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Dead Code Preservation :: Archived AS3 works from wonderfl.net

forked from: くちゃくちゃの時計

/**
 * Copyright s1190133 ( http://wonderfl.net/user/s1190133 )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/fmDl
 */

// forked from mattodesign's くちゃくちゃの時計
package {
    import flash.display.MovieClip;
    import flash.display.Sprite;
    import flash.text.TextField;
    import flash.text.TextFieldAutoSize;
    import flash.utils.Timer;
    import flash.events.TimerEvent;
    import flash.text.TextFormat;
    [SWF(width = "465", height = "465", frameRate = "60", backgroundColor = "#FFFFFF")]
    public class Clock extends MovieClip {
        private var base: Sprite;
        private var timer: Timer;
        
        private var TimeFieldSymbol:Sprite;
        private var time:TextField;
        private var timeTF:Array/*TextField*/;
        private var timeFM:TextFormat;
        
        private var hourTF: Array/*Sprite*/;
        private var minuteTF: Array/*Sprite*/;
        private var secondTF: Array/*Sprite*/;
        
        private var hourX: Array, hourY: Array, hourSize: Array;
        private var minuteX: Array, minuteY: Array, minuteSize: Array;
        private var secondX: Array, secondY: Array, secondSize: Array;
        
        function Clock() {
            //時間の表示
            hourTF = new Array();
            hourX = new Array();
            hourY = new Array();
            hourSize = new Array();
            timeTF = new Array();
            timeFM = new TextFormat();
            timeFM.size = 30;
            timeFM.font = "Arial";
            for (var i:Number = 0; i < 24; i++) {
                TimeFieldSymbol = new Sprite();
                time = new TextField();
                time.autoSize = TextFieldAutoSize.LEFT;
                hourTF.push(TimeFieldSymbol);
                timeTF.push(time);
                
                addChild(hourTF[hourTF.length - 1]);
                hourTF[hourTF.length - 1].addChild(timeTF[timeTF.length - 1]);
                
                if(i < 10)  timeTF[timeTF.length-1].text = "0"+i;
                else  timeTF[timeTF.length - 1].text = i;
                
                timeTF[timeTF.length - 1].x = -timeTF[timeTF.length - 1].textWidth / 2;
                timeTF[timeTF.length - 1].y = -timeTF[timeTF.length - 1].textHeight / 2;
                
                hourX.push(Math.random() * stage.stageWidth);
                hourY.push(Math.random() * stage.stageWidth);
                hourSize.push(Math.random() * 5);
            }
            //分
            minuteTF = new Array();
            minuteX = new Array();
            minuteY = new Array();
            minuteSize = new Array();
            for (i = 0; i < 60; i++) {
                TimeFieldSymbol = new Sprite();
                time = new TextField();
                time.autoSize = TextFieldAutoSize.LEFT;
                minuteTF.push(TimeFieldSymbol);
                timeTF.push(time);
                
                addChild(minuteTF[minuteTF.length - 1]);
                minuteTF[minuteTF.length - 1].addChild(timeTF[timeTF.length-1]);
                
                if(i < 10)  timeTF[timeTF.length-1].text = "0"+i;
                else  timeTF[timeTF.length-1].text = i;
                
                timeTF[timeTF.length - 1].x = -timeTF[timeTF.length - 1].textWidth / 2;
                timeTF[timeTF.length - 1].y = -timeTF[timeTF.length - 1].textHeight / 2;
                
                minuteX.push(Math.random() * stage.stageWidth);
                minuteY.push(Math.random() * stage.stageWidth);
                minuteSize.push(Math.random() * 5);
            }
            //秒
            secondTF = new Array();
            secondX = new Array();
            secondY = new Array();
            secondSize = new Array();
            for (i = 0; i < 60; i++) {
                TimeFieldSymbol = new Sprite();
                time = new TextField();
                time.autoSize = TextFieldAutoSize.LEFT;
                secondTF.push(TimeFieldSymbol);
                timeTF.push(time);
                
                addChild(secondTF[secondTF.length - 1]);
                secondTF[secondTF.length - 1].addChild(timeTF[timeTF.length-1]);
                
                if(i < 10)  timeTF[timeTF.length-1].text = "0"+i;
                else  timeTF[timeTF.length - 1].text = i;
                
                timeTF[timeTF.length - 1].x = -timeTF[timeTF.length - 1].textWidth / 2;
                timeTF[timeTF.length - 1].y = -timeTF[timeTF.length - 1].textHeight / 2;
                
                secondX.push(Math.random() * stage.stageWidth);
                secondY.push(Math.random() * stage.stageWidth);
                secondSize.push(Math.random() * 5);
            }
            timer = new Timer(33);
            timer.addEventListener(TimerEvent.TIMER, loop);
            timer.start();
        }
        
        public function loop(event:TimerEvent):void{
            var date:Date = new Date();
            
            var hours:Number = date.getHours();
            for (var i:Number = 0; i < 24; i++) {
                if (i == hours) {
                    hourTF[i].x = stage.stageWidth / 2-20 ;
                    hourTF[i].y = stage.stageHeight / 2 -150;
                    hourTF[i].scaleX = 20;
                    hourTF[i].scaleY = 20;
                }else{
                    hourTF[i].x += (hourX[i]-hourTF[i].x)/2;
                    hourTF[i].y += (hourY[i]-hourTF[i].y)/2;
                    hourTF[i].scaleX += (hourSize[i]-hourTF[i].scaleX)/2;
                    hourTF[i].scaleY += (hourSize[i] - hourTF[i].scaleY) / 2;
                }
            }
            
            var minutes:Number = date.getMinutes();
            for (i = 0; i < 60; i++) {
                if (i == minutes) {
                    minuteTF[i].x = stage.stageWidth / 2-20 ;
                    minuteTF[i].y = stage.stageHeight / 2 + 100;
                    minuteTF[i].scaleX = 20;
                    minuteTF[i].scaleY = 20;
                }else{
                    minuteTF[i].x += (minuteX[i]-minuteTF[i].x)/2;
                    minuteTF[i].y += (minuteY[i]-minuteTF[i].y)/2;
                    minuteTF[i].scaleX += (minuteSize[i]-minuteTF[i].scaleX)/2;
                    minuteTF[i].scaleY += (minuteSize[i]-minuteTF[i].scaleY)/2;
                }
            }
            
            var seconds:Number = date.getSeconds();
            for (i = 0; i < 60; i++) {
                if (i == seconds) {
                    secondTF[i].x += (stage.stageWidth / 2 - secondTF[i].x) / 6-20;
                    secondTF[i].y += (stage.stageHeight / 2 - secondTF[i].y) / 6-10;
                    secondTF[i].scaleX += 3;
                    secondTF[i].scaleY += 3;
                }else{
                    secondTF[i].x += (secondX[i]-secondTF[i].x)/2;
                    secondTF[i].y += (secondY[i]-secondTF[i].y)/2;
                    secondTF[i].scaleX += (secondSize[i]-secondTF[i].scaleX)/2;
                    secondTF[i].scaleY += (secondSize[i]-secondTF[i].scaleY)/2;
                }
            }
        }
    }
    }