ProjectionMappingできるかな4
swfファイルを貼り付けられるようにLoadSWFを追加。drawするbitmapDataを200*200にした。
/**
* Copyright umhr ( http://wonderfl.net/user/umhr )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/hSWu
*/
package
{
import flash.display.Sprite;
import flash.events.Event;
/**
* ...
* @author umhr
*/
[SWF(width = 465, height = 465, backgroundColor = 0x000000, frameRate = 30)]
public class WonderflMain extends Sprite
{
private var maru:Sprite = new Sprite();
public function WonderflMain():void
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
stage.scaleMode = "noScale";
stage.align = "TL";
addChild(new Canvas());
stage.addEventListener(Event.RESIZE, stage_resize);
stage_resize(null);
}
private function stage_resize(event:Event):void
{
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
graphics.endFill();
}
}
}
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Point;
/**
* ...
* @author umhr
*/
class Box extends Sprite
{
public function Box()
{
init();
}
private function init():void
{
if (stage) onInit();
else addEventListener(Event.ADDED_TO_STAGE, onInit);
}
private var _handleList:Vector.<Sprite> = new Vector.<Sprite>();
private var _diamondList:Vector.<Diamond> = new Vector.<Diamond>();
//private var _movieResource:MovieResource = new MovieResource();
private var _resourceManager:ResourceManager = ResourceManager.getInstance();
private var _isHideUI:Boolean;
private function onInit(event:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, onInit);
// entry point
var n:int = 0;
var i:int = 0;
for (i = 0; i < 3; i++)
{
var diamond:Diamond = new Diamond();
addChild(diamond);
_diamondList[i] = diamond;
diamond.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
}
n = 7;
for (i = 0; i < n; i++)
{
var handle:Sprite = new Sprite();
handle.graphics.lineStyle(0, 0xFFFFFF);
handle.graphics.beginFill(0xFF0000, 0.3);
handle.graphics.drawCircle(0, 0, 10);
handle.graphics.endFill();
if(i > 0){
handle.x = Math.sin((i / 6) * 2 * Math.PI) * 100;
handle.y = -Math.cos((i / 6) * 2 * Math.PI) * 100;
}
handle.addEventListener(MouseEvent.MOUSE_DOWN, handle_mouseDown);
addChild(handle);
_handleList.push(handle);
}
x = 200;
y = 200;
}
private function mouseDown(event:MouseEvent):void
{
startDrag();
parent.addChild(this);
}
private function handle_mouseDown(event:MouseEvent):void
{
var handle:Sprite = (event.target) as Sprite;
handle.startDrag();
}
public function mouseUp():void
{
stopDrag();
var n:int = _handleList.length;
for (var i:int = 0; i < n; i++)
{
_handleList[i].stopDrag();
}
}
public function enterFrame():void
{
if (hasEventListener(Event.ADDED_TO_STAGE)) {
return;
}
_diamondList[0].setDiamond(Vector.<Point>([new Point(_handleList[0].x, _handleList[0].y),new Point(_handleList[1].x, _handleList[1].y),new Point(_handleList[2].x, _handleList[2].y),new Point(_handleList[3].x, _handleList[3].y)]));
_diamondList[1].setDiamond(Vector.<Point>([new Point(_handleList[0].x, _handleList[0].y),new Point(_handleList[5].x, _handleList[5].y),new Point(_handleList[4].x, _handleList[4].y),new Point(_handleList[3].x, _handleList[3].y)]));
_diamondList[2].setDiamond(Vector.<Point>([new Point(_handleList[0].x, _handleList[0].y),new Point(_handleList[1].x, _handleList[1].y),new Point(_handleList[6].x, _handleList[6].y),new Point(_handleList[5].x, _handleList[5].y)]));
var bitmapData:BitmapData = _resourceManager.getBitmapData();
_diamondList[0].bitmapData = bitmapData.clone();
_diamondList[1].bitmapData = bitmapData.clone();
_diamondList[2].bitmapData = bitmapData.clone();
}
public function set isHideUI(value:Boolean):void
{
if (_isHideUI == value) { return; };
_isHideUI = value;
var i:int;
var n:int = _handleList.length;
for (i = 0; i < n; i++)
{
_handleList[i].visible = !_isHideUI;
}
n = _diamondList.length;
for (i = 0; i < n; i++)
{
_diamondList[i].isHideUI = _isHideUI;
}
}
public function getPositionList():Vector.<Point> {
var result:Vector.<Point> = new Vector.<Point>();
result[0] = new Point(x, y);
var i:int;
var n:int = _handleList.length;
for (i = 0; i < n; i++)
{
result.push(new Point(_handleList[i].x, _handleList[i].y));
}
return result;
}
public function setPositionList(positionList:Vector.<Point>):void {
x = positionList[0].x;
y = positionList[0].y;
var i:int;
var n:int = positionList.length - 1;
for (i = 0; i < n; i++)
{
_handleList[i].x = positionList[i + 1].x;
_handleList[i].y = positionList[i + 1].y;
}
}
}
import flash.display.BitmapData;
import flash.geom.Matrix;
import flash.media.Camera;
import flash.media.Video;
/**
* ...
