forked* from PV3Dその3 with 3dtext.in API
Vectorvision3DがPV3Dに統合されたらしいと。
ただ、Word3D → text3Dと、VectorShapeMaterial → Letter3DMaterial となってる。
ここ以外はたぶん同じ。
// forked from sanpp's forked from: forked from: forked from: forked from: forked from: forked from: PV3Dその3
// forked from NABE6's forked from: forked from: forked from: forked from: forked from: PV3Dその3
// forked from NABE6's forked from: forked from: forked from: forked from: PV3Dその3
// forked from NABE6's forked from: forked from: forked from: PV3Dその3
// forked from NABE6's forked from: forked from: PV3Dその3
// forked from NABE6's forked from: PV3Dその3
// forked from sake's PV3Dその3
/*
Vectorvision3DがPV3Dに統合されたらしいと。
ただ、Word3D → text3Dと、VectorShapeMaterial → Letter3DMaterial となってる。
ここ以外はたぶん同じ。
*/
package
{
import caurina.transitions.Tweener;
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.BlurFilter;
import flash.utils.setInterval;
import org.papervision3d.cameras.Camera3D;
import org.papervision3d.materials.special.Letter3DMaterial;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.view.layer.ViewportLayer;
import org.papervision3d.core.proto.MaterialObject3D
import org.papervision3d.materials.*;
import org.papervision3d.events.FileLoadEvent;
import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
import flash.display.BitmapData;
import flash.geom.*;
import flash.events.*;
import flash.net.*;
import flash.display.Loader;
[SWF(width="465", height="465", backgroundColor="0x000000", frameRate="40")]
public class PV3D_sample03 extends Sprite
{
private var container:Sprite;
private var viewport:Viewport3D;
private var scene:Scene3D;
private var camera:Camera3D;
private var render:BasicRenderEngine;
private var rootNode:DisplayObject3D;
private var words1:_3DText;
private var words2:_3DText;
private var words3:_3DText;
private var theta:Number;
private var delayTime:Number;
private var WordMoveType:Number;
private var txtcnt:int=0;
private const zoom:Number=20;
private const focus:Number=30;
private const distance:Number = 600;
private var mat:BitmapFileMaterial;
private var pos:int=0;
private var sel_arr:Array = new Array();
public function PV3D_sample03()
{
theta=0;
WordMoveType=0;
delayTime=0;
container=new Sprite();
addChild(container);
container.x=stage.stageWidth / 2;
container.y=stage.stageHeight / 2;
viewport=new Viewport3D(0, 0, true, true);
scene = new Scene3D();
camera=new Camera3D();
render=new BasicRenderEngine();
rootNode=scene.addChild(new DisplayObject3D("rootNode"));
addChild(viewport);
camera.target=DisplayObject3D.ZERO;
camera.zoom=zoom;
camera.focus=focus;
mat = new BitmapFileMaterial("http://www.3dtext.in/image/0.jpg");
mat.doubleSided = true;
words1 = new _3DText(mat, "Papervision3D", 0, 0, "ipagp");
words1.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleFileLoaded);
words2 = new _3DText(mat, "ようこそ!!", 0, 0, "ipagp");
words2.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleFileLoaded);
words3 = new _3DText(mat, "3Dテキスト.in", 0, 0, "ipagp");
words3.addEventListener(FileLoadEvent.LOAD_COMPLETE, handleFileLoaded);
create_ctl();
}
protected function handleFileLoaded(e:FileLoadEvent):void
{
if (txtcnt++ < 2) return;
rootNode.addChild(words1);
rootNode.addChild(words2);
rootNode.addChild(words3);
words1.y=70;
words2.y=0;
words3.y=-70;
words1.scale=words2.scale=words3.scale=0.2;
dispersionWords(words1);
dispersionWords(words2);
dispersionWords(words3);
setInterval(moveWords, 10000);
addEventListener(Event.ENTER_FRAME, onFrame);
}
private function dispersionWords(words:_3DText):void
{
for each(var word:DisplayObject3D in words.letters)
{
word.extra={x:word.x, y:word.y, z:word.z};
