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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: 多言語ぐるぐる

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by bezko 28 Oct 2011
/**
 * Copyright bezko ( http://wonderfl.net/user/bezko )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/mvb4
 */

// forked from thoton's 多言語ぐるぐる
// forked from thoton's forked from: 3D tag cloud
// forked from esabear's 3D tag cloud
package {
    import flash.display.Sprite;
    import flash.display.BitmapData;
    import flash.events.Event;
    import flash.text.TextField;
        import flash.text.TextFieldAutoSize;
    import flash.text.TextFormat;
    import flash.filters.GlowFilter;
    import flash.filters.BlurFilter;
    import flash.filters.BitmapFilterQuality;
    import org.papervision3d.view.BasicView;
    import org.papervision3d.objects.DisplayObject3D;
    import org.papervision3d.materials.special.BitmapParticleMaterial;
    import org.papervision3d.core.geom.Particles;
    import org.papervision3d.core.geom.renderables.Particle;
    import org.papervision3d.events.InteractiveScene3DEvent;

    [SWF(backgroundColor="0x333366")]
    public class FlashTest extends Sprite {
        private var scale:Number = 2;
        private var radius:Number = 400;
        private var smoothing:Boolean = true;
        private var minAlpha:Number = 0.1;
        private var glow:GlowFilter;
        private var tags:Array;
        private var tag_num:uint;
        private var bv:BasicView;
        private var tagArray:Array;
        private var tagContainer:DisplayObject3D;

        public function FlashTest() {
            // write as3 code here..
            init ();
        }
        
        private function init ():void {
            glow = new GlowFilter (0x003366, 1, 8, 8, 2, BitmapFilterQuality.HIGH, true, false);


            
            tags = [];
            for (var i:uint=0;i<64;i++)
              {
                  var word:String = "";
                 for(var j:uint=0;j<12;j++)               
                 {
                     word+=String.fromCharCode(64+ Math.round(Math.random()*50));
                 }
                 tags.push(word); 
              } 
             

            
            tag_num = tags.length;
            tagArray = [];
            tagContainer = new DisplayObject3D ("tag_container");
            tagContainer.x = -radius * 0.25;
            tagContainer.y =  radius * 0.25;
            
            bv = new BasicView (stage.stageWidth, stage.stageHeight, true, true);
            bv.viewport.interactive = true;
            bv.scene.addChild (tagContainer);
            bv.camera.z = -1.5 * radius;
            bv.camera.zoom = 20;
            bv.startRendering ();
            
            addChild (bv);
            
            buildTags ();
            
            addEventListener (Event.ENTER_FRAME, enterFrameHandler);
        }
        
        private function buildTags ():void {
            var i:uint;
            for (i = 0; i < tag_num; i++) {
                // 2D
                var txt:TextField = new TextField ();

var Fmt:TextFormat;
Fmt = new TextFormat();
Fmt.font = "Arial";
Fmt.size = 12;
Fmt.color = 0x0000FF;
txt.setTextFormat(Fmt);

                txt.antiAliasType = "advanced";
                txt.text = tags[i];
                            
                txt.filters = [new BlurFilter(1.1, 1.1)];
                // textformat.font = ;

                                                
                var txtW:Number = txt.textWidth + 4;
                var txtH:Number = txt.textHeight + 4;
                var bitmap:BitmapData = new BitmapData (txtW, txtH, true, 0x01666699);
                    bitmap.draw (txt);

                var phi:Number = Math.acos((2 * (i + 1) - 1) / tag_num - 1);
                var theta:Number = Math.sqrt(tag_num * Math.PI) * phi;

                // 3D
                var material:BitmapParticleMaterial = new BitmapParticleMaterial (bitmap);
                    material.interactive = true;
                    material.smooth = smoothing;
                var tag:Particle = new Particle (material, scale, 0, 0, 0);
                var tagHolder:Particles = new Particles ("tag_");
                    tagHolder.addParticle (tag);
                    tagHolder.x = radius * Math.cos (theta) * Math.sin (phi);
                    tagHolder.y = radius * Math.sin (theta) * Math.sin (phi);
                    tagHolder.z = radius * Math.cos (phi);
                    tagHolder.useOwnContainer = true;
                    tagHolder.autoCalcScreenCoords = true;
                    tagHolder.addEventListener (InteractiveScene3DEvent.OBJECT_OVER, objectOverHandler);
                    tagHolder.addEventListener (InteractiveScene3DEvent.OBJECT_OUT, objectOutHandler);
                    //tagHolder.addEventListener (InteractiveScene3DEvent.OBJECT_PRESS, objectPressHandler);

                tagContainer.addChild (tagHolder);
                tagArray.push (tagHolder);
            }
        }
        
        private function objectOverHandler (e:InteractiveScene3DEvent):void {
        bv.viewport.buttonMode = true;
            e.target.filters = [glow];
        }

        private function objectOutHandler (e:InteractiveScene3DEvent):void {
        bv.viewport.buttonMode = false;

            for (var j:uint = 0; j < tag_num; j++) {
                tagArray [j].filters = [];
            }
        }
        
        private function enterFrameHandler (e:Event):void {
            tagContainer.rotationX += (mouseY - stage.stageHeight * 0.5) * 0.01;
            tagContainer.rotationY += (mouseX - stage.stageWidth * 0.5) * 0.01;

            for (var j:uint = 0; j < tag_num; j++) {
                tagArray[j].alpha = minAlpha + (1 - minAlpha) * (1 - (tagArray[j].screen.z - radius) / (2 * radius));
            }
        }
    }
}