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Dead Code Preservation :: Archived AS3 works from wonderfl.net

flash on 2016-12-31

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by mutantleg 30 Dec 2016
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/**
 * Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/k0cW
 */

package {
    import flash.text.TextField;
    import flash.events.MouseEvent;
    import flash.events.Event;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        public function FlashTest() {
            
            deb = new TextField();
            deb.width=320;
            deb.height=240;
            deb.mouseEnabled=false;
            addChild(deb);

            var i:int; var k:int; var num:int;
            var a:xTile; var yt:int;
            mw=13;mh=13; 
            num=mw*mh;
            vecGrid = new Vector.<xTile>(num,false);
            for(i=0;i<num;i+=1){ vecGrid[i] = new xTile(); }

            for(i=0;i<32;i+=1)
            { setTile(Math.random()*mw, Math.random()*mh, 0x808080); } 
            
            
          stage.addEventListener(MouseEvent.MOUSE_DOWN, onMdown);
          stage.addEventListener(MouseEvent.MOUSE_UP, onMup);  
          stage.addEventListener(Event.ENTER_FRAME, onEnter);            
        }//ctor
        
        public function onMdown(e:MouseEvent):void { mbutton = 1; }
        public function onMup(e:MouseEvent):void { mbutton = 0; }
        
        public var deb:TextField;        
        
        public var mbutton:int = 0;
        public var mx:Number = 0;
        public var my:Number = 0;
        
        public var mhold:int = 0;
        
        public var vecGrid:Vector.<xTile>;
        public var mw:int = 16;
        public var mh:int = 16;
        public var cw:Number = 32;
        public var ch:Number = 32;
        
        public function setTile(ax:int, ay:int, t:int):void
        { if (ax<0||ax>=mw||ay<0||ay>=mh){return;} vecGrid[ax+(ay*mw)].col = t;  }
        
        public function getTile(ax:int, ay:int):xTile
        { if (ax<0||ax>=mw||ay<0||ay>=mh){return null;} return vecGrid[ax+(ay*mw)];  }
        
        public var mode:int = 0;


        public function getNoisex(ax:Number, ay:Number):Number
        { return ax + Math.cos(ay*0.08)*4; }

        public function getNoisey(ax:Number ,ay:Number):Number
        { return ay + Math.sin(ax*0.06)*4; }
     
        
        public function onEnter(e:Event):void
        {
           graphics.clear();
           graphics.lineStyle(1,0);
           
           graphics.drawRect(0,0, mw*cw, mh*ch);
           
            mx = stage.mouseX;
            my = stage.mouseY;
            
            var tx:int; var ty:int;
            tx = Math.floor(mx/cw);
            ty = Math.floor(my/ch);
            
            
          var a:xTile;
          var yt:int; var t:int;
          var i:int; var k:int;
          for (i=0;i<mh;i+=1)
          {
           yt = mw * i;
           for (k=0;k<mw;k+=1)
           {
             //graphics.drawRect(k*cw, i*ch, cw, ch);
             a = getTile(k,i);
             if (a.col>0)
             {
              graphics.lineStyle();
              graphics.beginFill(a.col,1);
              var ax:Number; var ay:Number;
              ax = k*cw; ay = i*ch;
               graphics.moveTo(getNoisex(ax,ay),    getNoisey(ax,ay));
               graphics.lineTo(getNoisex(ax+cw,ay), getNoisey(ax+cw,ay));
               graphics.lineTo(getNoisex(ax+cw,ay+ch), getNoisey(ax+cw,ay+ch));
               graphics.lineTo(getNoisex(ax,ay+ch),    getNoisey(ax,ay+ch));
               graphics.lineTo(getNoisex(ax,ay),    getNoisey(ax,ay));
               
               //graphics.drawRect(k*cw, i*ch, cw, ch);             
              graphics.endFill();    
             }//endif
             
           }//nextk  
          }//nexti    
          
          graphics.lineStyle(4, 0xFF);
          //graphics.drawRect(tx*cw,ty*ch,cw,ch);
          ax = tx*cw; ay = ty*ch;
           graphics.moveTo(getNoisex(ax,ay),    getNoisey(ax,ay));
           graphics.lineTo(getNoisex(ax+cw,ay), getNoisey(ax+cw,ay));
           graphics.lineTo(getNoisex(ax+cw,ay+ch), getNoisey(ax+cw,ay+ch));
           graphics.lineTo(getNoisex(ax,ay+ch),    getNoisey(ax,ay+ch));
           graphics.lineTo(getNoisex(ax,ay),    getNoisey(ax,ay));

          if (mbutton > 0) { mhold += 1; }
          else { mhold = 0; }
          
          a = getTile(tx,ty);
          if (a != null && mhold == 1)
          { 
           mhold = 3;
           if (a.col == 0)
           {
            mode =0x808080;
            a.col = 0x808080 ;
            }
           else
           {
             a.col=0; 
             mode =0;
           }//endif2
          }//endif
          if (a!=null && mhold>3)
          { a.col=mode; }
                                     
        }//onenter


        
        
    }//classend
}

internal class xTile 
{
 public var col:int = 0; 
 public var test:int = 0;
}//xtile