wonderfl particle
click!
/**
* Copyright gameegg ( http://wonderfl.net/user/gameegg )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/iw3Y
*/
package {
import flash.geom.ColorTransform;
import flash.geom.Point;
import flash.events.MouseEvent;
import flash.events.Event;
import flash.filters.BlurFilter;
import flash.text.TextField;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.display.Sprite;
public class WonderflParticle extends Sprite {
private var space:Sprite;
private var bit:Bitmap;
private var bitd:BitmapData;
private var bf:BlurFilter;
private var ctf:ColorTransform;
private var textbox:TextField;
private var dotVector:Vector.<Dot>;
private var mouseDown:Boolean;
public function WonderflParticle() {
graphics.beginFill(0x0);
graphics.drawRect(0,0,465,465);
space = new Sprite();
//addChild(space);
textbox = new TextField();
textbox.x = 110;
textbox.y = 465/2 - textbox.height/2;
textbox.scaleX = 5;
textbox.scaleY = 5;
bitd = new BitmapData(465,465,false,0x000000);
bit = new Bitmap(bitd);
addChild(bit);
textbox.textColor = 0xffffff;
textbox.text = "wonder"
bitd.draw(textbox,textbox.transform.matrix);
textbox.x = 290;
textbox.textColor = 0xaa0000;
textbox.text = "fl"
bitd.draw(textbox,textbox.transform.matrix);
bf = new BlurFilter(16,16,3);
ctf = new ColorTransform(1,1,1,0.5);
mouseDown = false;
dotVector = new Vector.<Dot>();
for(var i:int = 0; i<465; ++i) {
for(var j:int = 0; j<465; ++j) {
var color:Number = bitd.getPixel(j,i);
if(color != 0x0){
var dot:Dot = new Dot(j,i,j,i,color);
dotVector.push(dot);
}
}
}
stage.addEventListener("mouseDown",md);
stage.addEventListener("mouseUp",mu);
addEventListener("enterFrame",ef);
}
private function ef(e:Event):void {
//space.graphics.clear();
bitd.colorTransform(bitd.rect,ctf);
for(var k:int = 0; k < dotVector.length; ++k) {
var tmpdot:Dot = dotVector[k];
if(mouseDown){
//tmpdot.x += (mouseX - tmpdot.x)/10;
//tmpdot.y += (mouseY - tmpdot.y)/10;
tmpdot.sx += (mouseX - tmpdot.x)/100;
tmpdot.sy += (mouseY - tmpdot.y)/100;
}
else {
tmpdot.sx += (tmpdot.ox - tmpdot.x)/100;
tmpdot.sy += (tmpdot.oy - tmpdot.y)/100;
tmpdot.x += (tmpdot.ox - tmpdot.x)/50;
tmpdot.y += (tmpdot.oy - tmpdot.y)/50;
}
tmpdot.update();
//space.graphics.beginFill(tmpdot.color);
//space.graphics.drawCircle(tmpdot.x,tmpdot.y,1);
bitd.setPixel(tmpdot.x,tmpdot.y,tmpdot.color);
}
//graphics.clear();
//bitd.draw(space,space.transform.matrix);
}
private function md(e:MouseEvent):void {
mouseDown = true;
for(var l:int = 0; l < dotVector.length; ++l) {
var tmpdot:Dot = dotVector[l];
var rotation:Number = Math.random()*Math.PI*2;
tmpdot.sx += Math.cos(rotation)*Math.random()*50;
tmpdot.sy -= Math.sin(rotation)*Math.random()*50;
}
}
private function mu(e:MouseEvent):void {
mouseDown = false;
}
}
}
internal class Dot {
public var px:Number = 0;
public var py:Number = 0;
public var x:Number = 0;
public var y:Number = 0;
public var ox:Number = 0;
public var oy:Number = 0;
public var sx:Number = 0;
public var sy:Number = 0;
public var color:Number = 0;
public function Dot(ix:Number,iy:Number,iox:Number,ioy:Number,icolor:Number) {
px = x = ix;
py = y = iy;
ox = iox;
oy = ioy;
color = icolor;
}
public function update():void {
px = x;
py = y;
x += sx;
y += sy;
sx *= 0.95
sy *= 0.95
}
}