forked from: sound.extract()
www.takasumi-nagai.com/soundfiles/sound001.mp3";
左サンプリングデータ
右サンプリングデータ
サンプリング長
loadSound();
ダイヤル設定
表示位置
sound.close();
e.sound.close();
I/O エラー
データロード進捗率
データロード完了
再生開始
画面準備
データテーブル準備
オーディオ再生
毎フレーム処理
再生位置ライン
sampleLEFT
sampleRIGHT
リピート再生
波形描画の工程
画面クリア
W = Stage.width
画面全体更新
画面クリア
画面一部更新
var rect:Rectangle = new Rectangle(p2,0,W-p2,H);
var point:Point = new Point(0,0);
disp.copyPixels( disp, rect, point );
var rect2:Rectangle = new Rectangle(p2,0,W-p2,H);
disp.fillRect(rect2, 0x00ffff);//画面クリア
p = prev;
0 → stage.width
high
low
high
low
scale / pixel
波のピーク
振り幅が小さい時
Btnクラス
カラーパターン
White
Black
txt.embedFonts = true;
txt.antiAliasType = AntiAliasType.ADVANCED;
ホイールインターフェース
カラー設定
ホイールの色
つまみの色
影の色
つまみの色(ロールオーバー時)
つまみの色(操作不可)
プロパティ
つまみの角度
影
値
回転数
描画サイズ
最大値
小数点以下を求める場合はtrue
コンストラクタ
ホイールのつまみ部分
描画
位置関係
ホイール描画
つまみの描画
操作エリア
イベント:ロールオーバー
イベント:ロールアウト
イベント:マウスダウン
イベント:マウスアップ
操作完了
ダイヤル操作
イベント発生
ダイヤルの角度から値を決定
回転数
小数点以下の扱い
操作受付の状態 true:可 false:不可
操作可
操作不可
状態更新
描画1
描画2
外縁
内縁
イベント
/**
* Copyright tepe ( http://wonderfl.net/user/tepe )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/fupe
*/
// forked from matacat's sound.extract()
package
{
import com.bit101.components.*;
import flash.display.*;
import flash.events.*;
import flash.geom.*;
import flash.media.*;
import flash.net.*;
import flash.text.*;
import flash.utils.*;
[SWF(width = 465, height = 465, frameRate = 60)]
public class Main extends Sprite {
private const W:int = stage.stageWidth;
private const H:int = stage.stageHeight >> 3;
private const CL:int = H;
private const CR:int = H * 3;
private var sound:Sound = new Sound();
private var sndch:SoundChannel;
private var color:ColorTransform = new ColorTransform();
private var waveL:Vector.<Number>;//左サンプリングデータ
private var waveR:Vector.<Number>;//右サンプリングデータ
private var length:uint;//サンプリング長
private var disp:BitmapData = new BitmapData(W, H << 2);
private var rect:Rectangle = new Rectangle(0, 0, 1, 0);
private var scale:int = 1;
private var wheel:Wheel = new Wheel();
private var btn:Btn;
private var file:FileReference = new FileReference();
private var loader:MP3FileReferenceLoader = new MP3FileReferenceLoader();
private var panel:Sprite = new Sprite();
public function Main():void
{
//loadSound();
panel.graphics.beginFill(0x000000,0.7);
panel.graphics.drawRect(0,350,W,100);
panel.graphics.endFill();
addChild(panel);
//ダイヤル設定
wheel.x = 50; wheel.y = 400;// 表示位置
panel.addChild(wheel);
wheel.max = 300;
wheel.value = 50;
wheel.addEventListener(CompoEvent.CHANGE, change);
btn = new Btn();
btn.init({type:1,width:60});
btn.x = 150;
btn.y = 400;
btn.text = "select File";
panel.addChild(btn);
btn.addEventListener(MouseEvent.CLICK,function():void{
loader.addEventListener(MP3SoundEvent.COMPLETE,onComplete);
file.addEventListener(Event.SELECT,onSelect);
file.browse( [new FileFilter("mp3 File","*.mp3")] );
});
}
private function onSelect(e:Event):void{
loader.getSound(file);
}
private function onComplete(e:MP3SoundEvent):void{
sound = e.sound;
playSound();
loader.removeEventListener(Event.COMPLETE,onComplete);
file.removeEventListener(Event.SELECT,onSelect);
}
private function change(evt:CompoEvent):void {
if(wheel.turn <0)scale = 1;
else scale = (wheel.turn*wheel.max) + wheel.value + 1;
}
private function loadSound():void
{
var tf:TextField = new TextField();
tf.x = stage.stageWidth - tf.width >> 1;
tf.y = stage.stageHeight - tf.height >> 1;
tf.autoSize = TextFieldAutoSize.CENTER;
tf.text = "loading...";
addChild(tf);
// I/O エラー
sound.addEventListener(IOErrorEvent.IO_ERROR, function(e:IOErrorEvent):void
{
