明るい方に向かってColorTransform
原色で止まることがある
FFFF00とかなるとB要素が増えないのが原因
/**
* Copyright cpu_t ( http://wonderfl.net/user/cpu_t )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/mz9t
*/
// 原色で止まることがある
// FFFF00とかなるとB要素が増えないのが原因
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Graphics;
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.ColorTransform;
import flash.geom.Matrix;
public class FlashTest extends Sprite
{
private var src:Shape;
private var bmpdata:BitmapData;
public function FlashTest()
{
src = new Shape;
bmpdata = new BitmapData(stage.stageWidth, stage.stageHeight, false, 0xFFFFFF);
addChild(new Bitmap(bmpdata));
addEventListener(Event.ENTER_FRAME, loop);
colortrans = new ColorTransform(1.02, 1.02, 1.02);
stage.addEventListener(MouseEvent.MOUSE_DOWN, function(e:MouseEvent):void { isStop = !isStop; } );
}
private var isStop:Boolean = false;
private var colortrans:ColorTransform;
private function loop(e:Event):void
{
if (isStop) return;
var g:Graphics = src.graphics;
g.clear();
g.beginFill(Math.random() * 0xFFFFFF);
var a:Number = Math.random() * Math.PI * 2;
g.moveTo(Math.cos(a) * 30, Math.sin(a) * 30);
a += Math.PI;
g.lineTo(Math.cos(a) * 30, Math.sin(a) * 30);
a = Math.random() * Math.PI * 2;
g.lineTo(Math.cos(a) * 30, Math.sin(a) * 30);
g.endFill();
var m:Matrix = new Matrix();
m.translate(Math.random() * stage.stageWidth, Math.random() * stage.stageHeight);
g.beginFill(0x000000);
bmpdata.lock();
bmpdata.colorTransform(bmpdata.rect, colortrans);
bmpdata.draw(src, m);
m.scale(-1, -1);
m.translate(stage.stageWidth, stage.stageHeight);
bmpdata.draw(src, m);
m.scale(1, -1);
m.translate(0, stage.stageHeight);
bmpdata.draw(src, m);
m.scale(-1, -1);
m.translate(stage.stageWidth, stage.stageHeight);
bmpdata.draw(src, m);
bmpdata.unlock();
}
}
}