forked from: forked from: H2o
H2O
...
@author _s
/**
* Copyright Colette ( http://wonderfl.net/user/Colette )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/iO2q
*/
// forked from demouth's forked from: H2o
package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.BlurFilter;
/**
* H2O
* ...
* @author _s
*/
public class Main extends Sprite
{
public var atoms:Vector.<Atom> = new Vector.<Atom>();
[SWF(width="465", height="465", frameRate="40")]
public function Main():void
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
this.x = this.stage.stageWidth/2;
this.y = this.stage.stageHeight/2;
this.create();
this.addEventListener(Event.ENTER_FRAME , this.enterFrameHandler);
}
private function create():void
{
for (var i:int = 0; i < 100; i++)
{
var a:Atom = new Atom();
a.x = Math.random() * 200 - 100 ;
a.y = Math.random() * 200 - 100 ;
a.z = Math.random() * 200 - 100;
a.vx = Math.random() * 2 - 1;
a.vy = Math.random() * 2 - 1;
a.vz = Math.random() * 2 - 1;
a.rotationX = Math.random() * 90 - 45;
a.rotationY = Math.random() * 90 - 45;
a.rotationZ = Math.random() * 90 - 45;
this.addChild(a);
this.atoms[i] = a;
}
}
private function enterFrameHandler(event:Event):void
{
this.move();
this.moveCenter();
this.check();
this.rotationY += 0.5;
this.rotationX += 0.2;
this.rotationZ += 0.05;
}
private function check():void
{
for (var i:int = 0; i < this.atoms.length-1; i++)
{
var a1:Atom = this.atoms[i];
for (var j:int = i+1; j < this.atoms.length; j++)
{
var a2:Atom = this.atoms[j];
var dist:Number = Math.sqrt(a1.x * a1.x + a1.y * a1.y + a1.z * a1.z);
if (dist < 20) this.chemistry(a1, a2);
}
}
}
public function chemistry(a1:Atom , a2:Atom):void
{
if ((a1.state == Atom.H) && (a2.state == Atom.H))
{
a1.change(Atom.H2);
a2.change(Atom.H2);
}
else if (
(a1.state == Atom.S) && (a2.state == Atom.H2) ||
(a1.state == Atom.H2) && (a2.state == Atom.S)
)
{
a1.change(Atom.H2S);
a2.change(Atom.H2S);
}
}
private function move():void
{
for (var i:int = 0; i < this.atoms.length; i++)
{
var a:Atom = this.atoms[i];
a.x += a.vx;
a.y += a.vy;
a.z += a.vz;
a.filters = [new BlurFilter(Math.abs(a.z/20),Math.abs(a.z/20))];
}
}
private function moveCenter():void
{
for (var i:int = 0; i < this.atoms.length; i++)
{
var a:Atom = this.atoms[i];
if (Math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z) > 500)
{
a.vx -= a.x / 500;
a.vy -= a.y / 500;
a.vz -= a.z / 500;
}
}
}
}
}
import flash.display.Sprite;
import flash.text.TextField;
class Atom extends Sprite
{
public var mass:Number = 1;
public var vx:Number = 0;
public var vy:Number = 0;
public var vz:Number = 0;
public static const H:String = "H";
public static const H2:String = "H2";
public static const S:String = "S";
public static const H2S:String = "H2S";
public var state:String = "";
private var t:TextField = new TextField();
public function Atom()
{
super();
this.addChild(this.t);
this.init();
}
private function init():void
{
if (Math.random() > 0.5) this.change(H)
else this.change(S);
this.t.width = t.textWidth + 5;
this.t.height = t.textHeight + 5;
}
public function change(state:String):void
{
switch (state)
{
case H:
this.t.htmlText = '<font size="20" color="#66CC22">' + H +'</font>';
this.state = H;
break;
case H2:
this.t.htmlText = '<font size="20" color="#9966BB">' + H2 +'</font>';
this.state = H2;
break;
case S:
this.t.htmlText = '<font size="20" color="#6699BB">'+ S +'</font>';
this.state = S;
break;
case H2S:
this.t.htmlText = '<font size="20" color="#3333BB">'+ H2S +'</font>';
this.state = H2S;
break;
}
this.t.width = t.textWidth + 5;
this.t.height = t.textHeight + 5;
}
}