flash on 2010-4-8
from: http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c3a0f5f19124318fc87b-7ffd.html
/**
* Copyright yd_niku ( http://wonderfl.net/user/yd_niku )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/nDIk
*/
package {
//from: http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c3a0f5f19124318fc87b-7ffd.html
import flash.display.*;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
// Image dimensions
var wdth:int = 200;
var hght:int = 200;
var total:int = wdth*hght;
// Pixel colors Vector
var pixels:Vector.<uint> = new Vector.<uint>(total, true);
for ( var i:int = 0; i< total; i++ )
{
// store the color of each pixel
pixels[i] = Math.random()*0xFFFFFF;
}
// Create a non-transparent BitmapData object
var myImage:BitmapData = new BitmapData ( wdth, hght, false );
var imageContainer:Bitmap = new Bitmap ( myImage );
// Paint the pixels
myImage.setVector ( myImage.rect, pixels );
addChild ( imageContainer );
}
}
}