tf.text = e.text.replace(/ /g, "\n");
});
// データロード進捗率
sound.addEventListener(ProgressEvent.PROGRESS, function(e:ProgressEvent):void
{
tf.text = "loading... " + (e.bytesLoaded / e.bytesTotal * 100).toFixed(0) + "%";
});
// データロード完了
sound.addEventListener(Event.COMPLETE, function(e:Event):void
{
removeChild(tf);
playSound();//再生開始
});
//sound.load(new URLRequest(URL), new SoundLoaderContext(1000, true));
}
//
private function playSound():void
{
initDisp();//画面準備
initTable();//データテーブル準備
sndch = sound.play();//オーディオ再生
sndch.addEventListener(Event.SOUND_COMPLETE, onSoundComplete);
addEventListener(Event.ENTER_FRAME, onEnterFrame);//毎フレーム処理
}
private function initDisp():void
{
//再生位置ライン
graphics.lineStyle(3, 0x000080, 0.5);
graphics.moveTo(W >> 1, 0);
graphics.lineTo(W >> 1, H << 2);
stage.addChildAt(new Bitmap(disp), 0);
}
//
private function initTable():void
{
var bytes:ByteArray = new ByteArray();
sound.extract(bytes, sound.length * 44.1);
length = bytes.length >> 3;
waveL = new Vector.<Number>(length, true);
waveR = new Vector.<Number>(length, true);
bytes.position = 0;
for (var i:int = 0; i < length; i++) {
waveL[i] = bytes.readFloat();//sampleLEFT
waveR[i] = bytes.readFloat();//sampleRIGHT
}
}
//
private function onSoundComplete(e:Event):void
{
//リピート再生
sndch.removeEventListener(Event.SOUND_COMPLETE, onSoundComplete);
sndch = sound.play();
sndch.addEventListener(Event.SOUND_COMPLETE, onSoundComplete);
}
private var prev:Number = 0;
//波形描画の工程
private function onEnterFrame(e:Event):void
{
disp.lock();
disp.fillRect(disp.rect, 0xffffff);//画面クリア
//W = Stage.width
var p:Number = sndch.position * 44.1 - (scale * W >> 1);
var p2:Number;
var col:ColorTransform =new ColorTransform();
disp.lock();
if(prev < p){//画面全体更新
disp.fillRect(disp.rect, 0xffffff);//画面クリア
}
else{//画面一部更新
p2 = (prev-p)/scale;
// var rect:Rectangle = new Rectangle(p2,0,W-p2,H);
//var point:Point = new Point(0,0);
//disp.copyPixels( disp, rect, point );
//var rect2:Rectangle = new Rectangle(p2,0,W-p2,H);
//disp.fillRect(rect2, 0x00ffff);//画面クリア
//p = prev;
}
for (var i:int = 0; i < W; i++, p += scale) {// 0 → stage.width
var uL:Number = -1,//high
dL:Number = 1,//low
uR:Number = -1,//high
dR:Number = 1,//low
n:Number;
for (var j:int = 0; j < scale; j++) {// scale / pixel
var k:int = p + j;
//波のピーク
if (0<= k && k < length) {
n = waveL[k];
if (uL < n) uL = n;
if (n < dL) dL = n;
n = waveR[k];
if (uR < n) uR = n;
if (n < dR) dR = n;
} else {
uL = uR = dL = dR = 0;
}
}
rect.x = i;
uL = uL * H + CL;
dL = dL * H + CL;
n = uL - dL;
if (n <= 1) {//振り幅が小さい時
col.color = 0x010066ff;
//col.redOffset = n*10;
//col.greenOffset = -n*10;
disp.setPixel32(i, uL, col.color);//
} else {
col.color = 0xff00ff00;
//col.redOffset = n*10;
//col.greenOffset = -n*10;
col.alphaOffset = -n*30;
rect.y = dL;
rect.height = n;
disp.fillRect(rect, 0xff00ff00);
}
uR = uR * H + CR;
dR = dR * H + CR;
n = uR - dR;
if (n <= 1) {
col.color = 0x00006666;
col.redOffset = n*10;
col.greenOffset = -n*10;
disp.setPixel32(i, uR, col.color);//
} else {
col.color = 0xdd006666;
col.redOffset = n*10;
col.greenOffset = -n*10;
rect.y = dR;
rect.height = n;
disp.fillRect(rect, col.color);
}
}
prev = p;
disp.unlock();
}
}
}
//////////////////////////////////////////////////
// Btnクラス
//////////////////////////////////////////////////
import flash.display.*;
import flash.text.*;
import flash.filters.GlowFilter;
import flash.events.MouseEvent;
class Btn extends Sprite {
public var id:uint;
private var shade:Shape;
private var bottom:Shape;
private var light:Shape;
private var base:Shape;
private var txt:TextField;
private var label:String = "";
