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forked from: forked from: particle _ 星間飛行? 2

@author sph62

KonKiKi
改造させて頂きました。

[SWF(backgroundColor="0x000000",width="800",height="800",frameRate="30")]
// forked from KonKiKi's forked from: particle _ 星間飛行?
// forked from sph62's particle
package  {
	import flash.display.Sprite;
    import flash.display.Bitmap;
    import flash.display.BitmapData;
    import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	import flash.events.*;
    import flash.geom.*;
        
        /**
         *
         * @author sph62
         *
         * KonKiKi
         * 改造させて頂きました。
        **/

	//[SWF(backgroundColor="0x000000",width="800",height="800",frameRate="30")]         
        public class Main extends Sprite {
		
		private var particles:Array;
		private var numParticles:uint = 30;
		private var minDist:Number = 100;
		private var springAmount:Number = 0.001;
        private var damp:Number = 0.98;
        private var renge:Number = 4;
		
        //konKiKi
        private var space:Sprite;
        private var bmp:BitmapData;
        private var cxform:ColorTransform;

                
		public function Main() {
            stage.scaleMode = StageScaleMode.NO_SCALE;
			stage.align = StageAlign.TOP_LEFT;
                        
            var fx:Number = Math.random() * stage.stageWidth;
            var fy:Number = Math.random() * stage.stageHeight;
                        
			init(fx,fy);
		}
		
		private function init(fx:Number,fy:Number):void {
			
            //KonKiKi
            bmp = new BitmapData(stage.stageWidth, stage.stageHeight, false, 0);
            cxform = new ColorTransform(1,1,1,0.99);
            addChild( new Bitmap(bmp) );
			
			space = new Sprite();
			addChild(space);

			particles = new Array();
			for (var i:uint = 0; i < numParticles; i++) {
				var size:Number = 1;
                var mass:Number = Math.random() * 79 + 50;
                var fr:Number = Math.random() * 360;
                var fv:Number = Math.random() * 2 + 1;
                                
				var particle:Ball = new Ball(size,mass,fr,fv);
				particle.x = fx;
				particle.y = fy;
				
                 addChild(particle);
				particles.push(particle);
			}

			addEventListener(Event.ENTER_FRAME, onEnterFrame);
            stage.addEventListener(MouseEvent.CLICK,reset,false,0,true);
			
		}
		
		private function onEnterFrame(event:Event):void {
			space.graphics.clear();
                        
			for (var i:uint = 0; i < particles.length; i++ ) {
				var partA:Ball = particles[i];
                upDataePosition(partA);
                border(partA);
                for (var j:uint = i + 1; j < numParticles; j++ ) {
					var partB:Ball = particles[j];
					spring(partA, partB);

				}
			}
            //KonKiKi
            drawSpace();	
		}
		private function spring(partA:Ball, partB:Ball):void {
			var dx:Number = partB.x - partA.x;
			var dy:Number = partB.y - partA.y;
			var distSQ:Number = dx * dx + dy * dy;
			var dist:Number = Math.sqrt(distSQ);

			if (dist < minDist) {

				space.graphics.lineStyle(1,0xFFFFFF,1-dist/(minDist*0.7 - partA.scaleX));
				space.graphics.moveTo(partA.x, partA.y);
				space.graphics.lineTo(partB.x, partB.y);

				var ax:Number = dx * springAmount;
				var ay:Number = dy * springAmount;
				partA.vx += ax / partA.mass;
				partA.vy += ay / partA.mass;
				partB.vx -= ax / partB.mass;
				partB.vy -= ay / partB.mass;
			}
			
		}
		private function border(particle:Ball):void {
			if (particle.x > stage.stageWidth) {
				particle.x = 0;
			}else if (particle.x < 0) {
				particle.x = stage.stageWidth;	
			}
			if (particle.y > stage.stageHeight) {
				particle.y = 0;
			}else if (particle.y < 0) {
				particle.y = stage.stageHeight;	
			}
		}
		
        //KonKiKi
        private function drawSpace():void{
			bmp.lock();
			bmp.colorTransform(bmp.rect,cxform);
			bmp.draw(stage);
			bmp.unlock();
		}
        
        private function upDataePosition(particle:Ball):void {
           particle.vr = particle.vr * damp  + ( Math.random() * (renge * 2) - renge );
           particle.r += particle.vr;
           
           var rad:Number = particle.r *( Math.PI / 180 );
           particle.x += Math.cos(rad) * particle.vx;
           particle.y += Math.sin(rad) * particle.vy;
           
           particle.o += particle.vo;
           if(particle.o > Math.PI * 2) particle.o -= Math.PI * 2;
           var scale:Number = Math.sin(particle.o);
           
           particle.scaleX = scale;
           particle.scaleX = scale;
        }
        
        private function reset(eventObj:MouseEvent):void {
            removeEventListener(Event.ENTER_FRAME,onEnterFrame);
            bmp.dispose();
            for(var i:uint = 0; i < particles.length; i++){
                removeChild(particles[i]);
                particles[i] = null;
            }
            init(stage.mouseX,stage.mouseY);
        }
        
    }
}

import flash.display.Sprite;

class Ball extends Sprite {
	public var _radius:Number;
	public var _color:uint;

	public var mass:Number;
	
	public var vx:Number;
	public var vy:Number;
        
    public var r:Number;
    public var vr:Number;
    public var o:Number;
    public var vo:Number;
        
	
	public function Ball(radius:Number,m:Number,fr:Number,fv:Number,color:uint = 0xFFFFFF) {
		this._radius = radius;
		this._color = color;
		this.mass = m;
        this.vx = fv;
        this.vy = fv;
        this.r = fr;
        this.vr = 0;
        this.o = 0;
        this.vo = Math.random() * 0.05 - 0.005;
                
		init();
			
	}
		
	private function init():void {
		graphics.beginFill(_color,_radius);
		graphics.drawCircle(0, 0, 1);
		graphics.endFill();		
	}
}