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Dead Code Preservation :: Archived AS3 works from wonderfl.net

BlurFilter-ColorMatrixFilter

...
@author pixelDevil
/**
 * Copyright PixelDevil ( http://wonderfl.net/user/PixelDevil )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/fobz
 */

package {
    import flash.display.MovieClip;
    import flash.display.Bitmap;
    import flash.display.BitmapData;
    import flash.display.MovieClip;
    import flash.display.Shape;
    import caurina.transitions.*;
    import flash.events.Event;
    import flash.events.MouseEvent;
    import flash.filters.BlurFilter;
    import flash.filters.ColorMatrixFilter;
    import flash.geom.Point;
    
        /**
        * ...
        * @author pixelDevil
        */
        [SWF(width="500", height="500", backgroundColor= 0x000000, frameRate="30")]
        
    public class dancingColor extends MovieClip {
        
		var circle1:Shape = new Shape ();
		var circle2:Shape = new Shape ();
		var circle3:Shape = new Shape ();
		var circle4:Shape = new Shape ();
		var bmd:BitmapData = new BitmapData(550, 400, true, 0x00000);
		var bm:Bitmap = new Bitmap (bmd);
		// FILTERS
		var bf:BlurFilter = new BlurFilter (8, 8, 1);
		var cmf:ColorMatrixFilter = new ColorMatrixFilter ([1, 0, 0, 0, 0, 			// red
								                0, 1, 0, 0, 0,			// green
								                0, 0, 1, 0, 0,			// blue
								                0, 0, 0, 0.9, 0,]); 	        // alpha
        
// CONSTRUCTEUR
        public function dancingColor () {
// CREATION OF 4 CIRCLEs SHAPE
                        // first 
			circle1.graphics.beginFill(0xea0011);
			circle1.graphics.drawCircle(0, 380, 3); // circle red
			this.addChild(circle1);
			// second
			circle2.graphics.beginFill(0x0000FF);
			circle2.graphics.drawCircle(0, 380, 3); // circle blue
			this.addChild(circle2);
			// third
			circle3.graphics.beginFill(0xe60fe9);
			circle3.graphics.drawCircle(0, 380, 3); // circle purple
			this.addChild(circle3);
			// fourth
			circle4.graphics.beginFill(0x0fe933);
			circle4.graphics.drawCircle(0, 380, 3); // circle green
			this.addChild(circle4);
			addChild(bm);
// call mover function
			mover();
// listener enter_frame
			addEventListener(Event.ENTER_FRAME, loop);
		}
// ADD EFFECT TO THE SCENE
		private function loop(e:Event):void {
			bmd.draw(this);
			bmd.applyFilter(bmd, bmd.rect, new Point (0, 0), bf);
			bmd.applyFilter(bmd, bmd.rect, new Point (0, 0), cmf);
			bmd.scroll(0, -5); // direction de l'effet
		}
// FUNCTION TWEENER TO MOVE THE SHAPE
		private function mover():void {
			Tweener.addTween(circle1, { x:200, time:1, onComplete:mover2 } );
			Tweener.addTween(circle2, { x:250, time:1, onComplete:mover2 } );
			Tweener.addTween(circle3, { x:300, time:1, onComplete:mover2 } );
			Tweener.addTween(circle4, { x:250, time:1, onComplete:mover2 } );
		}
// FUNCTION TWEENER TO REPLACE THE SHAPE
		private function mover2():void {
			Tweener.addTween(circle1, { x:250, time:1, onComplete:mover } );
			Tweener.addTween(circle2, { x:200, time:1, onComplete:mover } );
			Tweener.addTween(circle3, { x:250, time:1, onComplete:mover } );
			Tweener.addTween(circle4, { x:300, time:1, onComplete:mover } );
        }
    }
}