quadratic bezier
forked from http://d.hatena.ne.jp/nitoyon/20070919/bezier_2
*
/*
* forked from http://d.hatena.ne.jp/nitoyon/20070919/bezier_2
*
*/
package
{
import caurina.transitions.Tweener;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.TimerEvent;
import flash.geom.Point;
import flash.utils.Timer;
[SWF(backgroundColor='0x222222')]
public class BezierTest2 extends Sprite
{
//private var SIZE:int = 300;
private var t:Number = 0.0;
private var p:Point = new Point();
private var flag:Boolean = true;
private var dot:Sprite;
private var points:Array = new Array();
public function BezierTest2()
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
dot = new Sprite();
dot.graphics.beginFill(0xff0000);
dot.graphics.drawCircle(0, 0, 3);
dot.graphics.endFill();
addChild(dot);
for (var i:Number = 0; i < 3; i++) {
var tmp:Sprite = new Sprite();
tmp.graphics.beginFill(0xFF0000 + i * 80);
tmp.graphics.drawCircle(0, 0, 5);
tmp.graphics.endFill();
tmp.addEventListener(MouseEvent.MOUSE_DOWN, function(evt:MouseEvent):void {
evt.target.startDrag();
});
tmp.addEventListener(MouseEvent.MOUSE_UP, function(evt:MouseEvent):void {
evt.target.stopDrag();
});
tmp.addEventListener(MouseEvent.MOUSE_MOVE, function(evt:MouseEvent):void {
graphics.clear();
});
addChild(tmp);
points.push(tmp);
}
points[1].x = 200;
points[1].y = 200;
points[2].x = 300;
points[2].y = 50;
addEventListener(Event.ENTER_FRAME, function(event:*):void{drawLines()});
}
public function drawLines():void
{
graphics.clear();
var pt1:Point = new Point(points[0].x, points[0].y);
var pt2:Point = new Point(points[1].x, points[1].y);
var pt3:Point = new Point(points[2].x, points[2].y);
var pt4:Point = getInnerPoint(pt1, pt2, pt3, t);
dot.x = pt4.x;
dot.y = pt4.y;
graphics.lineStyle(1, 0xcccccc);
graphics.moveTo(pt1.x, pt1.y);
graphics.lineTo(pt2.x, pt2.y);
graphics.moveTo(pt2.x, pt2.y);
graphics.lineTo(pt3.x, pt3.y);
var line:Sprite = new Sprite();
line.graphics.lineStyle(1, 0x0099ff);
line.graphics.moveTo(p.x, p.y);
line.graphics.lineTo(pt4.x, pt4.y);
addChildAt(line, 0);
Tweener.addTween(line, {
alpha: 0,
time: 5,
onComplete: function():void{removeChild(line);}
});
p = pt4;
t = (flag ? t + 0.02 : t - 0.02);
if(t >= 1.0 || t <= 0) flag = !flag;
}
private function getInnerPoint(p0:*, p1:*,p2:*, t:Number):Point
{
return new Point(
Math.pow(1 - t, 2) * p0.x + 2 * t *(1 - t) * p1.x + Math.pow(t, 2) * p2.x,
Math.pow(1 - t, 2) * p0.y + 2 * t *(1 - t) * p1.y + Math.pow(t, 2) * p2.y
);
}
}
}