* @author umhr
*/
class CameraManager
{
private static var _instance:CameraManager;
public function CameraManager(block:SingletonBlock){init();}
public static function getInstance():CameraManager{
if ( _instance == null ) {_instance = new CameraManager(new SingletonBlock());};
return _instance;
}
private var _bitmapData:BitmapData;
private var _video:Video;
private var _matrix:Matrix;
private var _isCameraChecked:Boolean;
private function init():void
{
setSize(100, 100);
}
public function setSize(width:int, height:int):void {
_matrix = new Matrix();
var scale:Number = Math.max(width / 320, height / 240);
_matrix.scale(scale, scale);
_matrix.translate((width - 320 * scale) * 0.5, (height - 240 * scale) * 0.5);
_bitmapData = new BitmapData(width, height);
}
private function setCamera():void
{
var camera:Camera = Camera.getCamera();
//カメラの存在を確認
if (camera) {
camera.setMode(320, 240, 15);
_video = new Video(320, 240);
_video.attachCamera(camera);
_video.width = 320;
_video.height = 240;
} else {
trace("カメラが見つかりませんでした。");
}
_isCameraChecked = true;
}
public function getBitmapData():BitmapData {
if(_video){
_bitmapData.draw(_video, _matrix);
}else if (_isCameraChecked) {
}else{
setCamera();
}
return _bitmapData;
}
}
class SingletonBlock { };
import com.bit101.components.PushButton;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.geom.Point;
import flash.ui.Mouse;
/**
* ...
* @author umhr
*/
class Canvas extends Sprite
{
public function Canvas()
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private var _isHideUI:Boolean;
private var _controller:Sprite = new Sprite();
private var _boxCanvas:Sprite = new Sprite();
private var _boxList:Vector.<Box> = new Vector.<Box>();
private var _mouseMoveCount:int = 0;
private var _sandBox:Sprite = new Sprite();
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
stage.addEventListener(MouseEvent.MOUSE_UP, stage_mouseUp);
stage.addEventListener(MouseEvent.MOUSE_MOVE, stage_mouseMove);
addEventListener(Event.ENTER_FRAME, enterFrame);
addChild(_boxCanvas);
addChild(_controller);
new PushButton(_controller, 0, 0, "AddBox", addBox);
new PushButton(_controller, 120, 0, "RemoveBox", removeBox);
new PushButton(_controller, 0, 30, "FullScreen", onFullScreen);
new PushButton(_controller, 0, 60, "WebCam", onWebCam);
new PushButton(_controller, 0, 90, "LoadSWC", onLoadSWC);
setBox();
}
private function onLoadSWC(event:MouseEvent):void {
if (event.target.label == "LoadSWC") {
var loadFile:LoadFile = new LoadFile();
loadFile.addEventListener(Event.COMPLETE, loadFile_complete);
loadFile.Start();
event.target.label = "UnLoadSWC";
}else if(event.target.label == "UnLoadSWC") {
ResourceManager.getInstance().displayObject = null;
