;
import frocessing.color.ColorHSL;
class Space extends MovieClip{
private var planet_stage:MovieClip
private var s_mc:MovieClip;
private var m_mc:MovieClip;
private var h_mc:MovieClip;
private var s_r:Number=130;
private var m_r:Number=100;
private var h_r:Number=60;
private var black_ar:Array
private var id:uint
private var bmp:Bitmap;
private var bmd:BitmapData;
private var planets:Vector.<Planet> = new Vector.<Planet>();
private var bf:BlurFilter;
private var dx:Number =0;
private var dy:Number =0;
private var color:ColorHSL;
public function Space() {
color = new ColorHSL();
bf = new BlurFilter(3,3,3);
planet_stage=new MovieClip();
addChild(planet_stage)
//
black_ar=new Array()
//
s_mc=new MovieClip();
var g:Graphics=s_mc.graphics;
g.lineStyle(1,0x333333)
g.moveTo(0,0)
g.lineTo(-1*s_r,0);
g.lineStyle()
g.beginFill(0xCCCCCC);
g.drawCircle(0,0,5)
s_mc.rotation=90
addChild(s_mc);
//
m_mc=new MovieClip();
g=m_mc.graphics;
g.lineStyle(1,0x333333)
g.moveTo(0,0)
g.lineTo(-1*m_r,0);
g.lineStyle()
g.beginFill(0x999999);
g.drawCircle(0,0,2)
//
m_mc.M=0.6;
addChild(m_mc);
black_ar.push(m_mc);
//
h_mc=new MovieClip();
g=h_mc.graphics;
g.lineStyle(1,0x333333)
g.moveTo(0,0)
g.lineTo(-1*h_r,0);
g.lineStyle()
g.beginFill(0x666666);
g.drawCircle(0,0,5)
h_mc.M=1.8;
addChild(h_mc)
black_ar.push(h_mc);
/**/
addEventListener(Event.ENTER_FRAME,blackMove)
id=setTimeout(setPlanet,Tools.num);
bmd = new BitmapData(465,465,true,0);
bmp = new Bitmap(bmd,"auto",true);
addChildAt(bmp,0)
}
private function setPlanet():void{
var p_mc:Planet=new Planet(color);
//planet_stage.addChild(p_mc)
p_mc.init(black_ar,dx,dy);
p_mc.x=s_mc.x;
p_mc.y=s_mc.y;
id=setTimeout(setPlanet,Tools.num);
planets.push(p_mc);
}
private function blackMove(evt:Event):void{
Tools.label_planets.text="planets : "+planets.length;
setHoles();
bmd.applyFilter(bmd,bmd.rect,bmd.rect.topLeft,bf);
for(var i:uint=0;i<planets.length;i++){
var p:Planet = planets[i];
p.ent(null);
if(p.ttl<1){
planets.splice(i,1);
i--;
}
bmd.setPixel32(p.x,p.y,0xFF000000+p.color);
}
}
private function setHoles():void{
var dObj:Date=new Date();
var h:uint=dObj.hours
var m:uint=dObj.minutes;
var s:uint=dObj.seconds;
var ms:uint=dObj.milliseconds;
//
var sr:Number=Math.PI-2*Math.PI*(s/60)-(1/60)*2*Math.PI*(ms/1000);
var mr:Number=Math.PI-2*Math.PI*(m/60)-(1/60)*2*Math.PI*(s/60);
var hr:Number=Math.PI-2*Math.PI*(h/12)-(1/12)*2*Math.PI*(m/60);
//
holeMove(h_mc,hr,h_r)
holeMove(m_mc,mr,m_r)
holeMove(s_mc,sr,s_r)
}
private function holeMove(mc:MovieClip,theta:Number,R:Number):void{
if(mc==s_mc){
dx=mc.x;
dy=mc.y;
}
mc.x=stage.stageWidth*0.5+R*Math.sin(theta);
mc.y=stage.stageHeight*0.5+R*Math.cos(theta);
if(mc==s_mc){
dx=mc.x-dx;
dy=mc.y-dy;
}
mc.rotation=180*(Math.atan2(mc.y-0.5*stage.stageHeight,mc.x-0.5*stage.stageWidth)/Math.PI);
}
}
import flash.events.Event;
import flash.geom.ColorTransform;
import flash.utils.*;
import flash.display.*;
class Planet{
public var x:Number;
public var y:Number;
private var vx:Number;
private var vy:Number;
private var G:Number=0.003;
private var sv:Number=0.15;
private var black_ar:Array
private var h:uint;
private var m:uint;
private var s:uint;
public var ttl:uint = 2000;
public var color:uint;
public function Planet(c:ColorHSL){
//
var date:Date=new Date();
h=date.hours
m=date.minutes;
s=date.seconds;
//
c.h=s*6;
color = c.value;
}
public function init(_ar:Array,dx:Number,dy:Number):void{
black_ar=_ar
//var r:Number=2*Math.PI*Math.random();
//var rand:Number = 0.5+Math.random()*0.5;
vx=-dx;
vy=-dy;//sv*Math.sin(r)
//
//addEventListener(Event.ENTER_FRAME,ent)
}
private function removePlanet():void{
//addEventListener(Event.ENTER_FRAME,remove_ent);
}
/*private function remove_ent(evt:Event):void{
var da:Number=0-this.alpha;
this.alpha+=da*0.1;
if(Math.abs(da)<0.02){
removeEventListener(Event.ENTER_FRAME,remove_ent);
removeEventListener(Event.ENTER_FRAME,ent);
this.parent.removeChild(this);
}
}*/
public function ent(evt:Event):void{
ttl--;
var i:uint
for(i=0;i<black_ar.length;i++){
var dx:Number=black_ar[i].x-this.x;
var dy:Number=black_ar[i].y-this.y;
var r:Number=Math.sqrt(Math.pow(dx,2)+Math.pow(dy,2))
var a:Number=G*black_ar[i].M/r*r
var ax:Number=a*(dx/r)
var ay:Number=a*(dy/r)
vx+=ax;
vy+=ay;
}
this.x+=vx*5;
this.y+=vy*5;
//
var v:Number=Math.sqrt(Math.pow(vx,2)+Math.pow(vy,2));
if(v>1)v=1;
//color = Math.floor(((256*256)*Math.floor(v*255)+256*Math.floor(255*(m/60))+Math.floor(255*(s/60))));
}
}