package {
import flash.display.Sprite;
import flash.media.Camera;
import flash.media.Video;
public class Main extends Sprite {
private var _view :Sprite;
private var _cam:Camera;
private var _video:Video;
public function Main():void {
init();
}
private function init():void {
_view = new Sprite();
this.addChild( _view );
_cam = Camera.getCamera();
_cam.setMode( 500, 500, 15 );
_video = new Video( 500 , 500 );
_video.attachCamera( _cam );
_view.addChild( _video );
}
}
}