package {
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
graphics.lineStyle(1);
var a:Number = 0;
var b:Number = 0;
for(var i:Number = 0; i < 100; i++) {
var q = Math.random() * 10;
var p = Math.random() * 10;
graphics.lineTo(a+p,b+q);
a = a+q; b = b+p;
}
}
}
}