private static var fontType:String = "_ゴシック";
private var _width:uint = 60;
private static var _height:uint = 20;
private static var corner:uint = 5;
private var type:uint = 1;
private static var bColor:uint = 0xFFFFFF;
private static var sColor:uint = 0x000000;
private static var upColor:uint = 0x666666;
private static var overColor:uint = 0x333333;
private static var offColor:uint = 0x999999;
private static var gColor:uint = 0x00ff00;
private var blueGlow:GlowFilter;
private var shadeGlow:GlowFilter;
private var _clicked:Boolean = false;
private var _enabled:Boolean = true;
public function Btn() {
}
public function init(option:Object):void {
if (option.id != undefined) id = option.id;
if (option.label != undefined) label = option.label;
if (option.width != undefined) _width = option.width;
if (option.type != undefined) type = option.type;
draw();
}
private function draw():void {
switch (type) {//カラーパターン
case 1 :// White
bColor = 0xFFFFFF;
sColor = 0x000000;
upColor = 0x666666;
overColor = 0x333333;
offColor = 0x999999;
break;
case 2 :// Black
bColor = 0x000000;
sColor = 0xFFFFFF;
upColor = 0x666666;
overColor = 0x999999;
offColor = 0x333333;
break;
}
blueGlow = new GlowFilter(gColor, 0.6, 5, 5, 2, 3, false, true);
shadeGlow = new GlowFilter(sColor, 0.3, 4, 4, 2, 3, false, true);
shade = new Shape();
bottom = new Shape();
light = new Shape();
base = new Shape();
txt = new TextField();
addChild(shade);
addChild(bottom);
addChild(light);
addChild(base);
addChild(txt);
createBase(shade, _width, _height, corner, sColor);
shade.filters = [shadeGlow];
createBase(bottom, _width, _height, corner, sColor, 0.3);
createBase(light, _width, _height, corner, gColor);
light.filters = [blueGlow];
createBase(base, _width, _height, corner, bColor);
txt.x = -_width*0.5;
txt.y = -_height*0.5;
txt.width = _width;
txt.height = _height - 1;
txt.type = TextFieldType.DYNAMIC;
txt.selectable = false;
//txt.embedFonts = true;
//txt.antiAliasType = AntiAliasType.ADVANCED;
var tf:TextFormat = new TextFormat();
tf.font = fontType;
tf.size = 12;
tf.align = TextFormatAlign.CENTER;
txt.defaultTextFormat = tf;
txt.text = label;
enabled = true;
mouseChildren = false;
}
public function get text():String{
return txt.text;
}
public function set text(str:String):void{
txt.text = str;
}
private function rollOver(evt:MouseEvent):void {
_over();
}
private function rollOut(evt:MouseEvent):void {
_up();
}
private function press(evt:MouseEvent):void {
_down();
}
private function release(evt:MouseEvent):void {
_up();
}
private function click(evt:MouseEvent):void {
}
private function _up():void {
txt.y = -_height*0.5;
txt.textColor = upColor;
base.y = -1;
light.visible = false;
light.y = -1;
}
private function _over():void {
txt.y = -_height*0.5;
txt.textColor = overColor;
base.y = -1;
light.visible = true;
light.y = -1;
}
private function _down():void {
txt.y = -_height*0.5 + 1;
txt.textColor = overColor;
base.y = 0;
light.visible = true;
light.y = 0;
}
private function _off():void {
txt.y = -_height*0.5 + 1;
txt.textColor = offColor;
base.y = 0;
light.visible = false;
light.y = 0;
}
public function get clicked():Boolean {
return _clicked;
}
public function set clicked(param:Boolean):void {
_clicked = param;
enabled = !_clicked;
if (_clicked) {
_down();
} else {
_up();
}
}
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
buttonMode = _enabled;
mouseEnabled = _enabled;
useHandCursor = _enabled;
if (_enabled) {
_up();
addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
addEventListener(MouseEvent.CLICK, click, false, 0, true);
} else {
_off();
removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
removeEventListener(MouseEvent.MOUSE_DOWN, press);
removeEventListener(MouseEvent.MOUSE_UP, release);
removeEventListener(MouseEvent.CLICK, click);
}
}
private function createBase(target:Shape, w:uint, h:uint, c:uint, color:uint, alpha:Number = 1):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawRoundRect(-w*0.5, -h*0.5, w, h, c*2);
target.graphics.endFill();
}
}
import flash.display.Sprite;
import flash.display.Shape;
import flash.filters.DropShadowFilter;
import flash.geom.ColorTransform;
import flash.events.Event;
import flash.events.MouseEvent;
//ホイールインターフェース
class Wheel extends Sprite {
private var base:Sprite;
private var thumb:Sprite;
private var point:Shape;
private var hit:Shape;
private var zeroPos:Shape;
//カラー設定
public var bColor:uint = 0xFFFFFF;//ホイールの色
private var cColor:uint = 0x999999;//つまみの色
private var sColor:uint = 0x000000;//影の色
private var pColor:uint = 0x666666;//つまみの色(ロールオーバー時)
private var offColor:uint = 0xCCCCCC;//つまみの色(操作不可)
private var cColorTrans:ColorTransform;
private var pColorTrans:ColorTransform;
private var offColorTrans:ColorTransform;
//プロパティ
private var zero:Number = 0;
private var angle:Number = 0;//つまみの角度
private var shade:DropShadowFilter;//影
private var initValue:Number = 0;//値
public var value:Number = 0;
public var turn:int = 0;//回転数
private var _enabled:Boolean = true;
public var size:uint = 30;//描画サイズ
public var max:Number = 100;//最大値
public var dec:Boolean = false;//小数点以下を求める場合はtrue
//コンストラクタ
public function Wheel() {
shade = new DropShadowFilter(1, 90, sColor, 0.4, 4, 4, 2, 3, false, false);
cColorTrans = new ColorTransform();
cColorTrans.color = cColor;
pColorTrans = new ColorTransform();
pColorTrans.color = pColor;
offColorTrans = new ColorTransform();
offColorTrans.color = offColor;
base = new Sprite();
thumb = new Sprite();
point = new Shape();
hit = new Shape();
addChild(base);
base.addChild(thumb);
thumb.addChild(point);//ホイールのつまみ部分
thumb.addChild(hit);
addChild(thumb);
draw();
}
//描画
private function draw():void {
//位置関係
base.x = thumb.x = 0;
base.y = thumb.y = 0;
createDonut(base, size+size/3, size-size/3);//ホイール描画
base.filters = [shade];
point.x = size;
createCircle(point, size/6, bColor, 1);//つまみの描画
hit.x = size;
createCircle(hit, size/3, bColor, 0);//操作エリア
reset();
_up();
enabled = true;
thumb.mouseChildren = false;
}
//イベント:ロールオーバー
private function rollOver(evt:MouseEvent):void {
_over();
}
//イベント:ロールアウト
private function rollOut(evt:MouseEvent):void {
_up();
}
//イベント:マウスダウン
private function press(evt:MouseEvent):void {
_down();
thumb.addEventListener(MouseEvent.MOUSE_UP, release, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, releaseOutside, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_MOVE, change, false, 0, true);
stage.addEventListener(Event.MOUSE_LEAVE, leave, false, 0, true);
}
//イベント:マウスアップ
private function release(evt:MouseEvent):void {
_up();
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
dispatchEvent(e);
thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
stage.removeEventListener(MouseEvent.MOUSE_UP, releaseOutside);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, change);
stage.removeEventListener(Event.MOUSE_LEAVE, leave);
}
private function releaseOutside(evt:MouseEvent):void {
_up();
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
dispatchEvent(e);
thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
stage.removeEventListener(MouseEvent.MOUSE_UP, releaseOutside);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, change);
