In case Flash no longer exists; a copy of this site is included in the Flashpoint archive's "ultimate" collection.

Dead Code Preservation :: Archived AS3 works from wonderfl.net

Made by accident haha




package {  
import flash.display.Sprite;  
 [SWF(backgroundColor=0xffffff)]

  public class T extends Sprite{function T(){with(addChild(new N(0))){x=y=232.5;}}}
  
}

class N extends flash.display.Sprite {
  function N(n:int){
    import gs.*;
    import gs.easing.*;
    import flash.display.BlendMode;
    scaleX=scaleY=1;
    graphics.beginFill(0xffffff66);
    for(var r:Number=0;r<2*Math.PI;r+=Math.PI/8)
        graphics.drawCircle(50*Math.cos(r),50*Math.sin(r),70);
        TweenMax.to(this, 1, {glowFilter:{color:0xff9944, alpha:.9, blurX:10, blurY:10, strength:2, quality:2}});
        TweenMax.to(this, .1, {BlendMode:BlendMode.INVERT}); 
    if(n>0) addChild(new N(n-1)).y=36;    
    addEventListener("enterFrame",function(e:*):void{e.target.rotation--;});

  }
}