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Sample of GouraudMaterial

...
@author ...
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by mtok 24 Feb 2009
package  
{
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	import org.papervision3d.core.view.IView;
	/**
	 * ...
	 * @author ...
	 */
	public class Pv3d006 extends Sprite
	{
		private var _view:CustomView;
		public function Pv3d006() 
		{
			addEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);
		}
		
		private function addedToStageHandler(e:Event):void 
		{
			stage.align = StageAlign.TOP_LEFT;
			stage.scaleMode = StageScaleMode.NO_SCALE;
			stage.frameRate = 30;

			_view = new CustomView();
			addChild(_view);
		}
		
	}
}

import flash.events.Event;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import org.papervision3d.view.BasicView;
import org.papervision3d.objects.primitives.Cube;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.materials.special.CompositeMaterial;
import org.papervision3d.materials.shadematerials.GouraudMaterial;
import org.papervision3d.materials.WireframeMaterial;
import org.papervision3d.lights.PointLight3D;
import org.papervision3d.core.proto.MaterialObject3D;
internal class CustomView extends BasicView {
	private var tf:TextField;
	private var cube:Cube;
	public function CustomView() {
		super(0, 0, true, true);
		
		buildScene();
		startRendering();
		addEventListener(Event.ENTER_FRAME, enterFrameHandler);
	}
	
	private function enterFrameHandler(e:Event):void 
	{
		cube.rotationX += 1;
		cube.rotationY += 1;
		cube.rotationZ += 1;
	}
	
	protected function buildScene():void {
		var cmat:CompositeMaterial = new CompositeMaterial();
		var ml:MaterialsList = new MaterialsList();
		
		var pointLight:PointLight3D;
		pointLight = new PointLight3D(true);
		pointLight.z = -800;
		pointLight.y = 300;
		pointLight.x = 300;
		
		var gmat:GouraudMaterial;
		gmat = new GouraudMaterial(pointLight,0xffffff, 0xff0000, 0);
		cmat.addMaterial(gmat);
		//cmat.addMaterial(new WireframeMaterial(0xff0000, 1, 1));
		ml.addMaterial(cmat, "all");
		
		cube = new Cube(ml, 100, 100, 100, 2, 2, 2);
		scene.addChild(cube, "cube");
		
		camera.x = 0;
		camera.y = 0;
		camera.z = -400;
	}
}