flash on 2010-8-7
/**
* Copyright meika_kouri ( http://wonderfl.net/user/meika_kouri )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/i7Uw
*/
package {
import flash.events.Event;
import flash.display.Sprite;
public class Xrotate extends Sprite {
private var squere:Sprite;
public function Xrotate() {
// rotationXを試してみる。
squere = new Sprite();
squere.graphics.lineStyle(2, 0x000000);
squere.graphics.beginFill(0x00FF00);
squere.graphics.drawRect(0, 0, 100, 100);
squere.x = stage.stageWidth / 2; //基準点を中央寄せ
squere.y = stage.stageHeight / 2;
squere.z = 0;
addChild(squere);
//squere.rotationX = 90;
addEventListener(Event.ENTER_FRAME, rotate);
}
//向きが判り易いようにENTER_FRAMEで回してみる。
private function rotate(e:Event):void{
squere.rotationX += 10;
}
}
}