In case Flash no longer exists; a copy of this site is included in the Flashpoint archive's "ultimate" collection.

Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked from: forked f

Copyright amakawa ( http://wonderfl.net/user/amakawa )
MIT License ( http://www.opensource.org/licenses/mit-license.php )
Downloaded from: http://wonderfl.net/c/hLUV

furniturental wish you merry christmas

Vectorvision3DがPV3Dに統合されたらしいと。
ただ、Word3D → text3Dと、VectorShapeMaterial → Letter3DMaterial となってる。
ここ以外はたぶん同じ。
Get Adobe Flash player
by amakawa 10 Dec 2012
    Embed
/**
 * Copyright amakawa ( http://wonderfl.net/user/amakawa )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/jf6j
 */

/**
 * Copyright amakawa ( http://wonderfl.net/user/amakawa )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/hLUV
 */

// forked from jeje's forked from: PV3Dその3
// furniturental wish you merry christmas
/*
    Vectorvision3DがPV3Dに統合されたらしいと。
    ただ、Word3D → text3Dと、VectorShapeMaterial → Letter3DMaterial となってる。
    ここ以外はたぶん同じ。
*/

package
{
    import caurina.transitions.Tweener;
    import flash.display.BitmapData;
    import flash.display.Bitmap;
    import flash.display.Loader;
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.filters.BlurFilter;
    import flash.utils.setInterval;
    import org.papervision3d.cameras.Camera3D;
    import org.papervision3d.materials.special.Letter3DMaterial;
    import org.papervision3d.objects.DisplayObject3D;
    import org.papervision3d.render.BasicRenderEngine;
    import org.papervision3d.scenes.Scene3D;
    import org.papervision3d.typography.Text3D;
    import org.papervision3d.typography.fonts.HelveticaBold;
    import org.papervision3d.view.Viewport3D;
    import org.papervision3d.view.layer.ViewportLayer;
    
    import flash.display.Graphics;
    import flash.display.SpreadMethod;
    import flash.geom.Matrix;
    import flash.display.GradientType;
    import flash.display.InterpolationMethod;

    [SWF(width="960", height="720", backgroundColor="0xFFFFFF", frameRate="60")]
    
    public class PV3D_sample03 extends Sprite
    {
        private var container:Sprite;
        private var viewport:Viewport3D;
        private var scene:Scene3D;
        private var camera:Camera3D;
        private var render:BasicRenderEngine;
        private var rootNode:DisplayObject3D;
        private var words1:Text3D;
        private var words2:Text3D;
        private var words3:Text3D;
        private var theta:Number;
        private var delayTime:Number;
        private var WordMoveType:Number;
        
        private const zoom:Number=30;
        private const focus:Number=30;
        private const distance:Number=600;

        public function PV3D_sample03()
        {
            theta=0;
            WordMoveType=0;
            delayTime=0;

            container=new Sprite();
            addChild(container);
            container.x=stage.stageWidth / 2;
            container.y=stage.stageHeight / 2;

            viewport=new Viewport3D(0, 0, true, true);
            scene=new Scene3D();
            camera=new Camera3D();
            render=new BasicRenderEngine();
            rootNode=scene.addChild(new DisplayObject3D("rootNode"));
            addChild(viewport);
            camera.target=DisplayObject3D.ZERO;
            camera.zoom=zoom;
            camera.focus=focus;

            var mat:Letter3DMaterial=new Letter3DMaterial();
            mat.fillColor=0x009966;
            mat.doubleSided=true;
            mat.doubleSided=mat.interactive=true;
            words1=new Text3D("FLASH", new HelveticaBold(), mat);
            words2=new Text3D("TEXT", new HelveticaBold(), mat);
            words3=new Text3D("Sample", new HelveticaBold(), mat);
            rootNode.addChild(words1);
            rootNode.addChild(words2);
            rootNode.addChild(words3);
            words1.y=90;
            words2.y=20;
            words3.y=-60;
            words1.scale=words2.scale=words3.scale=0.4;

            dispersionWords(words1);
            dispersionWords(words2);
            dispersionWords(words3);
            setInterval(moveWords, 10000);
            addEventListener(Event.ENTER_FRAME, onFrame);

            //グラデーション効果
            var gr:Graphics = this.graphics;
            var matrix:Matrix = new Matrix;
            var colors:Array = [0xDDDDDD,0xFFFFFF];
            var alphas:Array = [1,1];
            var ratios:Array = [0,255];
            //縦方向
            matrix.createGradientBox(100,220,Math.PI/2,110,0);
            gr.beginFill(0xFF0000);
            gr.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix,SpreadMethod.PAD);
            gr.drawRect(0,0,960,720);
        }

        private function dispersionWords(words:Text3D):void
        {
            for each(var word:DisplayObject3D in words.letters)
            {
                word.extra={x:word.x, y:word.y, z:word.z};
                word.x=word.y=word.z=word.scale=0;
                Tweener.addTween(word, {scale:1, x:Math.random() * 2000 - 1000, y:Math.random() * 2000 - 1000, z:Math.random() * 2000 - 1000, rotationX:Math.random() * 360, rotationY:Math.random() * 360, rotationZ:Math.random() * 360, time:3, delay:2 * Math.random() + 1});
            }
        }

        private function moveWords():void
        {
            if (WordMoveType % 2 == 0)
            {
                resetWords(words1);
                resetWords(words2);
                resetWords(words3);
                delayTime=0;
                WordMoveType++;
            }
            else
            {
                breakWords(words1);
                breakWords(words2);
                breakWords(words3);
                WordMoveType++;
            }
        }

        private function resetWords(words:Text3D):void
        {
            for each(var word:DisplayObject3D in words.letters)
            {
                Tweener.addTween(word, {x:word.extra.x, y:word.extra.y, z:word.extra.z, rotationX:0, rotationY:0, rotationZ:0, time:1, transition:"easeOutBounce", delay:delayTime});
                Tweener.addTween(word, {rotationY:720, time:1, delay:delayTime + 2});
                delayTime+=0.1;
            }
        }

        private function breakWords(words:Text3D):void
        {
            for each(var word:DisplayObject3D in words.letters)
            {
                Tweener.addTween(word, {x:Math.random() * 2000 - 1000, y:Math.random() * 2000 - 1000, z:Math.random() * 2000 - 1000, rotationX:Math.random() * 360, rotationY:Math.random() * 360, rotationZ:Math.random() * 360, time:4, delay:3 * Math.random()});
            }
        }

        private function onFrame(e:Event):void
        {
            camera.x=distance * Math.sin(theta * Math.PI / 180);
            camera.z=distance * Math.cos(theta * Math.PI / 180);
            theta+=0.2;

            setBlur(words1);
            setBlur(words2);
            render.renderScene(scene, camera, viewport);
        }

        private function DistanceFromCamera(obj:DisplayObject3D):Number
        {
            var vecX:Number=obj.sceneX - camera.x;
            var vecY:Number=obj.sceneY - camera.y;
            var vecZ:Number=obj.sceneZ - camera.z;
            return Math.sqrt((vecX * vecX) + (vecY * vecY) + (vecZ * vecZ));
        }

        private function setBlur(words:Text3D):void
        {
            for each(var word:DisplayObject3D in words.letters)
            {
                var vpl:ViewportLayer=word.createViewportLayer(viewport, true);
                var d:Number=Math.abs(DistanceFromCamera(word) - distance) / 40;
                vpl.filters=[new BlurFilter(d, d, 1)];
            }
        }
    }
}