Lifespan
/**
* Copyright onedayitwillmake ( http://wonderfl.net/user/onedayitwillmake )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/hWSbt
*/
package
{
import frocessing.FC;
import frocessing.color.ColorHSV;
import frocessing.display.F5MovieClip2D;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[SWF(width=465,height=465,backgroundColor="0x0", frameRate="60")]
public class LifeCycle extends F5MovieClip2D {
public function LifeCycle()
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
percent = -Math.random()*Math.PI *2 - Math.PI; // Magic number i made up
}
public function setup():void
{
strokeCap( FC.CAPS_STYLE_NONE );
noStroke();
}
private var percent :Number;
private var HSV:ColorHSV = new ColorHSV(Math.random() * 360, 0.9, 1.0);
private var arcs:Array = [];
public function draw():void
{
percent -= 0.003;
translate( stage.stageWidth/2, stage.stageHeight / 2 );
var fatness :Number = 1 + stage.mouseX/stage.stageWidth * 100
var center :Number = Math.max(50, fatness+5)
var buffer :Number = 2;
var arcCount :int = 3 + ((stage.mouseY / (stage.stageHeight/2)) * 15);
for(var i:int = 0; i < arcCount; i++)
{
if(arcs[i] == undefined ) arcs[i] = 0.0;
var divisor:Number = (i+1) / arcCount;
// Figure out where we want to end up, slide their slowly
var endArc:Number = (Math.PI * 2) * percent * divisor;
endArc = endArc % (Math.PI * 2);
var myArc:Number = arcs[i]- (arcs[i] - endArc) * 0.25;
HSV.h = divisor * 120 + 180;
// Draw an 2 arcs fill in the middle
beginFill( HSV.value );
moveTo( center - fatness + 5, 0 );
arcTo( 0, 0, center, center, 0, myArc, 0 );
arcTo( 0, 0, center - fatness, center - fatness, myArc , 0 );
endFill();
// move out
center += fatness + buffer;
arcs[i] = myArc; // Save this to ease next time
}
}
}
}