forked from: [PV3D] サウンドビジュアライザー (残像付き)
/**
* Copyright irishoak ( http://wonderfl.net/user/irishoak )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/lvzR
*/
// forked from clockmaker's [PV3D] サウンドビジュアライザー (残像付き)
package {
import flash.display.*;
import flash.events.*;
import flash.filters.*;
import flash.geom.*;
import flash.media.*;
import flash.net.*;
import org.papervision3d.core.effects.*;
import org.papervision3d.core.effects.utils.*;
import org.papervision3d.view.layer.*;
import org.papervision3d.objects.*;
import org.papervision3d.view.*;
import org.papervision3d.materials.*;
import org.papervision3d.objects.primitives.*;
public class Main extends BasicView {
private var soundChannel :SoundChannel;
private var sphere :Sphere;
public function Main() {
// 背景を黒に設定
viewport.opaqueBackground = 0x000000;
// エフェクトレイヤーを作成
var bfx:BitmapEffectLayer = new BitmapEffectLayer(viewport, 465, 465);
bfx.addEffect(new BitmapLayerEffect(new BlurFilter(6, 6, 2)));
bfx.drawCommand = new BitmapDrawCommand(null, new ColorTransform(1, 1, 1, 0.25), BlendMode.ADD);
bfx.clippingPoint = new Point(0, -1);
viewport.containerSprite.addLayer(bfx);
// 球体を作成
var material:WireframeMaterial = new WireframeMaterial(0x0099FF);
sphere = new Sphere(material, 800, 20, 20);
scene.addChild(sphere);
// エフェクトレイヤーに追加
bfx.addDisplayObject3D(sphere);
// 音楽読み込み
var sound:Sound = new Sound(new URLRequest("http://clockmaker.jp/labs/wonderfl/music.mp3"));
soundChannel = sound.play();
// レンダリング
startRendering();
addEventListener(Event.ENTER_FRAME, loop);
}
private function loop(e:Event):void {
// 音量取得
var volume:Number = (soundChannel.leftPeak + soundChannel.rightPeak) / 2;
// 球体のスケールを制御
sphere.scale -= 0.02;
sphere.scale = Math.max(volume, sphere.scale);
// 球体の回転を制御
sphere.rotationX += soundChannel.leftPeak * 10;
sphere.rotationY += soundChannel.rightPeak * 5;
}
}
}