stage.removeEventListener(Event.MOUSE_LEAVE, leave);
}
//操作完了
private function leave(evt:Event):void {
_up();
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.SELECT, value);
dispatchEvent(e);
thumb.removeEventListener(MouseEvent.MOUSE_UP, release);
stage.removeEventListener(MouseEvent.MOUSE_UP, releaseOutside);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, change);
stage.removeEventListener(Event.MOUSE_LEAVE, leave);
}
private function _up():void {
point.transform.colorTransform = cColorTrans;
}
private function _over():void {
point.transform.colorTransform = pColorTrans;
}
private function _down():void {
point.transform.colorTransform = pColorTrans;
}
private function _off():void {
point.transform.colorTransform = offColorTrans;
}
//ダイヤル操作
private function change(evt:MouseEvent):void {
_down();
thumb.rotation = Math.atan2(base.mouseY, base.mouseX)/Math.PI*180;
evt.updateAfterEvent();
checkValue();
var e:CompoEvent = new CompoEvent(CompoEvent.CHANGE, value);
dispatchEvent(e);//イベント発生
}
//ダイヤルの角度から値を決定
private function checkValue():void {
var prev:Number = value;
value = (((thumb.rotation+450-angle)%360)/360)*max;
//回転数
if(prev < max/2){
if(max - max/3 < value)turn--;
}
else{
if(value < max/3)turn++;
}
if(dec == false)value = Math.round(value);//小数点以下の扱い
}
//操作受付の状態 true:可 false:不可
public function get enabled():Boolean {
return _enabled;
}
public function set enabled(param:Boolean):void {
_enabled = param;
if (!_enabled) _off();
thumb.buttonMode = _enabled;
thumb.mouseEnabled = _enabled;
thumb.useHandCursor = _enabled;
if (_enabled) {//操作可
thumb.addEventListener(MouseEvent.MOUSE_OVER, rollOver, false, 0, true);
thumb.addEventListener(MouseEvent.MOUSE_OUT, rollOut, false, 0, true);
thumb.addEventListener(MouseEvent.MOUSE_DOWN, press, false, 0, true);
} else {//操作不可
thumb.removeEventListener(MouseEvent.MOUSE_OVER, rollOver);
thumb.removeEventListener(MouseEvent.MOUSE_OUT, rollOut);
thumb.removeEventListener(MouseEvent.MOUSE_DOWN, press);
}
}
//状態更新
public function reset():void {
value = initValue;
thumb.rotation = value - 90 + zero;
}
//描画1
private function createCircle(target:Shape, r:uint, color:uint, alpha:Number):void {
target.graphics.beginFill(color, alpha);
target.graphics.drawCircle(0, 0, r);
target.graphics.endFill();
}
//描画2
private function createDonut(target:Sprite, outer:uint, inner:uint):void {
target.graphics.beginFill(bColor);
target.graphics.drawCircle(0, 0, outer);//外縁
target.graphics.drawCircle(0, 0, inner);//内縁
target.graphics.endFill();
}
}
//イベント
import flash.events.Event;
class CompoEvent extends Event {
public static const SELECT:String = "select";
public static const CHANGE:String = "change";
public var value:*;
public function CompoEvent(type:String, value:*) {
super(type);
this.value = value;
}
public override function clone():Event {
return new CompoEvent(type, value);
}
}
import flash.display.*;
import flash.events.*;
import flash.media.Sound;
import flash.net.FileReference;
import flash.utils.ByteArray;
import flash.utils.Endian;
[Event(name="complete", type="MP3SoundEvent")]
class MP3FileReferenceLoader extends EventDispatcher{
private var mp3Parser:MP3Parser;
public function MP3FileReferenceLoader(){
mp3Parser=new MP3Parser();
mp3Parser.addEventListener(Event.COMPLETE,parserCompleteHandler);
}
public function getSound(fr:FileReference):void {
mp3Parser.loadFileRef(fr);
}
private function parserCompleteHandler(ev:Event):void{
var parser:MP3Parser=ev.currentTarget as MP3Parser;
generateSound(parser);
}
private function generateSound(mp3Source:MP3Parser):Boolean{
var swfBytes:ByteArray=new ByteArray();
