forked from: sample 5
/**
* Copyright rettuce ( http://wonderfl.net/user/rettuce )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/hese
*/
// forked from soundkitchen's sample 5
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.events.Event;
import flash.filters.DropShadowFilter;
import caurina.transitions.Tweener;
import caurina.transitions.properties.FilterShortcuts;
[SWF(width=465, height=465, frameRate=30, backgroundColor=0xFFFFFF)]
public class Sample extends Sprite
{
public static const STD_POINT:Number = 150;
public static const STD_DISTANCE:Number = 32;
public static const STD_BLUR:Number = 32;
private var light:Sprite;
private var ball:Sprite;
private var nowDeg:Number;
public function Sample():void
{
// FilterShortcuts を有効化
FilterShortcuts.init();
// light を作成
light = new Sprite();
light.x = stage.stageWidth / 2;
light.y = stage.stageHeight / 2;
light.graphics.beginFill(0xFF0000);
light.graphics.drawCircle(0, 0, 20);
light.graphics.endFill();
addChild(light);
// ball を作成
ball = new Sprite();
ball.x = light.x;
ball.y = light.y;
ball.filters = [new DropShadowFilter(0, 0, 0, .5, 0, 0)];
nowDeg = Math.atan2(ball.y - stage.stageHeight/2,ball.x - stage.stageWidth/2) / Math.PI * 180;
ball.graphics.beginFill(0);
ball.graphics.drawCircle(0, 0, 20);
ball.graphics.endFill();
addChild(ball);
// stage のクリックイベントにリスナーを登録
stage.addEventListener(MouseEvent.CLICK, clickHandler);
}
private function clickHandler(evt:MouseEvent):void
{
var dx:Number = mouseX - light.x;
var dy:Number = mouseY - light.y;
var dp:Number = Math.sqrt(dx * dx + dy * dy) / STD_POINT;
var degrees:Number = Math.atan2(dy, dx) / Math.PI * 180;
var deg:Number = degrees - nowDeg;
if ( deg > 180 || deg < -180 )
{
if (deg < -180) { deg = 360 + deg; }
else if (deg > 180) { deg = -(360 - deg); }
}
Tweener.addTween(ball, {
x: mouseX,
y: mouseY,
_DropShadow_angle: nowDeg + deg,
_DropShadow_distance: dp * STD_DISTANCE,
_DropShadow_blurX: dp * STD_BLUR,
_DropShadow_blurY: dp * STD_BLUR,
time: 1,
transition: "easeInOutCubic"
});
nowDeg = nowDeg + deg;
if (nowDeg > 360) nowDeg -= 360;
else if (nowDeg < -360) nowDeg += 360;
}
}
}