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Dead Code Preservation :: Archived AS3 works from wonderfl.net

FPS trace

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by bobby1 31 Jan 2013
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/**
 * Copyright bobby1 ( http://wonderfl.net/user/bobby1 )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/jYs2
 */

// forked from bobby1's 2次ベジェ
package {
    import net.hires.debug.Stats;
    import flash.geom.Rectangle;
    import flash.display.Bitmap;
    import flash.display.BitmapData;
    import flash.utils.Timer;
    import flash.text.TextField;
    import flash.display.Graphics;
    import flash.display.Shape;
    import flash.events.Event;
    import flash.geom.Point;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        
        private var time:Number = 0;
        private var ave:Number = 60;
        private var offset:int=0;
        private function ef(e:Event):void {
            var ratio:Number = 0.95;
            var tmp:Number = new Date().time;
            var fps:Number = ( 1/(0.001*( tmp - time )));
            if(fps>120)return;
            ave = ave*ratio + fps*(1-ratio);
            time = tmp;
            bmp.bitmapData.fillRect( new Rectangle(offset,0,1,100) , 0x00000000 );
            bmp.bitmapData.setPixel32(offset,100-30,0x777777);
            bmp.bitmapData.setPixel32(offset,100-60,0x777777);
            bmp.bitmapData.setPixel32(offset,100-Math.round(stage.frameRate),0xff0000);
            bmp.bitmapData.setPixel32(offset,100-Math.round(ave),0xff8000);
            bmp.bitmapData.setPixel32(offset,100-Math.round(fps),0xffffff);
            offset++;if(offset>100)offset=0;
        }

        private var tf:TextField = new TextField();
        private function makeDebugTF():void{
            tf.width = 200;
            tf.height = 200;
            tf.scaleX = tf.scaleY = 2;
            tf.textColor = 0xffffffff;
        }

        private var bmp:Bitmap = new Bitmap( new BitmapData( 100,100,false, 0x0 ) );
        private function makeDebugView():void{
            bmp.scaleY = bmp.scaleX = 4;
            stage.addChildAt(bmp,0);
        }
        
        public function FlashTest() {
            makeDebugTF();
            makeDebugView();
            
            addEventListener(Event.EXIT_FRAME, ef);
           
            stage.frameRate = 17;
            ave = stage.frameRate;
            
            addChild(new Stats());
        }
        
        
        
        
        
    }
}