event.target.label = "LoadSWC";
}
}
private function loadFile_complete(event:Event):void
{
addChild(_sandBox);
var content:Sprite = event.target.content;
_sandBox.visible = false;
ResourceManager.getInstance().displayObject = content;
_sandBox.addChild(content);
}
private function setBox():void
{
var boxArray:Vector.<Vector.<Point>> = SharedObjectManager.getInstance().getData();
var n:int = boxArray.length;
for (var i:int = 0; i < n; i++)
{
var box:Box = new Box();
_boxCanvas.addChild(box);
_boxList.push(box);
box.setPositionList(boxArray[i]);
}
if (n == 0) {
addBox(null);
}
}
private function stage_mouseMove(e:MouseEvent):void
{
_mouseMoveCount = 0;
}
private function addBox(event:MouseEvent):void {
var box:Box = new Box();
_boxCanvas.addChild(box);
_boxList.push(box);
}
private function removeBox(event:MouseEvent):void {
var n:int = _boxCanvas.numChildren;
if (n == 0) {
return;
}
var box:Box = _boxCanvas.getChildAt(n - 1) as Box;
_boxCanvas.removeChild(box);
for (var i:int = 0; i < n; i++)
{
if (_boxList[i] == box) {
_boxList.splice(i, 1);
return;
}
}
}
private function onFullScreen(event:MouseEvent):void {
if(stage.displayState == "normal"){
stage.displayState = "fullScreen";
}else{
stage.displayState = "normal";
}
}
private function onWebCam(event:MouseEvent):void {
ResourceManager.isCamera = !ResourceManager.isCamera;
}
private function enterFrame(event:Event):void
{
var n:int = _boxList.length;
for (var i:int = 0; i < n; i++)
{
_boxList[i].enterFrame();
}
_mouseMoveCount ++;
isHideUI = (_mouseMoveCount > 150);
if (_mouseMoveCount == 30) {
save();
}
}
private function stage_mouseUp(event:MouseEvent):void
{
var n:int = _boxList.length;
for (var i:int = 0; i < n; i++)
{
_boxList[i].mouseUp();
}
}
public function save():void {
var boxArray:Array = [];
var n:int = _boxCanvas.numChildren;
for (var i:int = 0; i < n; i++)
{
var box:Box = _boxCanvas.getChildAt(i) as Box;
var pointList:Array = [];
var positionList:Vector.<Point> = box.getPositionList();
var m:int = positionList.length;
for (var j:int = 0; j < m; j++)
{
pointList[j] = { x:positionList[j].x, y:positionList[j].y };
}
boxArray[i] = pointList;
}
SharedObjectManager.getInstance().setData(boxArray);
}
public function get isHideUI():Boolean
{
return _isHideUI;
}
public function set isHideUI(value:Boolean):void
{
if (_isHideUI == value) { return; };
_isHideUI = value;
if (_isHideUI) {
Mouse.hide();
}else {
Mouse.show();
}
_controller.visible = !_isHideUI;
var n:int = _boxList.length;
for (var i:int = 0; i < n; i++)
{
_boxList[i].isHideUI = _isHideUI;
}
}
}
import flash.display.BitmapData;
import flash.display.Shape;
import flash.display.Sprite;
import flash.geom.Point;
/**
* ...
