ブレゼンハム
/**
* Copyright hacker_v1lx13we ( http://wonderfl.net/user/hacker_v1lx13we )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/lTJf
*/
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.geom.Rectangle;
[SWF(width="465", height="465", backgroundColor="0x000000", framerate="60")]
public class Bresenham extends Sprite {
private const COL_MAX:Number = 31;
private const ROW_MAX:Number = 31;
private var canvas:BitmapData;
private var box:BitmapData;
private var aBox:BitmapData;
private var bBox:BitmapData;
private var checkPoints:Array;
private var passPoints:Array;
private var animation:Boolean;
private var passCount:Number;
public function Bresenham() {
canvas = new BitmapData(465, 465, false, 0x000000);
addChild(new Bitmap(canvas));
var rectangle:Rectangle = new Rectangle(1, 1, 14, 14);
box = new BitmapData(16, 16, false, 0xffffff);
box.fillRect(rectangle, 0x303030);
aBox = new BitmapData(16, 16, false, 0xffffff);
aBox.fillRect(rectangle, 0xff9030);
bBox = new BitmapData(16, 16, false, 0xffffff);
bBox.fillRect(rectangle, 0x3090ff);
checkPoints = [];
passPoints = [];
addEventListener(Event.ENTER_FRAME, handleEnterFrame);
stage.addEventListener(MouseEvent.CLICK, handleMouseClick);
}
private function handleEnterFrame(ev:Event):void {
canvas.fillRect(canvas.rect, 0x000000);
canvas.lock();
for (var i:uint = 0; i < ROW_MAX; i++) {
for (var j:uint = 0; j < COL_MAX; j++) {
var p:Point = new Point(j * 15, i * 15);
var flg1:Boolean = false;
var passFlg:Boolean = false;
for (var k:uint = 0; k < checkPoints.length; k++) {
if (checkPoints[k].x == j && checkPoints[k].y == i) {
flg1 = true;
break;
}
}
for (var m:uint = 0; m < Math.min(passPoints.length, passCount); m++) {
if (passPoints[m].x == j && passPoints[m].y == i) {
passFlg = true;
break;
}
}
if (passFlg == true) {
canvas.copyPixels(bBox, bBox.rect, p);
} else if (flg1 == true) {
canvas.copyPixels(aBox, aBox.rect, p);
} else {
canvas.copyPixels(box, box.rect, p);
}
}
}
canvas.unlock();
if (animation == true) {
if (passPoints.length < passCount) {
animation = false;
checkPoints = [];
}
passCount++;
}
}
private function handleMouseClick(ev:MouseEvent):void {
if (animation == true) return;
if (checkPoints.length == 0) {
passPoints = [];
}
checkPoints.push({"x":Math.floor(mouseX / 15), "y":Math.floor(mouseY / 15)});
if (checkPoints.length == 2) {
animation = true;
calcPassPoints();
}
}
private function calcPassPoints():void {
passPoints = [];
var x1:Number = checkPoints[0].x, y1:Number = checkPoints[0].y;
var x2:Number = checkPoints[1].x, y2:Number = checkPoints[1].y;
var a:Number = Math.abs(y2 - y1);
var b:Number = Math.abs(x2 - x1);
var dx:int = (x2 >= x1) ? 1 : -1;
var dy:int = (y2 >= y1) ? 1 : -1;
var swap:Boolean = (a > b);
if (swap == true) {
a = Math.abs(x2 - x1);
b = Math.abs(y2 - y1);
}
var df1:int = ((b - a) << 1);
var df2:int = -(a << 1);
var d:int = b - (a << 1);
passPoints.push({"x":x1, "y":y1});
if (swap == true) {
while (y1 != y2) {
y1 += dy;
if (d < 0) {
x1 += dx;
d += df1;
} else {
d += df2;
}
passPoints.push({"x":x1, "y":y1});
}
} else {
while (x1 != x2) {
x1 += dx;
if (d < 0) {
y1 += dy;
d += df1;
} else {
d += df2;
}
passPoints.push({"x":x1, "y":y1});
}
}
passCount = 0;
}
}
}