forked from: forked from: flash on 2011-3-14
/**
* Copyright yamat1011 ( http://wonderfl.net/user/yamat1011 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/lwSm
*/
// forked from yamat1011's forked from: flash on 2011-3-14
// forked from yamat1011's flash on 2011-3-14
// bubble
package
{
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.Event;
public class DotHackBubbleEffect extends Sprite
{
private static const _PADDING:Number = 20;
private var _emitter:Emitter;
private var _bubbles:Vector.<Bubble>;
public function DotHackBubbleEffect()
{
_init();
}
private function _init():void
{
_emitter = new Emitter(this);
_bubbles = new Vector.<Bubble>();
addEventListener(Event.ENTER_FRAME, _enterFrameHandler, false, 0, true);
}
private function _enterFrameHandler(e:Event):void
{
//emitter
_emitter.update();
var vvv:Number = Math.sqrt(_emitter.vx + _emitter.vy);
//create
var n:uint = vvv;
var radius:Number = 0;
var b:Bubble;
for(var i:int = 0; i < n; i++)
{
radius = Math.random() * 30 + 20;
b = addChild(new Bubble(radius)) as Bubble;
b.x = _emitter.x + (Math.random() - .5) * 30;
b.y = _emitter.y + (Math.random() - .5) * 30;
b.vx = (Math.random() - .5) * 3;
_bubbles.push(b);
}
//update
var nBubble:uint = _bubbles.length;
for(i = nBubble - 1; i >= 0; i--){
b = _bubbles[i];
if(b.isDead)
{
removeChild(b);
_bubbles.splice(i, 1);
nBubble--;
b = null;
continue;
}
b.update();
}
}
}
}
import flash.display.DisplayObjectContainer;
internal class Emitter
{
private var _parent:DisplayObjectContainer;
public var ax:Number = 0;
public var ay:Number = 0;
public var vx:Number = 0;
public var vy:Number = 0;
public var x:Number = 0;
public var y:Number = 0;
public function Emitter(parent:DisplayObjectContainer)
{
_parent = parent;
}
public function update():void
{
//ax *= .9;
//ay *= .9;
vx *= .8;
vy *= .8;
ax = (_parent.stage.mouseX - x) / 20;
ay = (_parent.stage.mouseY - y) / 20;
vx += ax;
vy += ay;
x += vx;
y += vy;
}
}
import flash.display.BlendMode;
import flash.display.Graphics;
import flash.display.Shape;
import flash.filters.GlowFilter;
internal class Bubble extends Shape
{
private static const _FURYOKU:Number = - 1.0;
public var radius:Number;
public var isDead:Boolean = false;
public var vx:Number;
public var vy:Number;
public function Bubble(radius:Number)
{
this.radius = radius;
this.blendMode = BlendMode.MULTIPLY;
vx = 0;
vy = 0;
_draw();
}
private function _draw():void
{
var g:Graphics = this.graphics;
//circle
g.beginFill(0x000000, 1);
g.drawCircle(0, 0, radius);
g.endFill();
//cross line
g.lineStyle(1, 0xff0000, 1);
g.moveTo(-4, 0);
g.lineTo(4, 0);
g.moveTo(0, -4);
g.lineTo(0, 4);
//filter
var glow:GlowFilter = new GlowFilter(0xff0044, .5);
this.filters = [glow];
}
public function update():void
{
this.vy = _FURYOKU;
this.x += vx;
this.y += vy;
this.scaleX += (0 - this.scaleX ) / 5;
this.scaleY += (0 - this.scaleY ) / 5;
if(x < 0 - radius || x > stage.stageWidth + radius || y < 0 - radius || scaleX < .01 || scaleY < .01) isDead = true;
}
}