forked from: Chapter 14 Example 2
/**
* Copyright devtrain23 ( http://wonderfl.net/user/devtrain23 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/fEgB
*/
// forked from actionscriptbible's Chapter 14 Example 2
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.filters.DropShadowFilter;
public class ch14ex2 extends Sprite {
protected const NUM_FILES:int = 10;
protected var deleteBin:Sprite;
public function ch14ex2() {
deleteBin = makeDeleteBin();
//the delete bin should stay at the bottom
addChildAt(deleteBin, 0);
deleteBin.x = 15;
deleteBin.y = 15;
for (var i:int = 0; i < NUM_FILES; i++) {
var file:Sprite = makeFile();
addChild(file);
//randomize position by looking at available stage size
file.x = Math.random() * (stage.stageWidth - file.width);
file.y = Math.random() * (stage.stageHeight - file.height);
//Sprites are InteractiveObjects
file.addEventListener(MouseEvent.MOUSE_DOWN, onFileMouseDown);
file.addEventListener(MouseEvent.MOUSE_UP, onFileMouseUp);
}
}
protected function onFileMouseDown(event:MouseEvent):void {
var file:Sprite = Sprite(event.target);
file.startDrag(); //Sprites have simple drag methods
//moving is relative change in position
file.x -= 2;
file.y -= 2;
//all DisplayObjects support filters
file.filters = [new DropShadowFilter(8, 66, 0, 0.6)];
setChildIndex(file, numChildren-1); //set child depth to the top
}
protected function onFileMouseUp(event:MouseEvent):void {
var file:Sprite = Sprite(event.target);
file.stopDrag(); //Sprites have simple drag methods
file.x += 2;
file.y += 2;
file.filters = [];
//see if it's over the delete bin
if (deleteBin.hitTestObject(file)) {
//and if so, remove from display list
removeChild(file);
}
}
protected function makeDeleteBin():Sprite {
var s:Sprite = new Sprite();
//Sprites support vector drawing
s.graphics.beginFill(0xff0000);
s.graphics.drawRoundRect(0, 0, 55, 70, 16);
s.graphics.endFill();
return s;
}
protected function makeFile():Sprite {
var s:Sprite = new Sprite();
//Sprites support vector drawing
s.graphics.beginFill(0xc0c0c0);
s.graphics.lineStyle(0, 0x808080);
s.graphics.drawRect(0, 0, 8.5, 11);
s.graphics.endFill();
s.scaleX = s.scaleY = 4; //DisplayObjects support scaling
s.buttonMode = true; //Sprites can act like buttons
return s;
}
}
}