forked from: forked from: 砂ゲー fork with fire
水追加
火追加
/**
* Copyright dramatic_irony ( http://wonderfl.net/user/dramatic_irony )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/j74i
*/
// forked from ZzuRu's forked from: 砂ゲー fork with fire
// forked from lilo's 砂ゲー fork with fire
// forked from kuma360's 砂ゲー
//水追加
//火追加
package
{
import com.bit101.components.*;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
[SWF ( width = 465, height = 465, frameRate = 60 )];
public class Main extends Sprite
{
private var _CANVAS:BitmapData = new BitmapData ( stage.stageWidth , stage.stageHeight , false , 0 ) ;
private var _B0:PushButton ;
private var _B1:PushButton ;
private var _B2:PushButton ;
private var _B3:PushButton ;
private var _B4:PushButton ;
private var _CLICK:Boolean = false ;
private var _COLOR:uint = 0x836034;
private var _BX:int = 0 ;
private var _BY:int = 0 ;
public function Main():void {
//inittrace(stage);
//trace("trace enabled!")
addChild ( new Bitmap ( _CANVAS ) ) ;
_B0 = new PushButton ( this, 10 , 10, "ERASE" ) ;
_B1 = new PushButton ( this, 120 , 10, "WALL" ) ;
_B2 = new PushButton ( this, 230 , 10, "SAND" ) ;
_B3 = new PushButton ( this, 340 , 10, "WATER" ) ;
_B4 = new PushButton ( this, 10, 30, "FIRE" ) ;
_B1.enabled = false ;
_B0.addEventListener ( MouseEvent.CLICK , function ():void { _COLOR = 0x000000 ; _B0.enabled = false ; _B1.enabled = true ; _B2.enabled = true ; _B3.enabled = true ; _B4.enabled = true; } ) ;
_B1.addEventListener ( MouseEvent.CLICK , function ():void { _COLOR = 0x836034 ; _B0.enabled = true ; _B1.enabled = false ; _B2.enabled = true ; _B3.enabled = true ; _B4.enabled = true; } ) ;
_B2.addEventListener ( MouseEvent.CLICK , function ():void { _COLOR = 0xF7E779 ; _B0.enabled = true ; _B1.enabled = true ; _B2.enabled = false ; _B3.enabled = true ; _B4.enabled = true; } ) ;
_B3.addEventListener ( MouseEvent.CLICK , function ():void { _COLOR = 0x80A2F0 ; _B0.enabled = true ; _B1.enabled = true ; _B2.enabled = true ; _B3.enabled = false ; _B4.enabled = true; } ) ;
_B4.addEventListener ( MouseEvent.CLICK , function ():void { _COLOR = 0xFF0000 ; _B0.enabled = true ; _B1.enabled = true ; _B2.enabled = true ; _B3.enabled = true ; _B4.enabled = false;} ) ;
stage.addEventListener ( MouseEvent.MOUSE_DOWN , function ():void { _CLICK = true ; } ) ;
stage.addEventListener ( MouseEvent.MOUSE_UP , function ():void { _CLICK = false; } ) ;
addEventListener ( Event.ENTER_FRAME , RUN ) ;
}
public function RUN ( e:Event ):void {
_CANVAS.lock() ;
////////////////////////////////////
for ( var I:int = 100 ; I < 350 ; ++ I ) {
if ( Math.random() < 1 ) {
_CANVAS.setPixel ( I , 60 , 0xF7E779 ) ;
}
}
////////////////////////////////////
if ( _CLICK && 60 < mouseY && 60 < _BY ) {
for ( var J:int = 0 ; J < 20 ; ++ J ) {
var R:Number = J / 20 ;
_CANVAS.fillRect ( new Rectangle ( _BX * R + mouseX * ( 1 - R ) , _BY * R + mouseY * ( 1 - R ) , 5 , 5 ) , _COLOR ) ;
}
}
_BX = mouseX ;
_BY = mouseY ;
////////////////////////////////////
for ( var X:int = 0 ; X < _CANVAS.width ; ++ X ) {
for ( var Y:int = _CANVAS.height - 1 ; Y >= 0 ; -- Y ) {
var C:uint = _CANVAS.getPixel ( X , Y ) ;
