Explosion Rendering (SWF素材)
Click screen to explode.
webpage; http://soundimpulse.sakura.ne.jp/explosion-rendering/
/**
* Copyright keim_at_Si ( http://wonderfl.net/user/keim_at_Si )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/g9Cm
*/
// Click screen to explode.
package {
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import frocessing.display.*;
import frocessing.color.ColorLerp;
import org.si.sion.*;
import org.libspark.betweenas3.easing.*;
import com.bit101.components.*;
[SWF(backgroundColor="0", frameRate="60")]
public class ExplosionRender extends F5MovieClip2D {
// test
//--------------------------------------------------------------------------------
public var screen:BitmapData, driver:SiONDriver, data:SiONData;
public var exp:Vector.<BitmapData>, frameCounter:int, pt:Point = null;
public function setup() : void {
screen = new BitmapData(240, 240, false);
driver = new SiONDriver();
data = driver.compile("%2@al2i0@4@ml8i1@1,32@tl8@f40,1,48,24,0,0,80,68s22o2q0g32q8g8");
exp = explosion();
with(addChild(new Bitmap(screen))) scaleX = scaleY = 2;
new Label(this, 4, 0, "Click to explode.");
new RadioButton(this, 4, 20, "60fps", true, function(e:Event):void{stage.frameRate = 60;});
new RadioButton(this, 49, 20, "30fps", false, function(e:Event):void{stage.frameRate = 30;});
new RadioButton(this, 94, 20, "15fps", false, function(e:Event):void{stage.frameRate = 15;});
new InputText(this, 8, 443, loaderInfo.url).setSize(450, 15);
}
public function mouseClicked() : void {
pt = new Point(pmouseX*0.5-100, pmouseY*0.5-100);
frameCounter = 0;
driver.play(data);
}
public function draw() : void {
screen.fillRect(screen.rect, 0);
if (pt) {
screen.copyPixels(exp[frameCounter], exp[frameCounter].rect, pt);
if (++frameCounter==120) pt = null;
}
}
// animations
//--------------------------------------------------------------------------------
public function explosion(col0:int=0xa0a060, col1:int=0x703010) : Vector.<BitmapData> {
var fire:* = palette([0,0xff000000|col0,0xff000000|col1,0xc0000000|(col1>>1),0], [0,0.05,0.2,0.6,1]);
var smoke:* = palette([0,0xff000000,0xff000000,0x00808080], [0,0.1,0.2,1]);
var part:* = palette([0xff808080,0xff000000|col0,0], [0,0.5,1]);
var init:*, i:int, r:Number, d:Number;
var frame:Vector.<BitmapData> = new Vector.<BitmapData>(120);
Particle.initialize();
for (i=0; i<frame.length; i++) {
Particle.begin(frame[i] = new BitmapData(200, 200, false, 0));
if (Particle.counter<=10) {
init = {size:0, x:0, y:0};
r = random(10,30);
d = random(0, 6.28);
Particle.alloc(dust, part, null, {size:100, x:r*cos(d)*2, y:r*sin(d)}, init, random(20,60), Expo.easeOut, 0);
}
if (Particle.counter<=20) {
init = {size:30, x:random(0,30)-random(0,30), y:random(0,30)-random(0,30)};
Particle.alloc(cloud, fire, "add", {rot:random(-0.5,0.5), size:180}, init, random(50,100), Quint.easeOut, 0);
if (Particle.counter&1) {
init = {size:100, x:random(0,50)-random(0,50), y:random(0,50)-random(0,50)};
Particle.alloc(cloud, smoke, null, {y:init.y-20, rot:random(-1,1)}, init, 100, null, 0);
}
}
Particle.end();
}
return frame;
}
// textures
//--------------------------------------------------------------------------------
public function get cloud() : BitmapData {
if (!_cloud) {
_cloud = new BitmapData(256, 256, true);
_cloud.perlinNoise(64, 64, 4, Math.random()*int.MAX_VALUE, false, true, 7, true);
mat.createGradientBox(256, 256, 0, 0, 0);
_cloud.draw(radialGradientShape(256, [0xffffff,0x404040, 0], [1,1,1], [0,128,255]), null, null, "multiply");
