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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: I can see my house from there!

Realtime zoomer to makc house :)
move your mouse right/left to zoom in/out

Sorry for shitty quality, again, but... 500KB limit
/**
 * Copyright Jenya ( http://wonderfl.net/user/Jenya )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/k9iO
 */

// forked from makc3d's I can see my house from there!
// Realtime zoomer to makc house :)
// move your mouse right/left to zoom in/out
//
// Sorry for shitty quality, again, but... 500KB limit 
package {
    import flash.display.Bitmap;
    import flash.display.BitmapData;
    import flash.display.Loader;
    import flash.display.LoaderInfo;
    import flash.display.Shader;
    import flash.display.ShaderJob;
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.ProgressEvent;
    import flash.events.ShaderEvent;
    import flash.geom.ColorTransform;
    import flash.net.URLRequest;
    import flash.system.LoaderContext;
    import flash.utils.ByteArray;
    [SWF(width=465,height=465)]
    public class Zoomer extends Sprite {
        private var out:BitmapData, mX:Number = 0;
        private var zoomer:Shader, job:ShaderJob;
        private function onProgress (e:ProgressEvent):void {
            graphics.clear ();
            graphics.lineStyle (2);
            graphics.drawRect (80, 220, 304, 34);
            graphics.lineStyle ();
            graphics.beginFill (0);
            graphics.drawRect (82, 222, 300 * e.bytesLoaded / e.bytesTotal, 30);
            graphics.endFill ();
        }
        private function onComplete (e:Event):void {
            graphics.clear ();
            var info:LoaderInfo = LoaderInfo (e.target);
            info.removeEventListener (ProgressEvent.PROGRESS, onProgress);
            info.removeEventListener (Event.COMPLETE, onComplete);
            out = new BitmapData (465, 465, false, 0);
            var bmp:Bitmap = new Bitmap (out);
            bmp.transform.colorTransform = new ColorTransform (1, 1.2, 1.5, 1, -100);
            addChild (bmp);
            var map:BitmapData = info.content ["bitmapData"];
            zoomer.data.map.input = map;
            zoomer.data.half_side_map.value = [ map.width * 0.5 ];
            onEnterFrame (null);
        }
        private function onJobComplete (e:ShaderEvent):void {
            job.removeEventListener (ShaderEvent.COMPLETE, onJobComplete);
            addEventListener (Event.ENTER_FRAME, onEnterFrame);
        }
        private function onEnterFrame (e:Event):void {
            removeEventListener (Event.ENTER_FRAME, onEnterFrame);
            mX *= 0.95; mX += 0.05 * mouseX;
            var zoom:Number = Math.pow (10, -5 * Math.max (0, Math.min (1, mX / 465)));
            //trace ("starting shader job for zoom = " + zoom);
            zoomer.data.zoom.value = [ zoom ];
            job = new ShaderJob (zoomer, out);
            job.addEventListener (ShaderEvent.COMPLETE, onJobComplete);
            job.start ();
        }
        public function Zoomer () {
            var sdata:Array = [-23295,0,164,1536,23151,28525,25970,-24564,28257,28005,29552,24931,25856,25976,28773,29289,28005,28276,24940,160,3190,25966,25711,29184,28001,27491,160,2166,25970,29545,28526,1,160,3172,25971,25458,26992,29801,28526,114,25953,27693,29801,28005,8297,28001,26469,8314,28527,28005,29184,-24319,512,12,24399,30068,17263,28530,25600,-23808,1133,24944,161,516,256,3940,29556,161,257,0,616,24940,26207,29545,25701,24435,29283,162,365,26990,22113,27765,25856,17096,0,-24063,28001,30806,24940,30053,68,31232,162,356,25958,24949,27764,22113,27765,25856,17256,-32768,-24319,256,1,26721,27750,24435,26980,25951,28001,28672,-24063,28009,28246,24940,30053,66,-14336,162,365,24952,22113,27765,25856,17786,0,-24063,25701,26209,30060,29782,24940,30053,68,-1536,161,257,512,2153,28278,24432,28535,25970,162,365,26990,22113,27765,25856,15820,-13107,-24063,28001,30806,24940,30053,63,-32768,162,356,25958,24949,27764,22113,27765,25856,16000,0,-24319,258,4,31343,28525,162,365,26990,22113,27765,25856,0,0,-24063,28001,30806,24940,30053,63,-32768,162,356,25958,24949,27764,22113,27765,25856,16256,0,1026,49,0,-24576,770,49,0,4096,12803,128,16256,0,12803,64,16256,0,7427,49,512,-20480,515,49,768,4096,7426,49,768,-20480,9219,129,512,-20480,7427,64,768,0,7427,128,768,16384,771,128,512,16384,7427,32,768,0,1795,32,512,0,1027,128,768,16384,771,128,768,-32768,7427,32,768,0,7428,193,512,-20480,772,193,768,-24576,12804,32,16256,0,12804,16,16256,0,7429,193,1024,4096,261,193,1024,-20480,7428,193,1280,4096,772,193,0,-4096,12549,241,1024,4096,7425,243,1280,6912];
            var ba:ByteArray = new ByteArray; ba.endian = "bigEndian"; for (var i:int = 0; i < sdata.length; i++) ba.writeShort (sdata [i]);
            zoomer = new Shader (ba);
            var loader:Loader = new Loader;
            loader.contentLoaderInfo.addEventListener (ProgressEvent.PROGRESS, onProgress);
            loader.contentLoaderInfo.addEventListener (Event.COMPLETE, onComplete);
            loader.load (new URLRequest ("http://assets.wonderfl.net/images/related_images/6/6b/6b31/6b31d3c97d71b584a761485c76e09c24b4040bdf"),
                new LoaderContext (true));
        }
    }
}