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Dead Code Preservation :: Archived AS3 works from wonderfl.net

flash on 2009-11-18

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by yd_niku 18 Nov 2009
/**
 * Copyright yd_niku ( http://wonderfl.net/user/yd_niku )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/m9Gk
 */

package {
    import flash.display.*;
    import flash.events.*;
    import flash.net.*;
    import jp.progression.commands.*;
    import jp.progression.commands.display.*;
    import jp.progression.commands.net.*;
    import jp.progression.commands.lists.*;
    public class FlashTest extends Sprite {
        public var taiga:Sprite;
        public function FlashTest() {
            // write as3 code here..
            var imgUrl:String = "http://assets.wonderfl.net/images/related_images/e/e9/e9b6/e9b64ead20dd3d674e79ea186b29f974341b480f";
            
            taiga = new Sprite();
            new SerialList( null,
                new LoadSWF( new URLRequest(imgUrl) ),
                function():void {
                    var face:Loader = this.latestData;
                    face.x = -face.width/2 >>0;
                    face.y = -face.height/2 >>0;
                    taiga.addChild( face );
                },
                new AddChild( this, taiga ),
                new Prop( taiga, { x: 232, y:232, rotationX:12, rotationZ:6  } ),
                startRotate
            ).execute(); 
            
        }
        public function startRotate():void {
            addEventListener( Event.ENTER_FRAME, rotate );
        }
        public function rotate(e:Event):void {
            taiga.rotationY += 4;
        }
        public function stopRotate():void {
            removeEventListener( Event.ENTER_FRAME, rotate );
        }
    }
}