_cloud.copyChannel(_cloud, _cloud.rect, _cloud.rect.topLeft, 1, 8);
_cloud.colorTransform(_cloud.rect, new ColorTransform(1,1,1,1.5,128,128,128,-16));
}
return _cloud;
}
private var _cloud:BitmapData = null;
public function get dust() : BitmapData {
var i:int;
if (!_dust) {
_dust = new BitmapData(256, 256, true, 0);
radialGradientShape(4, [0xffffff,0xffffff], [1,0], [0,255]);
mat.identity();
for (i=0; i<8; i++) {
mat.tx = Math.random()*192+28;
mat.ty = Math.random()*192+28;
_dust.draw(shp, mat);
}
}
return _dust;
}
private var _dust:BitmapData = null;
public function get flash() : BitmapData {
var n:Number, r:Number;
if (!_flash) {
_flash = new BitmapData(256, 256, true, 0);
for (n=0; n<6.283185307179586; n+=0.002181661564992912) {
r = (1-Math.random() * Math.random()) * 127;
mat.createGradientBox(256-r-r, 256-r-r, 0, r, r);
shp.graphics.clear();
shp.graphics.lineStyle(1);
shp.graphics.lineGradientStyle(GradientType.RADIAL, [0xffffff,0xffffff], [0.5,0], [0,255], mat);
shp.graphics.moveTo(127.5,127.5);
shp.graphics.lineTo(Math.sin(n)*181+127.5, Math.cos(n)*181+127.5);
}
_flash.draw(shp);
}
return _flash;
}
private var _flash:BitmapData = null;
// utilities
//--------------------------------------------------------------------------------
public function palette(col32:Array, ratio:Array, rangeA:Number=1, rangeRGB:Number=1) : * {
var a:Vector.<Number> = new Vector.<Number>(256),
r:Vector.<Number> = new Vector.<Number>(256),
g:Vector.<Number> = new Vector.<Number>(256),
b:Vector.<Number> = new Vector.<Number>(256),
i:int, c:int, col:uint;
for (i=0; i<ratio.length; i++) ratio[i]=int(ratio[i]*256);
rangeA /= 255;
rangeRGB /= 255;
for (c=0, i=0; i<256; i++, c+=(i>=ratio[c+1])) {
col = ColorLerp.lerp(col32[c], col32[c+1], (i-ratio[c])/(ratio[c+1]-ratio[c]));
a[i] = (col >>> 24) * rangeA;
r[i] = ((col >> 16) & 255) * rangeRGB;
g[i] = ((col >> 8) & 255) * rangeRGB;
b[i] = (col & 255) * rangeRGB;
}
return {"a":a, "r":r, "g":g, "b":b};
}
public function radialGradientShape(size:Number, color:Array, alpha:Array, ratio:Array) : Shape {
mat.createGradientBox(size, size, 0, 0, 0);
shp.graphics.clear();
shp.graphics.beginGradientFill(GradientType.RADIAL, color, alpha, ratio, mat);
shp.graphics.drawRect(0, 0, size, size);
shp.graphics.endFill();
return shp;
}
private var shp:Shape = new Shape(), mat:Matrix = new Matrix();
}
}
import flash.display.*;
import flash.geom.*;
import org.libspark.betweenas3.easing.*;
import org.libspark.betweenas3.tweens.*;
import org.libspark.betweenas3.core.easing.*;
import org.libspark.betweenas3.core.tweens.*;
class Particle {
static public function initialize() : void {
counter = 0;
}
static public function alloc(tex:BitmapData, pal:*, method:String, to:*=null, from:*=null, life:int=60, easing:IEasing=null, layer:int=0) : Particle {
var p:Particle = _freeList.pop() || new Particle();
p.texture = tex;
p.a = pal.a;
p.r = pal.r;
p.g = pal.g;
p.b = pal.b;
p.method = method;
p.aging = 1/life;
p.age = 0;
p.x = ("x" in from) ? from.x : 0;
p.y = ("y" in from) ? from.y : 0;
p.size = ("size" in from) ? from.size : 256;
p.angle = Math.random() * 6.283185307179586;
if ("rot" in to) {
to["angle"] = p.angle + to.rot;
delete to.rot;
}
var t:ITween = $.tween(p, to, from, life, easing, layer);
t.onUpdate = p._update;
t.onComplete = p._complete;
t.play();
return p;
}
static public function begin(screen:BitmapData) : void {
_screen = screen;
}
static public function end() : void {
$.update();
counter++;
}
static public var counter:int = 0;
static private var _freeList:Vector.<Particle> = new Vector.<Particle>();
