SiON Kaoscillator
SiON Kaoscillator for ver0.58
webpage; http://soundimpulse.sakura.ne.jp/sion-kaoscillator/
/**
* Copyright keim_at_Si ( http://wonderfl.net/user/keim_at_Si )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ijJj
*/
// SiON Kaoscillator for ver0.58
package {
import flash.display.*;
import flash.events.*;
import flash.ui.Keyboard;
import flash.text.TextField;
import org.si.sion.*;
import org.si.sion.events.*;
import org.si.sion.sequencer.SiMMLTrack;
import org.si.sion.utils.SiONPresetVoice;
import org.si.sion.utils.Scale;
import org.si.sound.Arpeggiator;
import com.bit101.components.*;
[SWF(frameRate='30')]
public class kaoscillator extends Sprite {
// driver
public var driver:SiONDriver = new SiONDriver();
// preset voice
public var presetVoice:SiONPresetVoice = new SiONPresetVoice();
// MML data
public var rythmLoop:SiONData;
// control pad
public var controlPad:ControlPad;
// arpeggiator
public var arpeggiator:Arpeggiator;
// constructor
function kaoscillator() {
// compile mml.
var mml:String = "t132;";
mml += "%6@0o3l8$c2cc.c.; %6@1o3$rcrc; %6@2v8l16$[crccrrcc]; %6@3v8o3$[rc8r8];";
mml += "%6@4v8l16o3$aa<a8>a<ga>ararara<e8>;";
rythmLoop = driver.compile(mml);
// set voices of "%6@0-4" from preset
rythmLoop.setVoice(0, presetVoice["valsound.percus1"]);
rythmLoop.setVoice(1, presetVoice["valsound.percus28"]);
rythmLoop.setVoice(2, presetVoice["valsound.percus17"]);
rythmLoop.setVoice(3, presetVoice["valsound.percus23"]);
rythmLoop.setVoice(4, presetVoice["valsound.bass3"]);
// listen click
driver.addEventListener(SiONEvent.STREAM, _onStream);
driver.addEventListener(SiONTrackEvent.BEAT, _onBeat);
stage.addEventListener("mouseDown", _onMouseDown);
stage.addEventListener("mouseUp", _onMouseUp);
stage.addEventListener("keyDown", _onKeyDown);
stage.addEventListener("keyUp", _onKeyUp);
// arpeggiator setting
arpeggiator = new Arpeggiator(new Scale("o1Ajap"), 1, [0,1,2,5,4,3]);
arpeggiator.voice = presetVoice["valsound.lead32"];
arpeggiator.quantize = 4;
arpeggiator.volume = 0.3;
arpeggiator.noteQuantize = 8;
// background
var back:Shape = new Shape();
back.graphics.beginFill(0);
back.graphics.drawRect(0, 0, 465, 465);
back.graphics.endFill();
addChild(back);
// control pad
with(addChild(controlPad = new ControlPad(stage, 320, 320, 0.5, 0.5, 0x4040b0))){
x = y = 56;
}
// labels
Style.LABEL_TEXT = 0xffffff;
new Label(this, 72, 396, "[Ctrl]: Staccarto / [Shift]: Portament");
// play rythmLoop
driver.play(rythmLoop);
}
private function _onMouseDown(e:MouseEvent) : void
{
// set pitch and length
arpeggiator.scaleIndex = controlPad.controlX * 32;
arpeggiator.noteLength = [0.5,1,1,2,4][int(controlPad.controlY * 4 + 0.99)];
// start arpeggio
arpeggiator.play();
}
private function _onMouseUp(e:MouseEvent) : void
{
// stop arpeggio
arpeggiator.stop();
}
private function _onKeyDown(e:KeyboardEvent) : void
{
switch (e.keyCode) {
case Keyboard.SHIFT: arpeggiator.portament = 4; break; // set portament
case Keyboard.CONTROL: arpeggiator.gateTime = 0.25; break; // set staccart
}
}
private function _onKeyUp(e:KeyboardEvent) : void
{
switch (e.keyCode) {
case Keyboard.SHIFT: arpeggiator.portament = 0; break; // reset portament
case Keyboard.CONTROL: arpeggiator.gateTime = 1; break; // reset staccart
}
}
private function _onStream(e:SiONEvent) : void
{
// update arpeggiator pitch and length
arpeggiator.scaleIndex = controlPad.controlX * 24 + 4;
arpeggiator.noteLength = [0.5,1,1,2,4][int(controlPad.controlY * 4 + 0.99)];
}
private function _onBeat(e:SiONTrackEvent) : void
{
controlPad.beat(6);
}
}
}
import flash.display.*;
import flash.events.*;
import flash.filters.BlurFilter;
import flash.geom.*;
class ControlPad extends Bitmap {
public var controlX:Number;
public var controlY:Number;
public var isDragging:Boolean;
public var color:int;
private var buffer:BitmapData;
private var ratX:Number, ratY:Number;
private var prevX:Number, prevY:Number, blurX:int;
private var clsDrawer:Shape = new Shape();
private var canvas:Shape = new Shape();
private var blur:BlurFilter = new BlurFilter(2, 2);
private var pointerSize:Number = 2;
function ControlPad(stage:Stage, width:int, height:int, initialX:Number=0, initialY:Number=0, color:int=0x303090) {
super(new BitmapData(width+32, height+32, false, 0));
buffer = new BitmapData(width*0.125+4, height*0.125+4, false, 0);
clsDrawer.graphics.clear();
clsDrawer.graphics.lineStyle(1, 0xffffff);
clsDrawer.graphics.drawRect(16, 16, width, height);
bitmapData.draw(clsDrawer);
buffer.fillRect(buffer.rect, 0);
this.color = color;
controlX = initialX;
controlY = initialY;
ratX = 1 / width;
ratY = 1 / height;
prevX = buffer.width * controlX;
prevY = buffer.height * controlY;
blurX = 0;
addEventListener("enterFrame", _onEnterFrame);
stage.addEventListener("mouseMove", _onMouseMove);
stage.addEventListener("mouseDown", function(e:Event):void { isDragging = true; } );
stage.addEventListener("mouseUp", function(e:Event):void { isDragging = false; });
}
private var matrix:Matrix = new Matrix(8, 0, 0, 8, 0, 0);
private function _onEnterFrame(e:Event) : void {
var x:Number = (buffer.width - 4) * controlX + 2;
var y:Number = (buffer.height - 4) * (1-controlY) + 2;
canvas.graphics.clear();
canvas.graphics.lineStyle(pointerSize, color);
canvas.graphics.moveTo(prevX, prevY);
canvas.graphics.lineTo(x, y);
buffer.applyFilter(buffer, buffer.rect, buffer.rect.topLeft, blur);
buffer.draw(canvas, null, null, "add");
bitmapData.draw(buffer, matrix);
bitmapData.draw(clsDrawer);
prevX = x + blurX;
prevY = y;
blurX = 1 - blurX;
pointerSize *= 0.75;
}
private function _onMouseMove(e:MouseEvent) : void {
if (isDragging) {
controlX = (mouseX - 16) * ratX;
controlY = 1 - (mouseY - 16) * ratY;
if (controlX < 0) controlX = 0;
else if (controlX > 1) controlX = 1;
if (controlY < 0) controlY = 0;
else if (controlY > 1) controlY = 1;
}
}
public function beat(size:int) : void {
pointerSize = size;
}
}