if ( C == 0 ) {
continue ;
}
if ( C == 0xF7E779 ) { // sand
var T:uint ;
var TX:int ;
{//落下
T = _CANVAS.getPixel ( X , Y + 1 ) ;
if ( T == 0 ) {
_CANVAS.setPixel ( X , Y , T ) ;
_CANVAS.setPixel ( X , Y + 1 , C ) ;
continue ;
}
//水より砂の方が重い,適当な確率で場所の置換を許す。
if ( T == 0x80A2F0 && Math.random() < .5 ) {
_CANVAS.setPixel ( X , Y , T ) ;
_CANVAS.setPixel ( X , Y + 1 , C ) ;
continue ;
}
}
{//左右移動
TX = X + Math.floor ( Math.random() * 7 ) - 3 ;
T = _CANVAS.getPixel ( TX , Y ) ;
if ( T == 0 ) {
_CANVAS.setPixel ( X , Y , T ) ;
_CANVAS.setPixel ( TX , Y , C ) ;
continue ;
}
//水より砂の方が重い,適当な確率で場所の置換を許す。
if ( T == 0x80A2F0 && Math.random() < .8 ) {
_CANVAS.setPixel ( X , Y , T ) ;
_CANVAS.setPixel ( TX , Y , C ) ;
continue ;
}
}
}
if ( C == 0x80A2F0 ) {
{//落下
T = _CANVAS.getPixel ( X , Y + 1 ) ;
if ( T == 0 || T == 0xFF0000) { // water stops fire
_CANVAS.setPixel ( X , Y , 0 ) ;
_CANVAS.setPixel ( X , Y + 1 , C ) ;
continue ;
}
}
{//左右移動
TX = X + Math.floor ( Math.random() * 7 ) - 3 ;
T = _CANVAS.getPixel ( TX , Y ) ;
if ( T == 0 ) {
_CANVAS.setPixel ( X , Y , T ) ;
_CANVAS.setPixel ( TX , Y , C ) ;
continue ;
}
}
}
}
}
//////////////////////////////
for ( X = 0 ; X < _CANVAS.width ; ++ X ) {
for ( Y = 61 ; Y < _CANVAS.height ; ++ Y ) {
C = _CANVAS.getPixel( X, Y ) ;
if ( C == 0xFF0000 ) {
var DX:int;
{//浮上
T = _CANVAS.getPixel ( X, Y - 1) ;X
if ( T == 0 || T == C ) {
DX = Math.round ( Math.random() * 2 - 1 );
_CANVAS.setPixel ( X, Y , 0 ) ;
_CANVAS.setPixel ( X + DX, Y - 1, C ) ;
continue;
}
// burn sands and wall
if ( T == 0xF7E779 || T == 0x836034 ) {
_CANVAS.setPixel ( X, Y, 0 ) ;
_CANVAS.setPixel ( X, Y - 1, C) ;
}
}
}
}
}
// clean up
for ( X = 0 ; X < _CANVAS.width ; ++ X ) {
_CANVAS.setPixel ( X, 60, 0 ) ;
}
_CANVAS.unlock() ;
}
}
}
///// WONDERFL TRACE /////
import flash.display.Sprite;
import flash.display.Stage;
import flash.text.TextField;
import flash.text.TextFormat;
function inittrace(s:Stage):void
{
WTrace.initTrace(s);
}
//global trace function
var trace:Function;
//wtreace class
class WTrace
{
private static var FONT:String = "Fixedsys";
private static var SIZE:Number = 12;
private static var TextFields:Array = [];
private static var trace_stage:Stage;
public static function initTrace(stg:Stage):void
{
trace_stage = stg;
trace = wtrace;
}
private static function scrollup():void
{
// maximum number of lines: 100
if (TextFields.length > 100)
{
var removeme:TextField = TextFields.shift();
trace_stage.removeChild(removeme);
removeme = null;
}
for(var x:Number=0;x<TextFields.length;x++)
{
(TextFields[x] as TextField).y -= SIZE*1.2;
}
}
public static function wtrace(... args):void
{
var s:String="";
var tracefield:TextField;
for (var i:int;i < args.length;i++)
{
// imitating flash:
// putting a space between the parameters
if (i != 0) s+=" ";
s+=args[i].toString();
}
tracefield= new TextField();
tracefield.autoSize = "left";
tracefield.text = s;
tracefield.y = trace_stage.stageHeight - 20;
tracefield.textColor = 0xFFFFFF;
var tf:TextFormat = new TextFormat(FONT, SIZE);
tracefield.setTextFormat(tf);
trace_stage.addChild(tracefield);
scrollup();
TextFields.push(tracefield);
}
}