word.x=word.y=word.z=word.scale=0;
Tweener.addTween(word, {scale:1, x:Math.random() * 2000 - 1000, y:Math.random() * 2000 - 1000, z:Math.random() * 2000 - 1000, rotationX:Math.random() * 360, rotationY:Math.random() * 360, rotationZ:Math.random() * 360, time:3, delay:2 * Math.random() + 1});
}
}
private function moveWords():void
{
if (WordMoveType % 2 == 0)
{
resetWords(words1);
resetWords(words2);
resetWords(words3);
delayTime=0;
WordMoveType++;
}
else
{
breakWords(words1);
breakWords(words2);
breakWords(words3);
WordMoveType++;
}
}
private function resetWords(words:_3DText):void
{
for each(var word:DisplayObject3D in words.letters)
{
Tweener.addTween(word, {x:word.extra.x, y:word.extra.y, z:word.extra.z, rotationX:0, rotationY:0, rotationZ:0, time:1, transition:"easeOutBounce", delay:delayTime});
Tweener.addTween(word, {rotationY:720, time:1, delay:delayTime + 2});
delayTime+=0.1;
}
}
private function breakWords(words:_3DText):void
{
for each(var word:DisplayObject3D in words.letters)
{
Tweener.addTween(word, {x:Math.random() * 2000 - 1000, y:Math.random() * 2000 - 1000, z:Math.random() * 2000 - 1000, rotationX:Math.random() * 360, rotationY:Math.random() * 360, rotationZ:Math.random() * 360, time:4, delay:3 * Math.random()});
}
}
private function onFrame(e:Event):void
{
camera.x=distance * Math.sin(theta * Math.PI / 180);
camera.z=distance * Math.cos(theta * Math.PI / 180);
theta+=0.2;
setBlur(words1);
setBlur(words2);
if(mat.loaded)scrollBitmap(mat.bitmap, -2, -2);
render.renderScene(scene, camera, viewport);
}
private function DistanceFromCamera(obj:DisplayObject3D):Number
{
var vecX:Number=obj.sceneX - camera.x;
var vecY:Number=obj.sceneY - camera.y;
var vecZ:Number=obj.sceneZ - camera.z;
return Math.sqrt((vecX * vecX) + (vecY * vecY) + (vecZ * vecZ));
}
private function setBlur(words:_3DText):void
{
for each(var word:DisplayObject3D in words.letters)
{
var vpl:ViewportLayer=word.createViewportLayer(viewport, true);
var d:Number=Math.abs(DistanceFromCamera(word) - distance) / 40;
vpl.filters=[new BlurFilter(d, d, 1)];
}
}
private function create_ctl():void {
var pl:Sprite = new Sprite();pl.x = 5;pl.y = stage.stageHeight - 27;
pl.buttonMode = true;
addChild(pl);
var ld:Loader = new Loader();
ld.load(new URLRequest("http://www.3dtext.in/image/tool.png"));
pl.addChild(ld);
sel_arr.push(new Sprite());sel_arr.push(new Sprite());
pl.addChild(sel_arr[0]); pl.addChild(sel_arr[1]);
pl.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler);
pl.addEventListener(MouseEvent.ROLL_OUT, function():void{sel_arr[0].graphics.clear();});
pl.addEventListener(MouseEvent.CLICK, mouseClickHandler);
select_image(sel_arr[1],pos,true);
}
private function mouseClickHandler(e:MouseEvent):void {
pos = e.localX / 24;
select_image(sel_arr[1], pos, true);
mat = new BitmapFileMaterial("http://www.3dtext.in/image/" + pos + ".jpg");
mat.doubleSided = true;
words1.set_letters_material(mat);
words2.set_letters_material(mat);
words3.set_letters_material(mat);
}
private function select_image(s:Sprite,a:int,b:Boolean):void {
s.graphics.clear();
if(b){s.graphics.lineStyle(1,0xff0000);}else{s.graphics.beginFill(0xcccccc,0.5);}
s.graphics.drawRect(a * 24-1, 0, 24, 24);
s.graphics.endFill();
}
private function mouseMoveHandler(e:MouseEvent):void {
var x:int = e.localX / 24;
if(x!=pos)select_image(sel_arr[0],x,false);
}
private function scrollBitmap(bm:BitmapData,sx:int,sy:int):void{
var divx:int = Math.abs(sx), divy:int = Math.abs(sy);
var rect:Array = [new Rectangle(bm.width - divx, 0, divx, bm.height), new Rectangle(0, 0, divx, bm.height),
