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Dead Code Preservation :: Archived AS3 works from wonderfl.net

flash on 2009-2-16

http://www.25lines.com/finalists/0812/034.txt
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by yasnis 16 Feb 2009
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/* http://www.25lines.com/finalists/0812/034.txt */
package {
    import flash.display.*;
    import flash.geom.Point;
    import flash.events.Event;
    public class FlashTest extends Sprite {
        public function FlashTest() {
            // write as3 code here..
            map=new BitmapData(100,100,true,0xff000000);
            addEventListener(Event.ENTER_FRAME,newPoint);
            //addChild(new Bitmap(map));
        }
        private function newPoint(e:Event = null):void{
            graphics.clear();
            var k:uint=0;
            if(arr.length<50&& Math.random()<.1) newPoint();
            arr.push(new Point(Math.random()*stage.stageWidth,Math.random()*stage.stageHeight));
            map.perlinNoise(40,40,3,6456,true,true,2|1,false,[new Point(px1+=.1,0),new Point(-px1/2,0),new Point(0,0)]);
            for each(var c:Point in arr) {
		graphics.moveTo(c.x,c.y);
		var rgb24:uint=map.getPixel(c.x*.1,c.y*.1);
		if(rgb24>0) {
			c.x+=(128-(rgb24 >> 16))/5;
			c.y+=(128-((rgb24 ^ (rgb24 >> 16 << 16)) >> 8))/5;
                }
		c.x+=(400-c.x)/50;
		c.y+=(400-c.y)/50;
		for each(var b:Point in arr)
                    if(b!=c && Point.distance(c,b)<30) {
		        var ang:Number=Math.atan2(c.y-b.y,c.x-b.x);
		        c.x+=((b.x+Math.cos(ang)*30)-c.x)/7;
		        c.y+=((b.y+Math.sin(ang)*30)-c.y)/7;
                    }
                graphics.lineStyle(4,uint("0x0000"+uint(k+=1).toString(16)),1);
		graphics.lineTo(c.x,c.y);
            }
        }
        private var arr:Array=[];
        private var px1:Number=0;
        private var map:BitmapData;
    }
}