package {
import flash.display.Sprite;
public class FlashTest extends Sprite {
private static const SP:Sprite = new Sprite();
{//static block
SP.graphics.beginFill(0xff9999);
SP.graphics.drawCircle(50, 50, 50);
}
public function FlashTest() {
// write as3 code here..
addChild(SP);
}
}
}