Pixel3D [A Happy New Year]
////////////////////////////////////////////////////////////////////////////////
// Pixel3D [A Happy New Year]
//
// [PV3D] ドットひよこ
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1216
// [AS3.0] DetectPixelsクラスに挑戦! (2)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1135
////////////////////////////////////////////////////////////////////////////////
/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/lPRI
*/
////////////////////////////////////////////////////////////////////////////////
// Pixel3D [A Happy New Year]
//
// [PV3D] ドットひよこ
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1216
// [AS3.0] DetectPixelsクラスに挑戦! (2)
// http://www.project-nya.jp/modules/weblog/details.php?blog_id=1135
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.display.PixelSnapping;
import flash.display.BlendMode;
import flash.geom.Matrix;
import flash.events.Event;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.view.layer.*;
import org.papervision3d.core.geom.*;
import org.papervision3d.core.effects.*;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var scene:Scene3D;
private var viewport:Viewport3D;
private var camera:Camera3D;
private var renderer:BasicRenderEngine;
private var sw:uint = 465;
private var sh:uint = 465;
private var cx:uint = 232;
private var cy:uint = 232;
private static var cameraHeight:Number = 300;
private static var radius:uint = 300;
private var effect:BitmapEffectLayer;
private var pixels:Pixels;
private var bitmapData:BitmapData;
private var matrix:Matrix;
private static var bw:uint = 465;
private static var bh:uint = 465;
private static var scale:Number = 16;
private var angle:Number = 90;
private var map:Map;
private var loader:PhotoLoader;
private static var basePath:String = "http://assets.wonderfl.net/images/related_images/";
//アップロードした画像のパス
private static var mapPath:String = "d/d4/d49f/d49f6923a043860aed5d60334893f27205017d3a";
public function Main() {
//Wonderfl.capture_delay(12);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
scene = new Scene3D();
viewport = new Viewport3D(0, 0, true, false);
camera = new Camera3D();
renderer = new BasicRenderEngine();
setup();
initialize();
addChild(viewport);
viewport.y = 100;
addEventListener(Event.ENTER_FRAME, render, false, 0, true);
}
private function setup():void {
viewport.interactive = true;
camera.x = 0;
camera.y = cameraHeight;
camera.z = - radius;
camera.zoom = 25;
camera.focus = 20;
camera.target = DisplayObject3D.ZERO;
}
private function initialize():void {
setEffect();
map = new Map(pixels);
//
loader = new PhotoLoader();
loader.addEventListener(Event.INIT, complete, false, 0, true);
//loader.addEventListener(Event.COMPLETE, complete, false, 0, true);
loader.load(basePath + mapPath, true);
}
private function complete(evt:Event):void {
var bitmap:Bitmap = Bitmap(loader.content);
map.setup(bitmap.bitmapData);
}
private function setEffect():void {
effect = new BitmapEffectLayer(viewport, bw, bh);
effect.addEffect(new BitmapColorEffect(1, 1, 1, 0.8));
viewport.containerSprite.addLayer(effect);
pixels = new Pixels(effect);
scene.addChild(pixels);
bitmapData = new BitmapData(bw/scale, bh/scale, false, 0xFF000000);
var bitmap:Bitmap = new Bitmap(bitmapData, PixelSnapping.NEVER, true);
bitmap.scaleX = bitmap.scaleY = scale;
bitmap.blendMode = BlendMode.ADD;
addChild(bitmap);
bitmap.y = 100;
matrix = new Matrix(1/scale, 0, 0, 1/scale, 0, 0);
}
private function render(evt:Event):void {
sparkle();
angle ++;
camera.x = Math.cos(angle*Math.PI/180)*radius;
camera.y = cameraHeight;
camera.z = Math.sin(angle*Math.PI/180)*radius;
renderer.renderScene(scene, camera, viewport);
}
private function sparkle():void {
bitmapData.lock();
bitmapData.fillRect(bitmapData.rect, 0xFF000000);
bitmapData.draw(viewport, matrix);
bitmapData.unlock();
}
}
}
//////////////////////////////////////////////////
// Mapクラス
//////////////////////////////////////////////////
import flash.display.BitmapData;
import org.papervision3d.core.geom.*;
import org.papervision3d.core.geom.renderables.*;
import frocessing.color.ColorHSV;
class Map {
private var detection:DetectPixels;
private static var accuracy:uint = 2;
private var threshold:uint = 0xFF808080;
private var pixels:Pixels;
private static var sw:uint = 400;
private static var sh:uint = 200;
private static var colors:Array;
private var layers:Array;
public function Map(p:Pixels) {
pixels = p;
init();
}
private function init():void {
detection = new DetectPixels(accuracy);
