flash on 2015-1-24
    Copies a single shape's vector drawings into several other shapes rotated
around a common point.
    
    
    
    
    
   
  /**
 * Copyright O_MEG_A ( http://wonderfl.net/user/O_MEG_A )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/lGoo
 */
package {
    import flash.display.Shape;
    import flash.display.Sprite;
    import flash.events.KeyboardEvent;
    import flash.events.Event;
    import flash.events.MouseEvent;
    import flash.filters.GlowFilter;
    import flash.ui.Keyboard;
    [SWF(width=550, height=550, backgroundColor=0)]
    
    public class CopyingGraphics extends Sprite {
        private static const INIT_SEGMENTS:uint = 10;
        private static const MAX_SEGMENTS:uint = 20;
        private static const MIN_SEGMENTS:uint = 3;
        private static const THICKNESS:uint = 1;
        private static const COLOR:uint = 0x66CCCC;
        private static const ROTATION_RATE:uint = 1;
        private var _shapeHolder:Sprite;
        private var _shapes:Vector.<Shape>;
        
      
        public function CopyingGraphics() {
            init();
        }
        
        public function init():void {
            _shapeHolder = new Sprite();
            _shapeHolder.x = stage.stageWidth/2;
            _shapeHolder.y = stage.stageHeight/2;
            addChild(_shapeHolder);
            _shapes = new Vector.<Shape>();
            for (var i:uint = 0; i < INIT_SEGMENTS; i++) {
                addSegment();
            }
            positionSegments();
            stage.addEventListener(MouseEvent.MOUSE_DOWN, onStageMouseDown);
            stage.addEventListener(MouseEvent.MOUSE_UP, onStageMouseUp);
            stage.addEventListener(KeyboardEvent.KEY_DOWN, onStageKeyDown);
            filters = [new GlowFilter(COLOR)];
        }
     
        private function draw():void {
            var shape:Shape = _shapes[0];
            shape.graphics.lineTo(shape.mouseX, shape.mouseY);
            var segments:uint = _shapeHolder.numChildren;
           
            for (var i:uint = 1; i < segments; i++) {
                _shapes[i].graphics.copyFrom(shape.graphics);
            }
        }
       
        private function addSegment():void {
            var shape:Shape = new Shape();
          
            if (_shapes.length > 0) {
                shape.graphics.copyFrom(_shapes[0].graphics);
            
            } else {
                shape.graphics.lineStyle(THICKNESS, COLOR);
            }
            _shapes.push(shape);
            _shapeHolder.addChild(shape);
        }
   
        private function removeSegment():void {
            var shape:Shape = _shapes.pop();
            _shapeHolder.removeChild(shape);
        }
    
        private function positionSegments():void {
            var segments:uint = _shapeHolder.numChildren;
            var angle:Number = 360/segments;
            for (var i:uint = 1; i < segments; i++) {
                _shapes[i].rotation = angle*i;
            }
        }
  
        private function onStageMouseDown(event:MouseEvent):void {
            var shape:Shape = _shapes[0];
            shape.graphics.moveTo(shape.mouseX, shape.mouseY);
            addEventListener(Event.ENTER_FRAME, onThisEnterFrame);
        }
     
        private function onStageMouseUp(event:MouseEvent):void {
            removeEventListener(Event.ENTER_FRAME, onThisEnterFrame);
        }
       
        private function onThisEnterFrame(event:Event):void {
            _shapeHolder.rotation += ROTATION_RATE;
            draw();
        }
   
        private function onStageKeyDown(event:KeyboardEvent):void {
            switch (event.keyCode) {
                
                case Keyboard.UP:
                    if (_shapeHolder.numChildren < MAX_SEGMENTS) {
                        addSegment();
                        positionSegments();
                    }
                    break;
                
                case Keyboard.DOWN:
                    if (_shapeHolder.numChildren > MIN_SEGMENTS) {
                        removeSegment();
                        positionSegments();
                    }
                    break;
            }
        }
    }
}