キラキラ2
/**
* Copyright matsu4512 ( http://wonderfl.net/user/matsu4512 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/kcIT
*/
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
import flash.display.PixelSnapping;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.geom.Matrix;
import frocessing.color.ColorHSV;
[SWF(width=465, height=465, backgroundColor=0x0, frameRate=30)]
public class kirakira2 extends Sprite {
private var cvs:BitmapData;
private var glow_bmpData:BitmapData;
private var glowMtx:Matrix;
private var particles:Array;
private var hsvc:ColorHSV = new ColorHSV(0,0.6,0.6);
private var color:uint = 0;
public function kirakira2(){
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
this.cvs = new BitmapData(465, 465, false, 0x0);
addChild(new Bitmap(cvs)) as Bitmap;
glow_bmpData = new BitmapData(465 / 5, 465 / 5, false, 0x0);
var bm:Bitmap = addChild(new Bitmap(glow_bmpData, PixelSnapping.NEVER, true)) as Bitmap;
bm.scaleX = bm.scaleY = 5;
bm.blendMode = BlendMode.ADD;
glowMtx = new Matrix(0.2, 0, 0, 0.2);
particles = [];
addEventListener(Event.ENTER_FRAME, update);
}
public function createParticle(xx:Number, yy:Number, c:int, vx:Number, vy:Number):void {
var p:Particle = new Particle();
p.x = xx;
p.y = yy;
p.vx = vx;
p.vy = vy;
p.c = c;
particles.push(p);
}
public function update(e:Event):void {
cvs.lock();
cvs.fillRect(cvs.rect, 0);
var n:int = particles.length;
while (n--) {
var p:Particle = particles[n];
p.vx *= 1.01;
p.vy *= 1.01;
p.x += p.vx;
p.y += p.vy;
cvs.setPixel(p.x, p.y, p.c);
if (p.y < 0 || p.y > stage.stageHeight || p.x < 0|| p.x > stage.stageWidth) {
particles.splice(n, 1);
}
}
cvs.unlock();
glow_bmpData.draw(cvs, glowMtx);
n = 10;
hsvc.h += 3;
var c:uint = (hsvc.toRGB().value);;
while (n--) {
createParticle(mouseX, mouseY, c, Math.random()*10-5, Math.random()*10-5);
}
}
}
}
class Particle{
public var x:Number;
public var y:Number;
public var vx:Number;
public var vy:Number;
public var c:uint;
}