swfBytes.endian=Endian.LITTLE_ENDIAN;
for(var i:uint=0;i<SoundClassSwfByteCode.soundClassSwfBytes1.length;++i){
swfBytes.writeByte(SoundClassSwfByteCode.soundClassSwfBytes1[i]);
}
var swfSizePosition:uint=swfBytes.position;
swfBytes.writeInt(0); //swf size will go here
for(i=0;i<SoundClassSwfByteCode.soundClassSwfBytes2.length;++i){
swfBytes.writeByte(SoundClassSwfByteCode.soundClassSwfBytes2[i]);
}
var audioSizePosition:uint=swfBytes.position;
swfBytes.writeInt(0); //audiodatasize+7 to go here
swfBytes.writeByte(1);
swfBytes.writeByte(0);
mp3Source.writeSwfFormatByte(swfBytes);
var sampleSizePosition:uint=swfBytes.position;
swfBytes.writeInt(0); //number of samples goes here
swfBytes.writeByte(0); //seeksamples
swfBytes.writeByte(0);
var frameCount:uint=0;
var byteCount:uint=0; //this includes the seeksamples written earlier
for(;;){
var seg:ByteArraySegment=mp3Source.getNextFrame();
if(seg==null)break;
swfBytes.writeBytes(seg.byteArray,seg.start,seg.length);
byteCount+=seg.length;
frameCount++;
}
if(byteCount==0){
return false;
}
byteCount+=2;
var currentPos:uint=swfBytes.position;
swfBytes.position=audioSizePosition;
swfBytes.writeInt(byteCount+7);
swfBytes.position=sampleSizePosition;
swfBytes.writeInt(frameCount*1152);
swfBytes.position=currentPos;
for(i=0;i<SoundClassSwfByteCode.soundClassSwfBytes3.length;++i){
swfBytes.writeByte(SoundClassSwfByteCode.soundClassSwfBytes3[i]);
}
swfBytes.position=swfSizePosition;
swfBytes.writeInt(swfBytes.length);
swfBytes.position=0;
var swfBytesLoader:Loader=new Loader();
swfBytesLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,swfCreated);
swfBytesLoader.loadBytes(swfBytes);
return true;
}
private function swfCreated(ev:Event):void{
var loaderInfo:LoaderInfo=ev.currentTarget as LoaderInfo;
var soundClass:Class=loaderInfo.applicationDomain.getDefinition("SoundClass") as Class;
var sound:Sound=new soundClass();
dispatchEvent(new MP3SoundEvent(MP3SoundEvent.COMPLETE,sound));
}
}
import flash.events.Event;
import flash.media.Sound;
class MP3SoundEvent extends Event{
public var sound:Sound;
public static const COMPLETE:String="complete";
public function MP3SoundEvent(type:String, sound:Sound, bubbles:Boolean=false, cancelable:Boolean=false){
super(type, bubbles, cancelable);
this.sound=sound;
}
}
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.IOErrorEvent;
import flash.net.FileReference;
import flash.net.URLLoader;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequest;
import flash.utils.ByteArray;
[Event(name="complete", type="flash.events.Event")]
class MP3Parser extends EventDispatcher{
private var mp3Data:ByteArray;
private var loader:URLLoader;
private var currentPosition:uint;
private var sampleRate:uint;
private var channels:uint;
private var version:uint;
private static var bitRates:Array=[-1,32,40,48,56,64,80,96,112,128,160,192,224,256,320,-1,-1,8,16,24,32,40,48,56,64,80,96,112,128,144,160,-1];
private static var versions:Array=[2.5,-1,2,1];
private static var samplingRates:Array=[44100,48000,32000];
public function MP3Parser(){
loader=new URLLoader();
loader.dataFormat=URLLoaderDataFormat.BINARY;
loader.addEventListener(Event.COMPLETE,loaderCompleteHandler);
}
internal function load(url:String):void{
var req:URLRequest=new URLRequest(url);
loader.load(req);
}
internal function loadFileRef(fileRef:FileReference):void{
fileRef.addEventListener(Event.COMPLETE,loaderCompleteHandler);
fileRef.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);
//fileRef.addEventListener(Event.COMPLETE,loaderCompleteHandler);
fileRef.load();
}
private function errorHandler(ev:IOErrorEvent):void{