* @author umhr
*/
class Diamond extends Sprite
{
private var _line:Shape = new Shape();
private var _fill:Shape = new Shape();
private var _isHideUI:Boolean;
private var _bitmapData:BitmapData;
public function Diamond()
{
init();
}
private function init():void
{
addChild(_line);
addChild(_fill);
}
public function setDiamond(positionList:Vector.<Point>):void {
_line.graphics.clear();
if(!_isHideUI){
_line.graphics.lineStyle(0, 0x00FF00);
_line.graphics.moveTo(positionList[0].x, positionList[0].y);
_line.graphics.lineTo(positionList[1].x, positionList[1].y);
_line.graphics.lineTo(positionList[2].x, positionList[2].y);
_line.graphics.lineTo(positionList[3].x, positionList[3].y);
_line.graphics.lineTo(positionList[0].x, positionList[0].y);
}
draw(positionList);
}
public function get bitmapData():BitmapData {
return _bitmapData;
}
public function set bitmapData(value:BitmapData):void {
_bitmapData = value;
}
public function draw(positionList:Vector.<Point>):void {
if (_bitmapData) {
_fill.graphics.clear();
_fill.graphics.beginBitmapFill(_bitmapData, null, false, true);
_fill.graphics.drawTriangles.apply(this, getTriangles(positionList));
_fill.graphics.endFill();
}
}
private function getTriangles(positionList:Vector.<Point>):Array {
var vertices:Vector.<Number> = new Vector.<Number>();
// x方向の分割数
var partitionX:int = 4;
// y方向の分割数
var partitionY:int = 4;
var p0:Point = positionList[0];
var p1:Point = positionList[1];
var p2:Point = positionList[3];
var p3:Point = positionList[2];
var m:int = partitionY + 1;
for (var j:int = 0; j < m; j++)
{
var dy:Number = j / (m - 1);
var t0x:Number = (p2.x - p0.x) * dy + p0.x;
var t0y:Number = (p2.y - p0.y) * dy + p0.y;
var t1x:Number = (p3.x - p1.x) * dy + p1.x;
var t1y:Number = (p3.y - p1.y) * dy + p1.y;
var n:int = partitionX + 1;
for (var i:int = 0; i < n; i++)
{
var dx:Number = i / (n - 1);
vertices.push((t1x - t0x) * dx + t0x, (t1y - t0y) * dx + t0y);
}
}
var indices:Vector.<int> = new Vector.<int>();
m = partitionY;
for (j = 0; j < m; j++)
{
var ty:int = j * (partitionX + 1);
n = partitionX;
for (i = 0; i < n; i++)
{
indices.push(ty + i + 0, ty + i + 1, ty + i + n + 2);
indices.push(ty + i + 0, ty + i + n + 1, ty + i + n + 2);
}
}
var uvtData:Vector.<Number> = new Vector.<Number>();
m = partitionY+1;
for (j = 0; j < m; j++)
{
n = partitionX+1;
for (i = 0; i < n; i++)
{
uvtData.push(i / (n - 1), j / (m - 1));
}
}
return [vertices, indices, uvtData];
}
public function set isHideUI(value:Boolean):void
{
if (_isHideUI == value) { return; };
_isHideUI = value;
}
}
import flash.display.Loader;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.IOErrorEvent;
import flash.net.FileReference;
import flash.system.LoaderContext;
import flash.utils.ByteArray;
class LoadFile extends EventDispatcher{
private var _fileReference:FileReference;
/**
* 開始
*/
public function Start():void
{
if(_fileReference){
return;
}
_fileReference = new FileReference();
_fileReference.browse();
_fileReference.addEventListener(Event.SELECT,atSelect);
}
public var content:*;
/**
* ファイルの選択が完了すると動く
* @param event
*
*/
private function atSelect(event:Event):void{
_fileReference.removeEventListener(Event.SELECT, atSelect);
_fileReference.addEventListener(Event.COMPLETE, atFileComplete);
_fileReference.load();
}
/**
* 選択したファイルを読み込み完了すると動く
* @param event
*
*/
private function atFileComplete(event:Event):void{
_fileReference.removeEventListener(Event.COMPLETE, atFileComplete);
var loader:Loader = new Loader();
var byteArray:ByteArray = event.target.data as ByteArray;
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, atBytesComplete);
loader.loadBytes(byteArray, new LoaderContext());
}
/**
* 読み込んだファイルのバイトアレイを変換完了で動く
* @param event
*
*/
private function atBytesComplete(event:Event):void {
event.target.removeEventListener(Event.COMPLETE, atBytesComplete);
content = event.target.content;
dispatchEvent(event);
_fileReference = null;
}
}
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.DisplayObject;
import flash.display.PixelSnapping;
import flash.display.Shape;
import flash.display.Sprite;
import flash.geom.Matrix;
import flash.geom.Rectangle;
/**
* ...