new Rectangle(0,0,bm.width,divy),new Rectangle(0,bm.height-divy,bm.width,divy)];
var p:Array=[new Point(0,0),new Point(bm.width-divx,0),new Point(0,0),new Point(0,bm.height-divy)];
var tmp:BitmapData = new BitmapData(bm.width,bm.height,bm.transparent,0x000000);
(sx>0)?tmp.copyPixels(bm,rect[0],p[0]) : tmp.copyPixels(bm,rect[1], p[1]);
bm.scroll(sx,0);
(sx>0)?bm.copyPixels(tmp,rect[1],p[0]) : bm.copyPixels(tmp,rect[0], p[1]);
(sy>0)?tmp.copyPixels(bm,rect[3],p[2]) : tmp.copyPixels(bm,rect[2], p[3]);
bm.scroll(0,sy);
(sy>0)?bm.copyPixels(tmp,rect[2],p[2]) : bm.copyPixels(tmp,rect[3], p[3]);
tmp.dispose();
}
}
}
import org.papervision3d.core.geom.*
import org.papervision3d.core.geom.renderables.*;
import org.papervision3d.core.math.*;
import org.papervision3d.core.proto.MaterialObject3D
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.materials.*;
import org.papervision3d.events.FileLoadEvent;
import flash.events.*;
import flash.net.*;
import flash.utils.*;
class _3DText extends TriangleMesh3D {
public var loaded :Boolean;
public var letters:Array;
private var spacer:int = 30;
private var _Mesh:DisplayObject3D;
private var mat:MaterialObject3D;
private var _filename:String;
public function _3DText(material:MaterialObject3D,word:String,depth:Number,bevel:Number,font:String=null)
{
super( material, new Array(), new Array(), null );
_Mesh = this; mat = material; letters = new Array();
_filename = "http://www.3dtext.in/api/for_wonderfl_demo_key";
var val:URLVariables = new URLVariables();
val.text=word; //作成する立体文字
val.depth=depth; //文字の厚さ
val.bevel=bevel; //文字べベル
val.font = font; //フォント名
var req:URLRequest = new URLRequest(_filename);
req.data=val;
var loader:URLLoader = new URLLoader();
loader.dataFormat = URLLoaderDataFormat.BINARY;
loader.addEventListener(Event.COMPLETE, completeHandler);
loader.load(req);
}
public function set_letters_material(m:MaterialObject3D):void {
for(var j:int=0;j<letters.length;j++)letters[j].material=m;
}
public function removeLetters():void {
for each( var l:DisplayObject3D in letters){
removeChild(l);
}
letters.length = 0;
parent.removeChild( this );
}
private function completeHandler(event:Event):void
{
var data:ByteArray = event.target.data;
data.endian = Endian.LITTLE_ENDIAN
var q:int;var sum:int=0
try {
while (q = data.readUnsignedShort()) {
var t:TriangleMesh3D = new TriangleMesh3D(mat, new Array(), new Array());
var arr: Array = new Array();
if(q>1)for (var a:int = 0; a < q; a++) {
var v1:Vertex3D = new Vertex3D(data.readFloat(), data.readFloat(),data.readFloat())
var v2:Vertex3D = new Vertex3D(data.readFloat(), data.readFloat(),data.readFloat())
var v3:Vertex3D = new Vertex3D(data.readFloat(), data.readFloat(),data.readFloat())
t.geometry.vertices.push(v1);t.geometry.vertices.push(v2);t.geometry.vertices.push(v3);
t.geometry.faces.push(new Triangle3D(t, [v1,v2,v3],mat, [new NumberUV(data.readFloat(),data.readFloat()),new NumberUV(data.readFloat(),data.readFloat()),new NumberUV(data.readFloat(),data.readFloat())]));
}
for (var i:int = 0; i < 9; i++) {arr.push(data.readFloat());}
t.extra = { stat:arr }; sum += arr[0];
letters.push(t);
}
} catch (err:Error) {
}finally {
if (letters.length > 1) { sum +=(letters.length - 1)* spacer; }
letters[0].x = -sum / 2+letters[0].extra.stat[0]/2;
for (var i:int = 0; i < letters.length; i++ ) {
_Mesh.addChild(letters[i]);
if (i > 0) { letters[i].x=letters[i-1].x+spacer+(letters[i-1].extra.stat[0]/2)+(letters[i].extra.stat[0]/2); }
}
this.geometry.ready = true;
var fileEvent:FileLoadEvent = new FileLoadEvent( FileLoadEvent.LOAD_COMPLETE, _filename );
this.dispatchEvent( fileEvent );
this.loaded = true;
}
}
}