trace("error\n"+ev.text);
}
private function loaderCompleteHandler(ev:Event):void{
mp3Data=ev.currentTarget.data as ByteArray;
currentPosition=getFirstHeaderPosition();
dispatchEvent(ev);
}
private function getFirstHeaderPosition():uint{
mp3Data.position=0;
while(mp3Data.position<mp3Data.length){
var readPosition:uint=mp3Data.position;
var str:String=mp3Data.readMultiByte(3,"us-ascii");
if(str=="ID3"){
mp3Data.position+=3;
var b3:int=(mp3Data.readByte()&0x7F)<<21;
var b2:int=(mp3Data.readByte()&0x7F)<<14;
var b1:int=(mp3Data.readByte()&0x7F)<<7;
var b0:int=mp3Data.readByte()&0x7F;
var headerLength:int=b0+b1+b2+b3;
var newPosition:int=mp3Data.position+headerLength;
trace("Found id3v2 header, length "+headerLength.toString(16)+" bytes. Moving to "+newPosition.toString(16));
mp3Data.position=newPosition;
readPosition=newPosition;
}
else{
mp3Data.position=readPosition;
}
var val:uint=mp3Data.readInt();
if(isValidHeader(val)){
parseHeader(val);
mp3Data.position=readPosition+getFrameSize(val);
if(isValidHeader(mp3Data.readInt())){
return readPosition;
}
}
}
throw(new Error("Could not locate first header. This isn't an MP3 file"));
}
internal function getNextFrame():ByteArraySegment{
mp3Data.position=currentPosition;
var headerByte:uint;
var frameSize:uint;
while(true){
if(currentPosition>(mp3Data.length-4)){
trace("passed eof");
return null;
}
headerByte=mp3Data.readInt();
if(isValidHeader(headerByte)){
frameSize=getFrameSize(headerByte);
if(frameSize!=0xffffffff){
break;
}
}
currentPosition=mp3Data.position;
}
mp3Data.position=currentPosition;
if((currentPosition+frameSize)>mp3Data.length){
return null;
}
currentPosition+=frameSize;
return new ByteArraySegment(mp3Data,mp3Data.position,frameSize);
}
internal function writeSwfFormatByte(byteArray:ByteArray):void{
var sampleRateIndex:uint=4-(44100/sampleRate);
byteArray.writeByte((2<<4)+(sampleRateIndex<<2)+(1<<1)+(channels-1));
}
private function parseHeader(headerBytes:uint):void{
var channelMode:uint=getModeIndex(headerBytes);
version=getVersionIndex(headerBytes);
var samplingRate:uint=getFrequencyIndex(headerBytes);
channels=(channelMode>2)?1:2;
var actualVersion:Number=versions[version];
var samplingRates:Array=[44100,48000,32000];
sampleRate=samplingRates[samplingRate];
switch(actualVersion){
case 2:
sampleRate/=2;
break;
case 2.5:
sampleRate/=4;
}
}
private function getFrameSize(headerBytes:uint):uint{
var version:uint=getVersionIndex(headerBytes);
var bitRate:uint=getBitrateIndex(headerBytes);
var samplingRate:uint=getFrequencyIndex(headerBytes);
var padding:uint=getPaddingBit(headerBytes);
var channelMode:uint=getModeIndex(headerBytes);
var actualVersion:Number=versions[version];
var sampleRate:uint=samplingRates[samplingRate];
if(sampleRate!=this.sampleRate||this.version!=version){
return 0xffffffff;
}
switch(actualVersion){
case 2:
sampleRate/=2;
break;
case 2.5:
sampleRate/=4;
}
var bitRatesYIndex:uint=((actualVersion==1)?0:1)*bitRates.length/2;
var actualBitRate:uint=bitRates[bitRatesYIndex+bitRate]*1000;
var frameLength:uint=(((actualVersion==1?144:72)*actualBitRate)/sampleRate)+padding;
return frameLength;
}
private function isValidHeader(headerBits:uint):Boolean{
return (((getFrameSync(headerBits) & 2047)==2047) &&
((getVersionIndex(headerBits) & 3)!= 1) &&
((getLayerIndex(headerBits) & 3)!= 0) &&
((getBitrateIndex(headerBits) & 15)!= 0) &&
((getBitrateIndex(headerBits) & 15)!= 15) &&
((getFrequencyIndex(headerBits) & 3)!= 3) &&
((getEmphasisIndex(headerBits) & 3)!= 2) );
}
private function getFrameSync(headerBits:uint):uint{
