曲芸パンダ
曲芸パンダ
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/nUfI
*/
////////////////////////////////////////////////////////////////////////////////
// 曲芸パンダ
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.display.Loader;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.net.URLRequest;
import flash.system.Security;
import flash.system.LoaderContext;
import flash.display.Shape;
import flash.geom.Matrix;
import flash.display.GradientType;
[SWF(backgroundColor="#FFFFFF", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var ball:Ball;
private var angle:Number = 0;
private static var radius:uint = 120;
private static var speed:uint = 3;
private static var radian:Number = Math.PI/180;
private static var basePath:String = "http://assets.wonderfl.net/images/related_images/";
private static var sunshinePath:String = "9/9b/9bbe/9bbec77d53bddc5e7a5f2c00abbade6bd641c549";
private var loader:Loader;
private static var pandaPath:String = "http://www.project-nya.jp/images/flash/panda2d.swf";
private var Panda:Class;
private var panda:MovieClip;
public function Main() {
//Wonderfl.disable_capture();
//Wonderfl.capture_delay(4);
init();
}
private function init():void {
draw();
//
ball = new Ball(100, 0xFFFFFF);
addChild(ball);
ball.x = 232;
ball.y = 325;
//
Security.allowDomain("www.project-nya.jp");
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete, false, 0, true);
loader.load(new URLRequest(pandaPath), new LoaderContext(true));
}
private function complete(evt:Event):void {
loader.removeEventListener(Event.COMPLETE, complete);
var content:MovieClip = MovieClip(evt.target.content);
//Pandaクラス
Panda = MovieClip(content.panda).constructor;
setup();
loader = null;
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function setup():void {
//Pandaインスタンス
panda = new Panda();
addChild(panda);
panda.x = 232;
panda.y = 250;
panda.scale = 2.5;
panda.shade.visible = false;
panda.handL.stop();
panda.handR.stop();
panda.handL.gotoAndPlay(19);
panda.handR.gotoAndPlay(1);
}
private function update(evt:Event):void {
angle += speed;
ball.x = 232 + radius*Math.sin(angle*radian);
panda.x = ball.x;
panda.rotation = (panda.x - 232)/10;
}
/////////////////////////////////////////////
//背景
/////////////////////////////////////////////
private function draw():void {
drawSky();
drawGround();
drawSun();
}
private function drawSky():void {
var matrix:Matrix = new Matrix();
matrix.createGradientBox(465, 350, 0.5*Math.PI, 0, 0);
graphics.beginGradientFill(GradientType.LINEAR, [0x3F68AB, 0x77B2EE], [1, 1], [0, 255], matrix);
graphics.drawRect(0, 0, 465, 350);
graphics.endFill();
}
private function drawGround():void {
var matrix:Matrix = new Matrix();
matrix.createGradientBox(465, 115, 0.5*Math.PI, 0, 350);
graphics.beginGradientFill(GradientType.LINEAR, [0x99CC33, 0x7EB133], [1, 1], [0, 255], matrix);
graphics.drawRect(0, 350, 465, 115);
graphics.endFill();
}
private function drawSun():void {
var matrix:Matrix = new Matrix();
matrix.createGradientBox(200, 200, 0, -90, -90);
graphics.beginGradientFill(GradientType.RADIAL, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [1, 0.3, 0], [25, 102, 231], matrix);
graphics.drawCircle(10, 10, 100);
graphics.endFill();
var shine:Loader = new Loader();
addChild(shine);
shine.alpha = 0.5;
shine.load(new URLRequest(basePath + sunshinePath), new LoaderContext(true));
}
}
}
//////////////////////////////////////////////////
// Ballクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Shape;
import flash.filters.DropShadowFilter;
import flash.filters.GlowFilter;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.InterpolationMethod;
import flash.display.BlendMode;
class Ball extends Sprite {
private var radius:uint;
private var color:uint;
private var ball:Sprite;
private var base:Shape;
private var shadow:Shape;
private var light:Shape;
private var reflection:Shape;
private var shade:Shape;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
public function Ball(r:uint, c:uint) {
radius = r;
color = c;
draw();
}
private function draw():void {
shade = new Shape();
addChild(shade);
shade.y = radius;
createShade();
ball = new Sprite();
addChild(ball);
base = new Shape();
ball.addChild(base);
shadow = new Shape();
ball.addChild(shadow);
light = new Shape();
ball.addChild(light);
reflection = new Shape();
ball.addChild(reflection);
createBase();
createShadow();
createLight();
createReflect();
}
private function createBase():void {
base.graphics.clear();
base.graphics.beginFill(color, 0.8);
base.graphics.drawCircle(0, 0, radius);
base.graphics.endFill();
}
private function createShadow():void {
var colors:Array = [sColor, sColor, sColor];
var alphas:Array = [0, 0.2, 0.3];
var ratios:Array = [0, 191, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(radius*3.2, radius*3.2, 0, -radius*2, -radius*2);
shadow.graphics.beginGradientFill(GradientType.RADIAL, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
shadow.graphics.drawCircle(0, 0, radius);
shadow.graphics.endFill();
shadow.blendMode = BlendMode.HARDLIGHT;
}
private function createLight():void {
var colors:Array = [bColor, bColor, bColor];
var alphas:Array = [1, 0.2, 0];
var ratios:Array = [0, 191, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(radius*3.2, radius*3.2, 0, -radius*2, -radius*2);
light.graphics.beginGradientFill(GradientType.RADIAL, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
light.graphics.drawCircle(0, 0, radius);
light.graphics.endFill();
light.blendMode = BlendMode.OVERLAY;
}
private function createReflect():void {
var colors:Array = [bColor, bColor];
var alphas:Array = [0.7, 0];
var ratios:Array = [0, 191];
var matrix:Matrix = new Matrix();
var w:Number = radius*1.44;
var h:Number = radius*1.35;
var yOffset:Number = radius*0.95;
matrix.createGradientBox(w, h, 0.5*Math.PI, -w*0.5, -yOffset);
reflection.graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
reflection.graphics.drawEllipse(-w*0.5, -yOffset, w, h);
reflection.graphics.endFill();
}
private function createShade():void {
shade.graphics.beginFill(sColor, 0.6);
shade.graphics.drawEllipse(-radius*0.75, -radius*0.1775, radius*1.5, radius*0.375);
shade.graphics.endFill();
var shadow:DropShadowFilter = new DropShadowFilter(0, 90, sColor, 0.5, radius*0.15, radius*0.15, 1, 3, false, false, true);
shade.filters = [shadow];
}
}