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Dead Code Preservation :: Archived AS3 works from wonderfl.net

なみなみ

とりあえずなみなみなみなみなみなみ~~~~~~
* @author minon
Get Adobe Flash player
by minon 24 Feb 2009
/**
 * とりあえずなみなみなみなみなみなみ~~~~~~
 * @author minon
 */
package {
	
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.text.TextField;
	import flash.utils.getTimer;
	
	[SWF (width="465",height="465",frameRate="60",backgroundColor="#000000")]
	public class FlashTest extends Sprite {
		
		public var _canvas:Sprite;
		
		public var _n:int = 18;
		public var _l:int = 160;
		
		public var _pArray:Array = [];
		
		public function FlashTest() {
			
			this.addChild( _canvas = new Sprite() );
			
			for ( var i:int = 0 ; i < _n ; i++ ) {
				
				_pArray.push( new pt( _l / _n * i + 50, 50 ) );
				
			}
			
			this.addEventListener( Event.ENTER_FRAME, update );
			this.addEventListener( Event.ENTER_FRAME, render );
			
		}
		
		private function update(e:Event):void {
			
			var p:pt;
			for ( var i:int = 0 ; i < _pArray.length ; i++ ) {
				p = _pArray[i];
				p.y = p.yy + Math.cos( i - getTimer()/100 ) * ( 8 * ( i / _pArray.length ) );
				
			}
			
		}
		
		public function render(e:Event):void {
			
			_canvas.graphics.clear();
			_canvas.graphics.lineStyle( 1, 0xFF0000 );
			for ( var i:int = 0 ; i < _pArray.length ; i++ ) {
				var p:pt = _pArray[i];
				if ( i == 0 ) {
					_canvas.graphics.moveTo( p.x, p.y );
					_canvas.y = -( p.y - p.yy );
				}
				else {
					_canvas.graphics.lineTo( p.x, p.y );
				}
				
			}
		}
	}
}

class pt {
	public var x:Number;
	public var y:Number;
	
	public var xx:Number;
	public var yy:Number;
	
	public function pt( _x:Number = 0, _y:Number = 0 ) {
		this.xx = this.x = _x;
		this.yy = this.y = _y;
	}
}