static private var _screen:BitmapData;
public var x:Number, y:Number, angle:Number, size:Number, method:String, aging:Number, age:Number, layer:int;
public var texture:BitmapData, a:Vector.<Number>, r:Vector.<Number>, g:Vector.<Number>, b:Vector.<Number>;
public var mat:Matrix = new Matrix(), colt:ColorTransform = new ColorTransform();
function Particle() {}
private function _update() : void {
var htxt:Number = texture.width * 0.5,
hscr:Number = _screen.width * 0.5,
scale:Number = size/texture.width;
mat.identity();
mat.translate(-htxt, -htxt);
mat.rotate(angle);
mat.scale(scale, scale);
mat.translate(x+hscr, y+hscr);
var i:int = age * 255;
if (i>255) i=255;
colt.redMultiplier = r[i];
colt.greenMultiplier = g[i];
colt.blueMultiplier = b[i];
colt.alphaMultiplier = a[i];
_screen.draw(texture, mat, colt, method, null, true);
age += aging;
}
private function _complete() : void { _freeList.push(this); }
}
// Customized betweenAS3. Free but naive ...
//--------------------------------------------------------------------------------
import org.libspark.betweenas3.core.ticker.*;
import org.libspark.betweenas3.core.updaters.*;
import org.libspark.betweenas3.core.updaters.display.*;
import org.libspark.betweenas3.core.updaters.geom.*;
import org.libspark.betweenas3.core.utils.*;
class ControlableTicker implements ITicker {
private var _term:TickerListener = new TickerListener();
private var _time:Number = 0;
function ControlableTicker() { _term.nextListener = _term.prevListener = _term; }
public function get time():Number { return _time; }
public function addTickerListener(tl:TickerListener) : void {
if (tl.nextListener != null || tl.prevListener != null) return;
tl.prevListener = _term.prevListener;
tl.nextListener = _term;
_term.prevListener.nextListener = tl;
_term.prevListener = tl;
}
public function removeTickerListener(tl:TickerListener) : void {
tl.prevListener.nextListener = tl.nextListener;
tl.nextListener.prevListener = tl.prevListener;
tl.prevListener = tl.nextListener = null;
}
public function start() : void {}
public function stop() : void {}
public function update(deltaTime:Number) : void {
_time += deltaTime;
for (var tl:TickerListener = _term.nextListener; tl != _term; tl = tl.nextListener) {
if (tl.tick(_time)) {
tl.prevListener.nextListener = tl.nextListener;
tl.nextListener.prevListener = tl.prevListener;
var prev:TickerListener = tl.prevListener;
tl.prevListener = tl.nextListener = null;
tl = prev;
}
}
}
}
class $ {
static private var _tickers:Vector.<ControlableTicker> = new Vector.<ControlableTicker>(4);
static private var _updaterClassRegistry:ClassRegistry = new ClassRegistry();
static private var _updaterFactory:UpdaterFactory = new UpdaterFactory(_updaterClassRegistry);
{
_tickers[0] = new ControlableTicker();
_tickers[1] = new ControlableTicker();
_tickers[2] = new ControlableTicker();
_tickers[3] = new ControlableTicker();
ObjectUpdater.register(_updaterClassRegistry);
DisplayObjectUpdater.register(_updaterClassRegistry);
MovieClipUpdater.register(_updaterClassRegistry);
PointUpdater.register(_updaterClassRegistry);
}
static public function tween(target:*, to:*, from:*=null, time:Number=1.0, easing:IEasing=null, layer:int=0) : IObjectTween {
var tween:ObjectTween = new ObjectTween(_tickers[layer]);
tween.updater = _updaterFactory.create(target, to, from);
tween.time = time;
tween.easing = easing || Linear.easeNone;
return tween;
}
static public function update() : void {
for (var i:int=0; i<_tickers.length; i++) _tickers[i].update(1);
}
}