* @author umhr
*/
class ResourceManager
{
private static var _instance:ResourceManager;
public function ResourceManager(block:SingletonBlock){init();}
public static function getInstance():ResourceManager{
if ( _instance == null ) {_instance = new ResourceManager(new SingletonBlock());};
return _instance;
}
static public var isCamera:Boolean;
private var _width:int = 200;
private var _height:int = 200;
private var _displayObject:DisplayObject;
private function init():void
{
CameraManager.getInstance().setSize(_width, _height);
}
private function getResource():Shape
{
var result:Shape = new Shape();
var tx:Number = 0;
var ty:Number = 0;
for (var i:int = 0; i < 25; i++)
{
tx = (i * (_width/5)) % _width;
ty = int(i / 5) * (_height/5);
if (new Date().seconds*0.5 > i) {
result.graphics.beginFill(0x666666);
}else {
result.graphics.beginFill(0x0000FF);
}
result.graphics.drawRect(tx, ty, (_width*0.1), (_height*0.1));
if (new Date().seconds * 0.5 > i + 0.5) {
result.graphics.beginFill(0x888888);
}else {
result.graphics.beginFill(0x0000FF);
}
result.graphics.drawRect(tx + (_width*0.1), ty + (_height*0.1), (_width*0.1), (_height*0.1));
result.graphics.endFill();
}
result.graphics.endFill();
result.graphics.beginFill(0xFFFF00);
result.graphics.drawRect(0, 0, _width, _height);
result.graphics.drawRect(_width*0.025, _height*0.025, _width*0.95, _height*0.95);
result.graphics.endFill();
result.graphics.beginFill(0xFF0000, 1);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.40);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.39);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.30);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.29);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.20);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.19);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.10);
result.graphics.drawCircle(_width*0.5, _height*0.5, _width*0.09);
result.graphics.endFill();
return result;
}
public function getBitmapData():BitmapData {
if (ResourceManager.isCamera) {
return CameraManager.getInstance().getBitmapData();
}
var result:BitmapData = new BitmapData(_width, _height, true, 0xFF000000);
if (_displayObject) {
var bitmap:Bitmap = new Bitmap(new BitmapData(465, 465, false, 0xFF000000), "auto", true);
var dx:Number = _width / 465;
var dy:Number = _height / 465;
bitmap.bitmapData.draw(_displayObject, new Matrix(dx, 0, 0, dy), null, null, null,true);
result.draw(bitmap, null, null, null, null,true);
}else {
result.draw(getResource());
}
return result;
}
public function set displayObject(value:DisplayObject):void {
_displayObject = value;
}
}
import flash.geom.Point;
import flash.net.SharedObject;
/**
* ...
* @author umhr
*/
class SharedObjectManager
{
private static var _instance:SharedObjectManager;
public function SharedObjectManager(block:SingletonBlock){init();}
public static function getInstance():SharedObjectManager{
if ( _instance == null ) {_instance = new SharedObjectManager(new SingletonBlock());};
return _instance;
}
private function init():void
{
}
public function setData(data:Array ):void {
var sharedObject:SharedObject = SharedObject.getLocal("jpMztmMapping", "/");
if (sharedObject) {
var soData:Object = sharedObject.data;
soData["list"] = data;
sharedObject.flush();
}
}
public function getData():Vector.<Vector.<Point>> {
var sharedObject:SharedObject = SharedObject.getLocal("jpMztmMapping", "/");
if (sharedObject && sharedObject.data && sharedObject.data["list"]) {
var soData:Object = sharedObject.data;
var boxArray:Vector.<Vector.<Point>> = new Vector.<Vector.<Point>>();
var n:int = soData.list.length;
for (var i:int = 0; i < n; i++)
{
var pointList:Vector.<Point> = new Vector.<Point>();
var m:int = soData.list[i].length;
for (var j:int = 0; j < m; j++)
{
pointList[j] = new Point(soData.list[i][j].x, soData.list[i][j].y );
}
trace(pointList)
boxArray[i] = pointList;
}
//trace(boxArray)
return boxArray;
}else {
return new Vector.<Vector.<Point>>();
}
}
}