spring to each other
/**
* Copyright majoraze ( http://wonderfl.net/user/majoraze )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ijx9
*/
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
public class Spring extends Sprite {
private var spring:Number = .1;
private var friction:Number = .85;
private var springLength:Number = 100;
private var balls:Array;
private var numBalls:Number = 5;
private var currentBall:Ball;
private var txtTest:TextField;
public function Spring() {
init();
}
private function init():void {
txtTest = new TextField();
txtTest.multiline = true;
txtTest.autoSize = TextFieldAutoSize.LEFT;
addChild(txtTest);
balls = [];
for (var i:int = 0; i < numBalls; i++) {
var ball:Ball = new Ball(20);
ball.name = "ball"+i;
ball.x = Math.random() * stage.stageWidth;
ball.y = Math.random() * stage.stageHeight;
addChild(ball);
ball.addEventListener(MouseEvent.MOUSE_DOWN, onPress);
balls.push(ball);
}
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(e:Event):void {
var left:Number = 0;
var right:Number = stage.stageWidth;
var top:Number = 0;
var bottom:Number = stage.stageHeight;
graphics.clear();
graphics.lineStyle(1);
for (var i:int = 0; i < balls.length; i++) {
var ball:Ball = balls[i] as Ball;
//spring the ball
for (var k:int = 0; k < numBalls; k++) {
if (i != k) { // check if the ball isnt springing to itself
if (!ball.isDragging) {
springTo(ball, balls[k]);
}
}
}
//boundaries
if (ball.x + ball.radius > right) {
ball.x = right - ball.radius;
} else if (ball.x - ball.radius < left) {
ball.x = left + ball.radius;
}
if (ball.y + ball.radius > bottom) {
ball.y = bottom - ball.radius;
} else if (ball.y - ball.radius < top) {
ball.y = top + ball.radius;
}
//draw the guide lines
graphics.moveTo(ball.x, ball.y);
if (i != balls.length - 1) {
graphics.lineTo(balls[i+1].x, balls[i+1].y);
} else {
graphics.lineTo(balls[0].x, balls[0].y);
}
}
}
private function springTo(ballA:Ball, ballB:Ball):void {
var dx:Number = ballB.x - ballA.x;
var dy:Number = ballB.y - ballA.y;
var angle:Number = Math.atan2(dy,dx);
var targetX:Number = ballB.x - Math.cos(angle) * springLength;
var targetY:Number = ballB.y - Math.sin(angle) * springLength;
ballA.vx += (targetX - ballA.x) * spring;
ballA.vy += (targetY - ballA.y) * spring;
ballA.vx *= friction;
ballA.vy *= friction;
ballA.x += ballA.vx;
ballA.y += ballA.vy;
}
private function onPress(e:MouseEvent):void {
var ball:Ball = e.currentTarget as Ball;
ball.isDragging = true;
ball.startDrag();
currentBall = ball;
stage.addEventListener(MouseEvent.MOUSE_UP, onRelease);
}
private function onRelease(e:MouseEvent):void {
currentBall.stopDrag();
currentBall.isDragging = false;
}
}
}
//ball class
import flash.display.Sprite;
class Ball extends Sprite {
public var radius:Number;
private var color:uint;
public var vx:Number = 0;
public var vy:Number = 0;
public var isDragging:Boolean = false;
public function Ball(radius:Number = 40, color:uint = 0xff0000) {
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0,0,radius);
graphics.endFill()
}
}