forked from: forked from: forked from: 点描風
軽量・高速化。
うまく合成するBlendModeがなかったのでアルファはなくして上書き。
-> Shape インスタンスを用意し、そこに点描してから canvas に draw するように変更 - matacat
0xffffff
/**
* Copyright tjoen ( http://wonderfl.net/user/tjoen )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ndaM
*/
// forked from matacat's forked from: forked from: 点描風
// forked from uwi's forked from: 点描風
// forked from moringo2's 点描風
// 軽量・高速化。
// うまく合成するBlendModeがなかったのでアルファはなくして上書き。
// -> Shape インスタンスを用意し、そこに点描してから canvas に draw するように変更 - matacat
package
{
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.TimerEvent;
import flash.geom.Matrix;
import flash.geom.Rectangle;
import flash.net.URLRequest;
import flash.system.LoaderContext;
import flash.utils.Timer;
[SWF(width=465,height=465,backgroundColor=0x000000)]//0xffffff
public class IMTest extends Sprite
{
private const imgPaths:Array = [
"http://assets.wonderfl.net/images/related_images/0/0e/0e8c/0e8cb3fa40a65539d2adf599ab55a156a587e012",
"http://assets.wonderfl.net/images/related_images/7/77/7763/77634ff04c7198c7422b2eab9a6a80825aa6b48b",
"http://farm4.static.flickr.com/3078/2328337281_ee32463b4e.jpg" ];
private var loader:Loader;
private var bCanvas:Bitmap = new Bitmap();
private var vCanvas:Shape = new Shape();
private var bmd:BitmapData;
private var t:Timer = new Timer(1000, 1);
private var rect:Rectangle = new Rectangle();
private var mx:Matrix = new Matrix();
private var id:int;
private var cnt:int;
private var cntMax:int;
private var a:Number;
private var wz:int;
private var hi:int;
public function IMTest()
{
addChild(bCanvas);
id = 0;
cntMax = 320;
t.addEventListener(TimerEvent.TIMER_COMPLETE, function(e:TimerEvent):void
{
a = 1;
addEventListener(Event.ENTER_FRAME, fadeOut);
});
init();
}
private function init():void
{
loader = new Loader();
loader.load(new URLRequest(imgPaths[id]), new LoaderContext(true));
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, comp);
}
private function comp(e:Event):void
{
loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, comp);
bmd = Bitmap(loader.content).bitmapData;
wz = bmd.width;
hi = bmd.height;
var thirdWz:int = wz / 3;
var thirdHi:int = hi / 3;
bCanvas.bitmapData = new BitmapData(wz, hi, false, 0xFFFFFF);
vCanvas.graphics.clear();
var color:Array = [];
rect.x = 0;
rect.y = 0;
rect.width = wz;
rect.height = thirdHi;
for (var i:int = 0; i < 3; i++) {
color[i] = avgColor();
rect.y += thirdHi;
}
mx.createGradientBox(wz, hi, Math.PI / 2);
vCanvas.graphics.beginGradientFill("linear", color, [0.5, 0.5, 0.5], [0, 127, 255], mx);
vCanvas.graphics.drawRect(0, 0, wz, hi);
rect.x = 0;
rect.y = 0;
rect.width = thirdWz;
rect.height = hi;
for (i = 0; i < 3; i++) {
color[i] = avgColor();
rect.x += thirdWz;
}
mx.createGradientBox(wz, hi);
vCanvas.graphics.beginGradientFill("linear", color, [0.5, 0.5, 0.5], [0, 127, 255], mx);
vCanvas.graphics.drawRect(0, 0, wz, hi);
bCanvas.bitmapData.draw(vCanvas);
cnt = 0;
addEventListener(Event.ENTER_FRAME, drawCircle);
a = 0;
addEventListener(Event.ENTER_FRAME, fadeIn);
}
private function drawCircle(e:Event):void
{
var nm:int = 10 + 140 * cnt / cntMax;
var al:Number = 0.2 + 0.6 * cnt / cntMax;
var rd:Number = 2 + 8 * (1 - cnt / cntMax);
vCanvas.graphics.clear();
for (var j:int = 0; j < nm; j++) {
var randX:int = Math.random() * wz;
var randY:int = Math.random() * hi;
rect.x = randX - rd >> 0;
rect.y = randY - rd >> 0;
rect.width = rect.height = rd << 1;
vCanvas.graphics.beginFill(avgColor(), al);
vCanvas.graphics.drawCircle(randX, randY, rd);
}
bCanvas.bitmapData.draw(vCanvas);
cnt++;
if(cnt >= cntMax){
removeEventListener(Event.ENTER_FRAME,drawCircle);
t.start();
}
}
private function avgColor():uint
{
var avg:uint = 0;
var hist:Vector.<Vector.<Number>> = bmd.histogram(rect.intersection(bmd.rect));
for (var i:int = 0; i < 3; i++) {
var vec:Vector.<Number> = hist[i];
var sum:Number = 0;
var num:int = 0;
for (var j:int = 0, l:int = vec.length; j < l; j++) {
sum += j * vec[j];
num += vec[j];
}
if (num == 0) num = 1;
avg = avg << 8 | uint(sum / num);
}
return avg;
}
private function fadeOut(e:Event):void
{
a -= 0.02;
bCanvas.alpha = a;
if (a <= 0) {
removeEventListener(Event.ENTER_FRAME, fadeOut);
bCanvas.alpha = 0;
restart();
}
}
private function fadeIn(e:Event):void
{
a += 0.02;
bCanvas.alpha = a;
if (a >= 1) {
removeEventListener(Event.ENTER_FRAME, fadeIn);
bCanvas.alpha = 1;
}
}
private function restart():void
{
loader = null;
bCanvas.bitmapData.dispose();
bmd.dispose();
id = id < imgPaths.length - 1 ? id + 1 : 0;
init();
}
}
}