return uint((headerBits>>21) & 2047);
}
private function getVersionIndex(headerBits:uint):uint{
return uint((headerBits>>19) & 3);
}
private function getLayerIndex(headerBits:uint):uint{
return uint((headerBits>>17) & 3);
}
private function getBitrateIndex(headerBits:uint):uint{
return uint((headerBits>>12) & 15);
}
private function getFrequencyIndex(headerBits:uint):uint{
return uint((headerBits>>10) & 3);
}
private function getPaddingBit(headerBits:uint):uint{
return uint((headerBits>>9) & 1);
}
private function getModeIndex(headerBits:uint):uint{
return uint((headerBits>>6) & 3);
}
private function getEmphasisIndex(headerBits:uint):uint{
return uint(headerBits & 3);
}
}
import flash.utils.ByteArray;
class ByteArraySegment {
public var start:uint;
public var length:uint;
public var byteArray:ByteArray;
public function ByteArraySegment(ba:ByteArray,start:uint,length:uint){
byteArray=ba;
this.start=start;
this.length=length;
}
}
class SoundClassSwfByteCode{
internal static const silentMp3Frame:Array=
[
0xFF , 0xFA , 0x92 , 0x40 , 0x78 , 0x05 , 0x00 , 0x00 , 0x00 , 0x00 , 0x00,
0x4B , 0x80 , 0x00 , 0x00 , 0x08 , 0x00 , 0x00 , 0x09 , 0x70 , 0x00 , 0x00,
0x01 , 0x00 , 0x00 , 0x01 , 0x2E , 0x00 , 0x00 , 0x00 , 0x20 , 0x00 , 0x00,
0x25 , 0xC0 , 0x00 , 0x00 , 0x04 , 0xB0 , 0x04 , 0xB1 , 0x00 , 0x06 , 0xBA,
0xA8 , 0x22 , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF,
0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF , 0xFF
]
internal static const soundClassSwfBytes1:Array = [ 0x46 , 0x57 , 0x53 , 0x09 ];
internal static const soundClassSwfBytes2:Array =
[
0x78 , 0x00 , 0x05 , 0x5F , 0x00 , 0x00 , 0x0F , 0xA0 ,
0x00 , 0x00 , 0x0C , 0x01 , 0x00 , 0x44 , 0x11 , 0x08 ,
0x00 , 0x00 , 0x00 , 0x43 , 0x02 , 0xFF , 0xFF , 0xFF ,
0xBF , 0x15 , 0x0B , 0x00 , 0x00 , 0x00 , 0x01 , 0x00 ,
0x53 , 0x63 , 0x65 , 0x6E , 0x65 , 0x20 , 0x31 , 0x00 ,
0x00 , 0xBF , 0x14 , 0xC8 , 0x00 , 0x00 , 0x00 , 0x00 ,
0x00 , 0x00 , 0x00 , 0x00 , 0x10 , 0x00 , 0x2E , 0x00 ,
0x00 , 0x00 , 0x00 , 0x08 , 0x0A , 0x53 , 0x6F , 0x75 ,
0x6E , 0x64 , 0x43 , 0x6C , 0x61 , 0x73 , 0x73 , 0x00 ,
0x0B , 0x66 , 0x6C , 0x61 , 0x73 , 0x68 , 0x2E , 0x6D ,
0x65 , 0x64 , 0x69 , 0x61 , 0x05 , 0x53 , 0x6F , 0x75 ,
0x6E , 0x64 , 0x06 , 0x4F , 0x62 , 0x6A , 0x65 , 0x63 ,
0x74 , 0x0F , 0x45 , 0x76 , 0x65 , 0x6E , 0x74 , 0x44 ,
0x69 , 0x73 , 0x70 , 0x61 , 0x74 , 0x63 , 0x68 , 0x65 ,
0x72 , 0x0C , 0x66 , 0x6C , 0x61 , 0x73 , 0x68 , 0x2E ,
0x65 , 0x76 , 0x65 , 0x6E , 0x74 , 0x73 , 0x06 , 0x05 ,
0x01 , 0x16 , 0x02 , 0x16 , 0x03 , 0x18 , 0x01 , 0x16 ,
0x07 , 0x00 , 0x05 , 0x07 , 0x02 , 0x01 , 0x07 , 0x03 ,
0x04 , 0x07 , 0x02 , 0x05 , 0x07 , 0x05 , 0x06 , 0x03 ,
0x00 , 0x00 , 0x02 , 0x00 , 0x00 , 0x00 , 0x02 , 0x00 ,
0x00 , 0x00 , 0x02 , 0x00 , 0x00 , 0x01 , 0x01 , 0x02 ,
0x08 , 0x04 , 0x00 , 0x01 , 0x00 , 0x00 , 0x00 , 0x01 ,
0x02 , 0x01 , 0x01 , 0x04 , 0x01 , 0x00 , 0x03 , 0x00 ,
0x01 , 0x01 , 0x05 , 0x06 , 0x03 , 0xD0 , 0x30 , 0x47 ,
0x00 , 0x00 , 0x01 , 0x01 , 0x01 , 0x06 , 0x07 , 0x06 ,
0xD0 , 0x30 , 0xD0 , 0x49 , 0x00 , 0x47 , 0x00 , 0x00 ,
0x02 , 0x02 , 0x01 , 0x01 , 0x05 , 0x1F , 0xD0 , 0x30 ,
0x65 , 0x00 , 0x5D , 0x03 , 0x66 , 0x03 , 0x30 , 0x5D ,
0x04 , 0x66 , 0x04 , 0x30 , 0x5D , 0x02 , 0x66 , 0x02 ,
0x30 , 0x5D , 0x02 , 0x66 , 0x02 , 0x58 , 0x00 , 0x1D ,
0x1D , 0x1D , 0x68 , 0x01 , 0x47 , 0x00 , 0x00 , 0xBF ,
0x03
];
internal static const soundClassSwfBytes3:Array=
[
0x3F , 0x13 , 0x0F , 0x00 , 0x00 , 0x00 , 0x01 , 0x00 ,
0x01 , 0x00 , 0x53 , 0x6F , 0x75 , 0x6E , 0x64 , 0x43 ,
0x6C , 0x61 , 0x73 , 0x73 , 0x00 , 0x44 , 0x0B , 0x0F ,
0x00 , 0x00 , 0x00 , 0x40 , 0x00 , 0x00 , 0x00
];
}