/////////////////////////////////////////////////////////
The 25-Line ActionScript Contestの
November/December Finalistsの Entry 059を移植した。
オリジナルより読みやすいと思う。
オリジナルはBen Morrison氏作
クリックで3Dモードを切り替え
ESCキーでカラーモードが切り替わります。
/////////////////////////////////////////////////////////
Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// forked from mtok's code on 2009-1-11
///////////////////////////////////////////////////////////
// The 25-Line ActionScript Contestの
// November/December Finalistsの Entry 059を移植した。
// オリジナルより読みやすいと思う。
// オリジナルはBen Morrison氏作
// クリックで3Dモードを切り替え
// ESCキーでカラーモードが切り替わります。
///////////////////////////////////////////////////////////
/**
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package
{
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.KeyboardEvent;
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.geom.Matrix;
import flash.geom.Matrix3D;
import flash.geom.Point;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFieldType;
import flash.text.TextFormat;
import flash.utils.getTimer;
[SWF(width=465, height=465, backgroundColor=0x000000, frameRate=24)]
public class TVDot extends Sprite
{
private var screen:Sprite;
private var tf:TextField;
private var colorMode:int = 0;
private var mode:Boolean = true; //3D
private var textColors:Array = [0xFFFFFF, 0x000000, 0x000000];
private var bmpW:int = 40;//横方向のドットの数
private var bmpH:int = 24;//縦方向のドットの数
private var bmp:BitmapData;
private var dotSize:Number = 24;
private var tx:Number = 45;
private var scrollx:Number = 2;
public function TVDot()
{
addEventListener(Event.ADDED_TO_STAGE, addedToStage);
}
private function addedToStage(e:Event):void
{
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.addEventListener(MouseEvent.CLICK, clickHandler);
addChild(screen = new Sprite());
screen.transform.matrix3D = new Matrix3D(Vector.<Number>([
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
465*0.5, 465*0.5, 450, 1]));
tf = new TextField();
tf.autoSize = TextFieldAutoSize.LEFT;
tf.defaultTextFormat = new TextFormat("_sans", 22);
tf.text = "upclose: an experiment with virtual lcd pixels. [esc] change color mode, click toggles 3d, keyboard edits text";
tf.type = TextFieldType.INPUT;
tf.setSelection(tf.text.length, tf.text.length);
tf.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
bmp = new BitmapData(bmpW, bmpH, false, 0x000000);
addEventListener(Event.ENTER_FRAME, enterFrameHandler);
}
private function keyDownHandler(e:KeyboardEvent):void
{
if (e.keyCode == 27) {
colorMode = (colorMode + 1) % 3;
}
}
private function clickHandler(e:MouseEvent):void
{
mode = !mode;
}
private function enterFrameHandler(e:Event):void
{
stage.focus = tf;
screen.graphics.clear();
tf.textColor = textColors[colorMode];
var c:uint = [
0xFFFFFFFF,
0xFF000000 + 0x010000 * (int((Math.sin(getTimer()/1200)+1)*128)) + 0x000100 * (int((Math.sin(getTimer()/1000) + 1) * 128)) + 0x000001 * (int((Math.sin(getTimer() / 800) + 1) * 128)),
0xFFFFFFFF][colorMode];
bmp.fillRect(bmp.rect, c);
if (colorMode == 0) {
bmp.perlinNoise(bmpW, bmpH, 1, 10, false, false, 7, false, [new Point( -getTimer() / 50, 0)]);
}
tx = tx < -tf.width + 8 ? bmp.width : tx - scrollx;
bmp.draw(tf, new Matrix(1, 0, 0, 1, tx, -3));
var color:uint;
var r:uint;
var g:uint;
var b:uint;
var x:Number;
var y:Number;
var w:Number = dotSize / 3;
var h:Number = dotSize;
var er:Number = 3;
for (var j:int = 0; j < bmp.height; j++) {
for (var i:int = 0; i < bmp.width; i++) {
color = bmp.getPixel(i , j);
r = color & 0xFF0000;
g = color & 0x00FF00;
b = color & 0x0000FF;
x = i * dotSize + i * 0.5 - dotSize * (bmpW + 1) * 0.5 + 2;
y = j * dotSize + j - dotSize * (bmpH+1) * 0.5;
screen.graphics.beginFill(r);
screen.graphics.drawRoundRect(x, y, w, h, er);
screen.graphics.endFill();
x = i * dotSize + i * 0.5 + dotSize / 3 - dotSize * (bmpW + 1) * 0.5 + 2;
screen.graphics.beginFill(g);
screen.graphics.drawRoundRect(x, y, w, h, er);
screen.graphics.endFill();
x = i * dotSize + i * 0.5 + 2 * dotSize / 3 - dotSize * (bmpW + 1) * 0.5 + 2;
screen.graphics.beginFill(b);
screen.graphics.drawRoundRect(x, y, w, h, er);
screen.graphics.endFill();
}
}
screen.z -= (screen.z - (mode ? 0 : 950)) / 2;
screen.rotationY -= (screen.rotationY - (mode ? -screen.mouseX/5 : 0)) / 2;
screen.rotationX -= (screen.rotationX - (mode ? -screen.mouseY/4 : 0)) / 2;
}
}
}