}
public function setup(bitmapData:BitmapData):void {
detection.search(bitmapData, bitmapData.rect, threshold);
var map:Array = detection.pixels();
//レイヤー指定
layers = [map, map, map];
//色相指定
var hsv:ColorHSV = new ColorHSV(50, 1);
for (var n:uint = 0; n < layers.length; n++) {
//色相変化
hsv.h = 180 + 20/layers.length*(layers.length - n);
hsv.s = 1/layers.length*(layers.length - n);
var color:uint = 0xFF << 24 | hsv.value;
drawLayer(n, color);
}
}
private function drawLayer(id:uint, color:uint):void {
var map:Array = layers[id];
for (var n:uint = 0; n < map.length; n++) {
var dx:Number = sw/2 - map[n].x;
var dy:Number = 8*id - 8*uint(layers.length/2);
var dz:Number = map[n].y - sh/2;
pixels.addPixel3D(new Pixel3D(color, dx, dy, dz));
}
}
}
//////////////////////////////////////////////////
// DetectPixelsクラス
//////////////////////////////////////////////////
import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;
import flash.geom.Matrix;
import flash.display.IBitmapDrawable;
class DetectPixels {
private var bd:IBitmapDrawable;
private var rect:Rectangle;
private var map:BitmapData;
private var mapList:Array;
private var accuracy:uint;
private var threshold:uint = 0x80FFFFFF;
public function DetectPixels(a:uint = 1) {
accuracy = a;
}
public function search(t:IBitmapDrawable, r:Rectangle, th:uint = 0x80FFFFFF):void {
bd = t;
rect = r;
threshold = th;
var w:uint = rect.width/accuracy;
var h:uint = rect.height/accuracy;
detect(w, h);
}
private function detect(w:uint, h:uint):void {
map = new BitmapData(w, h, true, 0x00000000);
var matrix:Matrix = new Matrix();
matrix.translate(-rect.x, -rect.y);
matrix.scale(1/accuracy, 1/accuracy);
map.lock();
map.draw(bd, matrix);
map.unlock();
mapList = new Array();
for (var x:uint = 0; x < w; x++) {
for (var y:uint = 0; y < h; y++) {
var color:uint = map.getPixel32(x, y);
if (color >= threshold) {
var px:int = x*accuracy + rect.x;
var py:int = y*accuracy + rect.y;
var point:Point = new Point(px, py);
mapList.push(point);
}
}
}
}
public function pixels():Array {
return mapList;
}
}
//////////////////////////////////////////////////
// PhotoLoaderクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.display.Loader;
import flash.display.LoaderInfo;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.HTTPStatusEvent;
import flash.events.SecurityErrorEvent;
import flash.display.Bitmap;
import flash.system.LoaderContext;
class PhotoLoader extends Sprite {
private var loader:Loader;
private var info:LoaderInfo;
public var content:Bitmap;
private var smoothing:Boolean;
public static const IO_ERROR:String = IOErrorEvent.IO_ERROR;
public static const HTTP_STATUS:String = HTTPStatusEvent.HTTP_STATUS;
public static const SECURITY_ERROR:String = SecurityErrorEvent.SECURITY_ERROR;
public static const INIT:String = Event.INIT;
public static const COMPLETE:String = Event.COMPLETE;
public function PhotoLoader() {
loader = new Loader();
info = loader.contentLoaderInfo;
}
public function load(file:String, s:Boolean = false):void {
smoothing = s;
info.addEventListener(IOErrorEvent.IO_ERROR, ioerror, false, 0, true);
info.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus, false, 0, true);
info.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror, false, 0, true);
info.addEventListener(Event.INIT, initialize, false, 0, true);
info.addEventListener(Event.COMPLETE, complete, false, 0, true);
try {
loader.load(new URLRequest(file), new LoaderContext(true));
} catch (err:Error) {
trace(err.message);
}
}
public function unload():void {
loader.unload();
}
private function ioerror(evt:IOErrorEvent):void {
loader.unload();
dispatchEvent(new Event(PhotoLoader.IO_ERROR));
}
private function httpstatus(evt:HTTPStatusEvent):void {
dispatchEvent(new Event(PhotoLoader.HTTP_STATUS));
}
private function securityerror(evt:SecurityErrorEvent):void {
dispatchEvent(new Event(PhotoLoader.SECURITY_ERROR));
}
private function initialize(evt:Event):void {
content = Bitmap(info.content);
if (smoothing) content.smoothing = true;
dispatchEvent(new Event(PhotoLoader.INIT));
}
private function complete(evt:Event):void {
info.removeEventListener(IOErrorEvent.IO_ERROR, ioerror);
info.removeEventListener(HTTPStatusEvent.HTTP_STATUS, httpstatus);
info.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityerror);
info.removeEventListener(Event.INIT, initialize);
info.removeEventListener(Event.COMPLETE, complete);
addChild(loader);
dispatchEvent(new Event(PhotoLoader.COMPLETE));
}
}