SketchSample4
see http://gihyo.jp/design/feature/01/frocessing/0004
/**
* Copyright nutsu ( http://wonderfl.net/user/nutsu )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/mPSP
*/
// forked from nutsu's SketchSample3
// forked from nutsu's SketchSample2
// forked from nutsu's SketchSample1
// forked from nutsu's PaintSample
// see http://gihyo.jp/design/feature/01/frocessing/0004
package {
import frocessing.display.F5MovieClip2DBmp;
[SWF(width=465,height=465,backgroundColor=0x000000,frameRate=60)]
public class SketchSample4 extends F5MovieClip2DBmp
{
//加速度運動の変数
private var xx:Number;
private var yy:Number;
private var vx:Number;
private var vy:Number;
private var ac:Number;
private var de:Number;
//線幅の係数
private var wd:Number;
//描画座標
private var px0:Number;
private var py0:Number;
private var px1:Number;
private var py1:Number;
public function setup():void
{
//キャンバスのサイズ指定
size( 465, 465 );
//背景の描画
background( 0 );
//HSV
colorMode( HSV, 1 );
//初期化
vx = vy = 0.0;
xx = mouseX;
yy = mouseY;
ac = 0.15;
de = 0.96;
wd = 0.05;
px0 = px1 = xx;
py0 = py1 = yy;
}
public function draw():void
{
if ( isMousePressed )
background( 0 );
//描画
drawing( mouseX, mouseY );
}
//描画関数
private function drawing( x:Number, y:Number ):void
{
var px:Number = xx;
var py:Number = yy;
//加速度運動
xx += vx += ( x - xx ) * ac;
yy += vy += ( y - yy ) * ac;
//新しい描画座標
var x0:Number = px + vy*wd;
var y0:Number = py - vx*wd;
var x1:Number = px - vy*wd;
var y1:Number = py + vx*wd;
//描画
noStroke();
fill( random(0.95, 1), random(0.2, 1), random(0.3, 1) );
quad( px0, py0, px1, py1, x1, y1, x0, y0 );
//ボーダーの描画
stroke( 0, 0.2 );
line( px0, py0, x0, y0 );
line( px1, py1, x1, y1 );
//描画座標
px0 = x0;
py0 = y0;
px1 = x1;
py1 = y1;
//減衰処理
vx *= de;
vy *= de;
}
}
}